DEEPER! the level 7 Yeek Adventurer by Blossom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNormal Exploration
SexMale
RaceYeek
ClassAdventurer
Level / Exp7 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity10 (base 12)
Constitution9 (base 12)
Magic35 (base 30)
Willpower29 (base 15)
Cunning16 (base 12)

Resources

Life147/147
Mana231/231
Equilibrium0
Steam100/100
Healing Factor0.98997220763611
Regeneration1.2374652595451

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+15%
Lightning+12%
Cold+15%
Darkness+20%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)16 (50%)
Defense13
Ranged Defense13
Fatigue6
Physical Save18
Spell Save21
Mental Save15

Defense: Resistances

Darkness+ 30%( 70%)
Light-10%( 70%)
Blight+ 30%( 70%)
Fire-10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Spell / Arcane1.00
1/5
0/5
0/5
0/5
Spell / Temporal1.00
1/5
4/5
0/5
0/5
Spell / Air1.00
4/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 2.86 gold from the melting of arcing steel waraxe of paradox (12-17 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.19 gold from the melting of
flaming iron mace of massacre (18-25 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (18-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron battleaxe of massacre (24-36 power, 1 apr).
You feel very confident walking into this place.

DEEPER! uses
Create Tinker.
Created tinker:
iron armour reinforcement

You attach
iron armour reinforcement to your Bindings of Eternal Night (12 def, 13 armour) .

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Belissra the brown bear uses Warshout.
Ran for 3 turns (stop reason: detrimental status effect).

DEEPER! wanders around!


DEEPER! is too disconnected from Nature to use Infusion: Wild.

DEEPER! is too disconnected from Nature to use Infusion: Wild.

DEEPER! is too disconnected from Nature to use Infusion: Wild.