











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Merchant on the Map 1.6.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.6.0Donators/Buyers bonus! Cloak Reminder 1.3.0Pops up a reminder if your undead character changes zones or uses the Rod of Recall while not wearing the Cloak of Deception. Frequently Asked Questions: Possessor Bonus Class 1.6.6Donators/Buyers bonus! Plot Disarming 1.5.0Removes the 'plot-item' flag from certain items after their plot function has been served, allowing you to drop them. Currently affected items:
Also available as part of the ZOmnibus Addon Pack. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Adventurer |
| Level / Exp | 32 / 3% |
| Size | medium |
| Lifes / Deaths | Killed by cold drake hatchling at level 4 on the 17th Voratun 122nd year of Ascendancy at 21:47 / 36Killed by snow giant boulder thrower at level 5 on the 18th Voratun 122nd year of Ascendancy at 15:22 Killed by snow giant boulder thrower at level 5 on the 18th Voratun 122nd year of Ascendancy at 17:00 Killed by devourer at level 8 on the 22nd Voratun 122nd year of Ascendancy at 18:47 Killed by human sun-paladin at level 9 on the 25th Voratun 122nd year of Ascendancy at 06:55 Killed by human sun-paladin at level 10 on the 25th Voratun 122nd year of Ascendancy at 07:40 Killed by yaech psion at level 10 on the 25th Voratun 122nd year of Ascendancy at 08:33 Killed by golem at level 10 on the 25th Voratun 122nd year of Ascendancy at 09:43 Killed by netherworm mass at level 10 on the 25th Voratun 122nd year of Ascendancy at 11:58 Killed by cutpurse at level 11 on the 26th Voratun 122nd year of Ascendancy at 01:19 Killed by Dwarf, son of Dwarf at level 12 on the 29th Voratun 122nd year of Ascendancy at 21:13 Killed by ritch flamespitter at level 13 on the 1st Acquisition 122nd year of Ascendancy at 20:08 Killed by Cyrabreba the multi-hued drake at level 15 on the 6th Profit 122nd year of Ascendancy at 02:04 Killed by Glyraba the devourer at level 16 on the 7th Profit 122nd year of Ascendancy at 19:01 Killed by Sleeping Arabeth at level 17 on the 13rd Profit 122nd year of Ascendancy at 07:43 Killed by Sleeping Arabeth at level 18 on the 13rd Profit 122nd year of Ascendancy at 15:23 Killed by ritch flamespitter at level 18 on the 14th Profit 122nd year of Ascendancy at 11:14 Killed by Sleeping Arabeth at level 18 on the 20th Profit 122nd year of Ascendancy at 17:35 Killed by Sleeping Arabeth at level 18 on the 26th Profit 122nd year of Ascendancy at 00:36 Killed by ritch flamespitter at level 18 on the 28th Profit 122nd year of Ascendancy at 05:48 Killed by Belessra the grizzly bear at level 21 on the 36th Profit 122nd year of Ascendancy at 06:04 Killed by Poltergeist Merkul's Second Eye at level 23 on the 42nd Profit 122nd year of Ascendancy at 11:57 Killed by poison gas trap at level 23 on the 44th Profit 122nd year of Ascendancy at 09:11 Killed by naga myrmidon at level 24 on the 1st Wealth 122nd year of Ascendancy at 21:38 Killed by Xilaith the hornet swarm at level 24 on the 2nd Wealth 122nd year of Ascendancy at 14:29 Killed by Silotta the dredgling at level 24 on the 3rd Wealth 122nd year of Ascendancy at 09:01 Killed by orc soldier at level 24 on the 4th Wealth 122nd year of Ascendancy at 05:20 Killed by Emerin the giant carpenter ant at level 26 on the 8th Wealth 122nd year of Ascendancy at 21:40 Killed by elven cultist at level 26 on the 10th Wealth 122nd year of Ascendancy at 01:22 Killed by Nerutta the orc necromancer at level 27 on the 10th Wealth 122nd year of Ascendancy at 23:56 Killed by Norgos, the Guardian at level 27 on the 12nd Wealth 122nd year of Ascendancy at 17:19 Killed by snow giant boulder thrower at level 28 on the 13rd Wealth 122nd year of Ascendancy at 09:12 Killed by faerlhing at level 28 on the 13rd Wealth 122nd year of Ascendancy at 16:01 Killed by golem at level 29 on the 17th Wealth 122nd year of Ascendancy at 00:00 Killed by animated mummy wrappings at level 30 on the 17th Wealth 122nd year of Ascendancy at 21:09 Killed by elven blood mage at level 31 on the 21st Wealth 122nd year of Ascendancy at 19:27 |
Primary Stats
| Strength | 44 (base 20) |
| Dexterity | 17 (base 19) |
| Constitution | 31 (base 12) |
| Magic | 22 (base 12) |
| Willpower | 88 (base 60) |
| Cunning | 70 (base 60) |
Resources
| Life | 1089/1089 |
| Equilibrium | 10 |
| Steam | 0/100 |
| Healing Factor | 1.3067164179105 |
| Regeneration | 8.1669776119406 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 29 |
| Crit Chance | 22% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 26 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Mind
| Mindpower | 49 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +5% |
| Arcane | +5% |
| Nature | +10% |
| All | 0% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 51.761313867764 (74.117647058824%) |
| Defense | 33 |
| Ranged Defense | 31 |
| Fatigue | 18 |
| Physical Save | 52 |
| Spell Save | 51 |
| Mental Save | 64 |
Defense: Resistances
| Physical | + 8%( 70%) |
| Darkness | + 19%( 70%) |
| Nature | -10%( 70%) |
| Temporal | + 12%( 70%) |
| Fire | + 10%( 70%) |
| Arcane | + 11%( 70%) |
| Cold | + 16%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 50% |
| Poison Resistance | 0% |
| Knockback Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 216 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 581% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Class Talents
| Wild-gift / Cold drake aspect | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.00 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Wild-gift / Summoning (utility) | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Race / Dwarf | 1.20 |
| 3/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Physics | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Steamtech / Chemistry | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Icy Skin |
| detrimental effect | Zone-wide effect: +10% nature damage, -10% nature resistance, -10% ranged defense, -20% poison immunity. Slimy floor |
Quests
You successfully escorted the injured seer to the recall portal on level 12 of Infinite Dungeon. Escort: injured seer (level 12 of Infinite Dungeon)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 15 of Infinite Dungeon. Escort: lost sun paladin (level 15 of Infinite Dungeon)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 11 of Infinite Dungeon. Escort: lost warrior (level 11 of Infinite Dungeon)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 13 of Infinite Dungeon. Escort: lost warrior (level 13 of Infinite Dungeon)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Infinite Dungeon. Escort: lost warrior (level 7 of Infinite Dungeon)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 9 of Infinite Dungeon. Escort: repented thief (level 9 of Infinite Dungeon)As a reward you improved Cunning by +5. | done |
You failed to protect the worried loremaster from death by elven cultist. Escort: worried loremaster (level 25 of Infinite Dungeon) | failed |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 10): Near SightedYou completed the challenge and received: Random Artifact: Belurain (0 def, 1 armour) | done |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 14): Mirror MatchYou completed the challenge and received: Random Artifact: Snowwend of shielding [power 170] (20 cooldown) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 16): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 19): Near SightedYou completed the challenge and received: +1 Category Point | done |
Proceed directly to the next Infinite Dungeon level in less than 185 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 22): Rush Hour (185)Turns left: 155 You completed the challenge and received: Random Artifact: Prismthorn (9-9.9 power, 24 apr, nature damage) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 23): Pacifist | failed |
Proceed directly to the next Infinite Dungeon level in less than 275 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 25): Rush Hour (275)Turns left: 109 You completed the challenge and received: +3 Stat Points | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 26): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 28): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 29): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 4): Near SightedYou completed the challenge and received: +3 Stat Points | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 7): Pacifist | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 9): Mirror MatchYou completed the challenge and received: +1 Prodigy Point | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | miner's pair of dwarven-steel boots of speed (0 def, 8 armour)3.0 T3 feet armor [Ego] Arcane/Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +8 Fatigue +3% ---------- misc Infravis +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | bright brass lantern of health2.0 T1 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +41.00 ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | miner's dwarven-steel helm of might (0 def, 5 armour)3.0 T3 head armor [Ego+] Master While equipped: Stats +3 Str +2 Con dps ---------- Phys.pwr +4 (+1 eff.) ----- def ----- Armour +5 Fatigue +4% ---------- misc Infravis +2 Sight +0 See.Stealth +0 See.Invis +0 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | overpowered stralite torque of mindblast [power 430] (20 cooldown)2.0 T4 torque charm [Ego] Psionic Blast the opponent's mind dealing 430 mind damage and silencing them for 4 turns Puts all charms on 20 cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | gold ring of perseverance0.1 T3 ring jewelry [Ego] Master While equipped: ----- def ----- HP.reg +1.00 Stun/Frz- +30% Rings can have magical properties. |
| On fingers | Inertial Twine0.1 T3 ring jewelry [Unique] Master/Psionic While equipped: Stats +4 Str +8 Wil dps ---------- Dmg.mod +5% physical ----- def ----- Armour +5 Resists +5% physical Phys.save +12 (+4 eff.) Knockbk- +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
| Around waist | Mayassra1.0 T3 belt armor [Rare] Master While equipped: ----- def ----- Defense +26 (+11 eff.) Resists +3% physical +5% arcane +6% darkness Mind.save +12 (+3 eff.) Stealth +5 Stun/Frz- +20% A belt that goes around your waist. |
| In main hand | flaming stralite greatsword of paradox (51-81.6 power, 3 apr)3.0 T4 greatsword 2H weapon [Ego] Arcane Power 51.0 - 81.6 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +4.5% Atk.spd 100% Melee+ +16 temporal On Hit.r1 +16 fire While equipped: ----- def ----- Resists +12% temporal Massive two-handed swords. |
| On hands | voratun gauntlets 'Mayunn' (0 def, 3 armour)1.5 T4 hands armor [Rare] Arcane While equipped: Stats +8 Mag +5 Wil dps ---------- Spell.crit +4% Crit.mult +10.00% Spell.pwr +10 (+5 eff.) Melee+ 7 arcane Dmg.mod +5% arcane ----- def ----- Armour +3 Fatigue +5% Resists +6% arcane +3% darkness Max.HP +80.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | enlightening dwarven-steel mail armour of Eyal (3 def, 8 armour)14.0 T3 heavy armor [Ego++] Nature/Psionic While equipped: Stats +5 Cun +5 Wil ----- def ----- Armour +8 Defense +3 (+2 eff.) Fatigue +12% Mind.save +13 (+3 eff.) Max.HP +23.00 HP.reg +3.00 Heal.mod +15% A suit of armour made of mail. |
| Cloak | Fearfire Mantle (14 def, 0 armour)2.0 T3 cloak armor [Unique] Arcane While equipped: dps ---------- Melee Ret 30 fire ----- def ----- Defense +14 (+7 eff.) Resists +10% fire +10% darkness +10% cold ---------- misc Masteries +0.20 Corruption/Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
| Around neck | Velayalaith the gold amulet0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +3 Str +4 Mag +2 Wil +4 Con ----- def ----- Fatigue -6% HP.reg +2.00 ---------- misc Light +3 Amulets can have magical properties. |
Inventory
acid wave rune of the duelist (damage 67; dur 4; cd 23)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 23 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to unleash a cone dealing 67.40 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
wanderer's gold amulet0.1 T3 amulet jewelry [Ego+] Master While equipped: Stats +5 Dex +5 Cun +5 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -4% HP.reg +1.00 ---------- misc Stam/turn +0.60 Amulets can have magical properties. |
sneakthief's gold ring of lightning (+24%)0.1 T3 ring jewelry [Ego+] Nature/Master While equipped: Stats +4 Cun +6 Dex dps ---------- Dmg.mod +12% lightning Acc +8 (+4 eff.) ----- def ----- Resists +24% lightning Rings can have magical properties. |
Velynor the Coalfist (25-30 power, 5 apr, blight element)5.0 T4 staff 2H weapon Reqs Mag 35 [Rare] Nature Power 25.0 - 30.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +3 Wil dps ---------- Phys.crit +6.0% Spell.crit +4% Spell.pwr +12 (+6 eff.) Dmg.mod +25% blight +15% darkness Res.pen +15% physical Acc +15 (+8 eff.) ----- def ----- Defense +8 (+4 eff.) Crit.dmg- 15.00% ---------- misc Light +3 Talents +1 Command Staff Illuminate: Puts all charms on 6 cooldown Level 1.0 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 44.17 light damage. Staves designed for wielders of magic, by the greats of the art. |
slime-covered stralite greatmaul of massacre (63.5-95.25 power, 3 apr)5.0 T4 greatmaul 2H weapon [Ego] Disrupt/Master Power 63.5 - 95.3 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.5% Atk.spd 100% On Hit: * 10% chance to slow global speed by 58% Massive two-handed mauls. |
balanced stralite greatsword of massacre (60-96 power, 3 apr)3.0 T4 greatsword 2H weapon [Ego] Master Power 60.0 - 96.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Acc +14 (+7 eff.) ----- def ----- Defense +13 (+7 eff.) Disarm- +36% Massive two-handed swords. |
storming quiver of yew arrows of accuracy (19/19, 34-47.6 power, 10 apr)3.0 T3 arrow ammo Reqs Dex 24 [Ego] Nature/Master Power 34.0 - 47.6 Physical Uses 50% Str, 70% Dex Acc+ +0.3% crit chance (max 25%) Acc +12 Apr +10 Crit +2.0% Capacity 19 Ranged+ +23 lightning On Crit.r2 +12 lightning Arrows are used with bows to pierce your foes to death. |
reinforced dwarven-steel shield of physical resistance (+12%) (0 def, 9 armour, 106.5 block)7.0 T3 shield armor [Ego] Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: ----- def ----- Armour +9 Fatigue +8% Resists +12% physical ---------- misc Talents +1 Block Handheld deflection devices. |
nimble hardened leather armour of clarity (16 def, 6 armour)9.0 T3 light armor [Ego+] Master/Psionic While equipped: Stats +4 Dex dps ---------- Mov.spd +20% ----- def ----- Armour +6 Defense +16 (+8 eff.) Fatigue +8% Resists +7% mind Mind.save +12 (+3 eff.) A suit of armour made of leather. |
cleansing steel mail armour of the deep (2 def, 8 armour)14.0 T2 heavy armor [Ego+] Nature/Disrupt While equipped: ----- def ----- Armour +8 Defense +2 (+1 eff.) Fatigue +12% Resists +6% acid +5% cold +11% nature +11% blight ---------- misc Breathe water A suit of armour made of mail. |
enlightening stralite plate armour (0 def, 13 armour)17.0 T4 massive armor Reqs - Massive armour training Str 48 [Ego+] Psionic While equipped: Stats +4 Cun +5 Wil ----- def ----- Armour +13 Fatigue +22% Mind.save +12 (+3 eff.) A suit of armour made of metal plates. |
Blindstoker1.0 T1 belt armor [Rare] Psionic While equipped: dps ---------- Phys.crit +8.0% Mind.pwr +3 (+1 eff.) Acc +30 (+14 eff.) Melee Ret 4 darkness ----- def ----- Phys.save +6 (+2 eff.) ---------- misc Stam/turn +2.00 Max.stam +30.00 A belt that goes around your waist. |
Woewish the cashmere cloak (2 def, 6 armour)2.0 T3 cloak armor [Random Unique] Arcane/Nature/Master While equipped: Stats +3 Cun +3 Dex dps ---------- Dmg.mod +3% darkness Acc +5 (+3 eff.) Apr +5 ----- def ----- Armour +6 Defense +2 (+1 eff.) Resists +1% physical Spell.save +5 (+2 eff.) Mind.save +6 (+1 eff.) Max.HP +39.00 Teleport- +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
The Black Boots (2 def, 1 armour)2.0 T2 feet armor [Unique] Arcane While equipped: Stats +4 Cun ----- def ----- Armour +1 Defense +2 (+1 eff.) Fatigue +2% Stealth +10 ---------- misc ShadowPwr +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
stealthy pair of hardened leather boots of tirelessness (0 def, 3 armour)2.0 T3 feet armor [Ego] Master While equipped: Stats +5 Lck +4 Dex ----- def ----- Armour +3 Stealth +7 ---------- misc Stam/turn +0.50 Max.stam +17.00 A pair of boots made of leather. |
brawler's dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)1.5 T2 hands armor [Ego+] Master While equipped: Stats +3 Str +6 Dex +3 Cun dps ---------- Acc +10 (+5 eff.) ----- def ----- Armour +2 Fatigue +3% Phys.save +5 (+2 eff.) ---------- misc Cooldown Double Strike -1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
aegis cashmere wizard hat (2 def, 0 armour)2.0 T3 head armor [Ego+] Arcane While equipped: ----- def ----- Defense +2 (+1 eff.) Shield.pwr +7% HP.reg +2.20 A pointy cloth hat, very wizardly... |
Getiroddathel the dwarven-steel pickaxe (dig speed 12 turns)3.0 T3 digger tool [Random Unique] Nature/Master While equipped: Stats +2 Str +1 Mag dps ---------- S.pwr/crit +10 Dmg.mod +7% nature Melee Ret 6 arcane ----- def ----- Armour +3 Defense +6 (+3 eff.) Resists +10% nature +6% physical Phys.save +8 (+3 eff.) Spell.save +7 (+3 eff.) Mind.save +8 (+2 eff.) Max.HP +62.00 ---------- misc Mana/turn +0.04 Mana/s.crit +1.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Dwarf, son of Dwarf the Dwarf Adventurer level 12
28th Voratun 122nd year of Ascendancy at 13:47 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Dwarf, son of Dwarf the Dwarf Adventurer level 20
32nd Profit 122nd year of Ascendancy at 20:14 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Dwarf, son of Dwarf the Dwarf Adventurer level 14
2nd Profit 122nd year of Ascendancy at 00:05 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Dwarf, son of Dwarf the Dwarf Adventurer level 23
43rd Profit 122nd year of Ascendancy at 16:59 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Dwarf, son of Dwarf the Dwarf Adventurer level 31
21st Wealth 122nd year of Ascendancy at 07:48 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Dwarf, son of Dwarf the Dwarf Adventurer level 10
25th Voratun 122nd year of Ascendancy at 07:37 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Dwarf, son of Dwarf the Dwarf Adventurer level 20
32nd Profit 122nd year of Ascendancy at 08:26 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Dwarf, son of Dwarf the Dwarf Adventurer level 30
17th Wealth 122nd year of Ascendancy at 06:39 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Dwarf, son of Dwarf the Dwarf Adventurer level 19
32nd Profit 122nd year of Ascendancy at 08:26 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Dwarf, son of Dwarf the Dwarf Adventurer level 25
8th Wealth 122nd year of Ascendancy at 03:13 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Dwarf, son of Dwarf the Dwarf Adventurer level 18
26th Profit 122nd year of Ascendancy at 18:52 see stats
Log
Dwarf, son of Dwarf hits Orc summoner for 19 fire damage.
Dwarf, son of Dwarf receives 2 healing from Orc summoner.
Ran for 3 turns (stop reason: hostile spotted to the southwest (orc summoner)).
Dwarf, son of Dwarf hits Orc summoner for 110 physical, 16 temporal, 7 arcane, 15 fire (149 total damage).
Dwarf, son of Dwarf drains life from Orc summoner!
Dwarf, son of Dwarf hits Orc summoner for 19 fire damage.
Dwarf, son of Dwarf receives 2 healing from Orc summoner.
Orc summoner uses Infusion: Movement.
Orc summoner is moving at extreme speed!
Orc summoner slows down.
Orc summoner misses Dwarf, son of Dwarf.
Dwarf, son of Dwarf performs a melee critical strike against Orc summoner!
Dwarf, son of Dwarf hits Orc summoner for 224 physical, 16 temporal, 7 arcane, 15 fire (263 total damage).
Dwarf, son of Dwarf drains life from Orc summoner!
Dwarf, son of Dwarf hits Orc summoner for 19 fire damage.
Dwarf, son of Dwarf receives 2 healing from Orc summoner.
Dwarf, son of Dwarf drains life from Orc summoner!
Dwarf, son of Dwarf hits Orc summoner for 112 physical, 16 temporal, 7 arcane, 15 fire, 19 fire (169 total damage).
Dwarf, son of Dwarf receives 2 healing from Orc summoner.
You collect a new ingredient: orc heart (1).
Orc summoner hits Dwarf, son of Dwarf for 2 physical damage.
Melee retaliation hits Orc summoner for 28 fire damage.
Melee retaliation killed Orc summoner!
You gain 2.53 gold from the transmogrification of prismatic stralite plate armour of fire resistance (0 def, 13 armour).
Dwarf, son of Dwarf uses Create Tinker.
Dwarf, son of Dwarf deactivates Icy Skin.













































































