Let's go DOWN! the level 18 Ogre Adventurer by Blossom

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNormal Exploration
SexFemale
RaceOgre
ClassAdventurer
Level / Exp18 / 36%
Sizebig
Lifes / Deaths

Primary Stats

Strength41 (base 22)
Dexterity27 (base 26)
Constitution27 (base 12)
Magic36 (base 29)
Willpower28 (base 12)
Cunning41 (base 31)

Resources

Mana355/355
Life539/539
Steam100/100
Stamina216/216
Paradox300
Healing Factor1.2486945338482
Regeneration0.31217363346205

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage39
Accuracy30
Crit Chance11%
APR15
Speed1.00

Offense: Spell

Spellpower28
Crit Chance14%
Speed1

Offense: Mind

Mindpower29
Crit Chance10%
Speed1

Offense: Damage Bonus

Physical+16%
Lightning+10%
Cold+29%
All0%

Defense: Base

Armour (hardiness)29.5 (63.579428603723%)
Defense23
Ranged Defense23
Fatigue14
Physical Save43
Spell Save39
Mental Save28

Defense: Resistances

Acid+ 21%( 70%)
Lightning-10%( 70%)
Nature+ 30%( 70%)
Cold+ 67%( 70%)
Physical+ 5%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Poison Resistance20%
Blind Resistance23%
Disarm Resistance80%
Teleport Resistance100%
Silence Resistance20%
Pinning Resistance10%
Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/3)

Runes
Implants
Runes

Class Talents

Chronomancy / Bow Threading1.00
1/5
1/5
3/5
0/5
Chronomancy / Temporal Combat1.00
1/5
1/5
2/5
1/5
Technique / Dual techniques1.00
4/5
1/5
0/5
0/5
Technique / Archery training1.00
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.00
4/5
1/5
2/5
2/5

Generic Talents

Steamtech / Chemistry1.00
3/5
1/5
2/5
0/5
Spell / Divination1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Exploration mode) Buy an item from an AAA.
By Let's go DOWN! the Ogre Adventurer level 8
5th Mirth 122nd year of Ascendancy at 04:21
see stats
Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By Let's go DOWN! the Ogre Adventurer level 10
3rd Flare 122nd year of Ascendancy at 01:40
see stats
Infinite x10 (Exploration mode) Got to level 10 of the infinite dungeon.
By Let's go DOWN! the Ogre Adventurer level 13
10th Flare 122nd year of Ascendancy at 11:45
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Let's go DOWN! the Ogre Adventurer level 10
2nd Summertide 122nd year of Ascendancy at 04:22
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By Let's go DOWN! the Ogre Adventurer level 13
8th Flare 122nd year of Ascendancy at 03:11
see stats

Log

You gain 0.05 gold from the melting of crude thunderclap coating.
You collect a new ingredient:
lump of iron (1).
You gain 0.05 gold from the melting of
crude thunderclap coating.
You collect a new ingredient:
lump of steel (1).
You gain 0.05 gold from the melting of
good thunderclap coating.
Let's go DOWN! uses
Create Tinker.
Created tinker:
dwarven steel armour reinforcement

Let's go DOWN! uses
Create Tinker.
You detach
iron armour reinforcement from your Emelynn the steel mail armour (2 def, 6 armour).
You attach
dwarven steel armour reinforcement to your Emelynn the steel mail armour (2 def, 9 armour) .

You collect a new ingredient:
lump of iron (1).
You gain 0.05 gold from the melting of
iron armour reinforcement.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Let's go DOWN! picks up (l.):
chilling steel mace (14-20 power, 3 apr).
Ran for 7 turns (stop reason: hostile spotted to the west (Islariamita the elven archer)).