To the level 1 Sunwalker Sun Paladin by play4leftovers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSunwalker
ClassSun Paladin
Level / Exp1 / 8%
Sizebig
Lifes / Deaths

Primary Stats

Strength71 (base 18)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic19 (base 14)
Willpower15 (base 10)
Cunning13 (base 10)

Resources

Life118/118
Positive40/40
Stamina112/112
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage41
Accuracy7
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense4
Ranged Defense4
Fatigue0
Physical Save24
Spell Save11
Mental Save9

Defense: Resistances

Light+ 15%( 70%)
Darkness-15%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Sunwalker1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: hostile spotted to the south (boney experiment)).


To hits Boney experiment for 57 physical damage.
To killed Boney experiment!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the southeast (degenerated skeleton warrior)).


Degenerated skeleton warrior hits To for 16 physical damage.
To misses Degenerated skeleton warrior.
Degenerated skeleton warrior misses To.

To hits Degenerated skeleton warrior for 50 physical, 14 light (64 total damage).
To killed Degenerated skeleton warrior!

You pickup 0.95 gold pieces.


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: interesting terrain).


To casts
Healing Light.
To receives 105 healing.

To deactivates
Weapon of Light.