Adir the level 3 Krog Marauder by nicram

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceKrog
ClassMarauder
Level / Exp3 / 95%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength22 (base 19)
Dexterity17 (base 18)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning11 (base 11)

Resources

Life-5/138
Stamina111/111
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy24
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy24
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense7
Ranged Defense7
Fatigue11
Physical Save11
Spell Save7
Mental Save8

Defense: Resistances

Blight+ 11%( 70%)
Lightning+ 16%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Saving game...

Saving done.

Adir can not wear (around waist):
rough leather belt of the mystic (antimagic).
Adir can not wear (around waist):
rough leather belt of the mystic (antimagic).
Adir can not wear (tool):
elm wand of lightning storm [power 116] (15 cooldown) (antimagic).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Adir picks up (i.):
iron pickaxe of endurance (dig speed 38 turns).
Talent Dig is ready to use.
Adir is recovering from the damage!

Ran for 2 turns (stop reason: taken damage).

Adir is encased in ice!

Something hits
Adir for 84 cold damage.

Adir uses
Infusion: Wild.
Adir is free from the ice.

Adir is cured!

Adir lessens the pain.


Something hits
Adir for 50 arcane damage.

Adir uses
Infusion: Regeneration.
Adir starts regenerating health quickly.

Something hits
Adir for 57 physical damage.
Adir the level 3 krog marauder was skewered to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.