Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Hulk! 1.4.8 Exponential Leveling 1.5.5Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Overpowered Levelup Bonuses 1.3.1Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con. Steam Civilian Massacre 1.1.5Creates an event where you can invade a civilian shelter of steam giants, for fun and profit. Improved Auto-explore and Rest 1.5.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
Campaign | Arena |
Mode | Madness Roguelike |
Sex | Female |
Race | Hulk |
Class | Berserker |
Level / Exp | 21 / 43% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 1024 (base 25) |
Dexterity | 1015 (base 16) |
Constitution | 1015 (base 16) |
Magic | 1014 (base 15) |
Willpower | 1024 (base 25) |
Cunning | 1024 (base 25) |
Resources
Life | 285346/285346 |
Stamina | 3035/3035 |
Healing Factor | 2.2721518987342 |
Regeneration | 22810.132911392 |
Speed
Mental | +200% |
Attack | +200% |
Movement | +100% |
Spell | +200% |
Global | +300% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 544 |
Accuracy | 233 |
Crit Chance | 608% |
APR | 93 |
Speed | 0.33 |
Offense: Spell
Spellpower | 197 |
Crit Chance | 100% |
Speed | 0.33333333333333 |
Cooldown Reduction | 39 |
Offense: Mind
Mindpower | 207 |
Crit Chance | 100% |
Speed | 0.33333333333333 |
Offense: Damage Bonus
Acid | +40% |
Blight | +40% |
Arcane | +40% |
Cold | +40% |
Lightning | +40% |
Darkness | +40% |
Light | +40% |
Temporal | +40% |
Physical | +40% |
Mind | +40% |
Fire | +40% |
Nature | +40% |
Offense: Damage Penetration
Acid | +40% |
Blight | +40% |
Arcane | +40% |
Cold | +40% |
Lightning | +40% |
Darkness | +40% |
Light | +40% |
Temporal | +40% |
Physical | +40% |
Mind | +40% |
Fire | +40% |
Nature | +40% |
Defense: Base
Armour (hardiness) | 96.335093952971 (100%) |
Defense | 173 |
Ranged Defense | 173 |
Fatigue | 12 |
Physical Save | 208 |
Spell Save | 208 |
Mental Save | 208 |
Defense: Resistances
Acid | + 64%(100%) |
Blight | + 64%(100%) |
Arcane | + 64%(100%) |
Cold | + 64%(100%) |
All | + 40%(100%) |
Mind | + 64%(100%) |
Lightning | + 64%(100%) |
Light | + 64%(100%) |
Temporal | + 64%(100%) |
Physical | + 64%(100%) |
Darkness | + 64%(100%) |
Fire | + 64%(100%) |
Nature | + 64%(100%) |
Defense: Immunities
Instadeath Resistance | 100% |
Confusion Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 9999 damage for 999 turns. |
Class Talents
Cunning / Tactical | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Berserker's strength | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed assault | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Harmony | 1.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | flaming steel waraxe of massacre (17.5-24.5 power, 3 apr) flaming steel waraxe of massacre (17.5-24.5 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% Burst (radius 1) on hit: +8 fire One-handed war axes. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
411 alchemist agate 411 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
By MacnexArena the Hulk Berserker level 8
77th Pyre 122nd year of Ascendancy at 03:45 see stats
By MacnexArena the Hulk Berserker level 17
2nd Mirth 122nd year of Ascendancy at 09:06 see stats
By MacnexArena the Hulk Berserker level 9
77th Pyre 122nd year of Ascendancy at 15:23 see stats
By MacnexArena the Hulk Berserker level 12
78th Pyre 122nd year of Ascendancy at 20:48 see stats
By MacnexArena the Hulk Berserker level 10
78th Pyre 122nd year of Ascendancy at 01:38 see stats
By MacnexArena the Hulk Berserker level 20
3rd Mirth 122nd year of Ascendancy at 07:21 see stats
By MacnexArena the Hulk Berserker level 21
3rd Mirth 122nd year of Ascendancy at 22:34 see stats
By MacnexArena the Hulk Berserker level 3
74th Pyre 122nd year of Ascendancy at 12:27 see stats
By MacnexArena the Hulk Berserker level 3
74th Pyre 122nd year of Ascendancy at 11:37 see stats
By MacnexArena the Hulk Berserker level 4
75th Pyre 122nd year of Ascendancy at 03:56 see stats
By MacnexArena the Hulk Berserker level 2
74th Pyre 122nd year of Ascendancy at 11:00 see stats
By MacnexArena the Hulk Berserker level 8
76th Pyre 122nd year of Ascendancy at 23:25 see stats
Log
Rej Arkatis deactivates Charged Shield.
WARNING! Rej Arkatis, the master of the arena, appears!!!
MacnexArena killed Bloated horror!
MacnexArena performs a melee critical strike against Rej Arkatis!
Rej Arkatis casts a protective shield just in time!
MacnexArena hits Rej Arkatis for 1507 physical, 12 fire (1519 total damage).
MacnexArena performs a melee critical strike against Rej Arkatis!
Rej Arkatis casts Illuminate.
MacnexArena HEALS from light damage!
MacnexArena hits Rej Arkatis for 1421 physical, 12 fire (1433 total damage).
Rej Arkatis hits MacnexArena for 61 light, 15 healing (61 total damage) [15 healing].
MacnexArena performs a melee critical strike against Rej Arkatis!
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Master of Arena (Madness (Roguelike) difficulty)!
MacnexArena hits Rej Arkatis for 1274 physical damage.
MacnexArena killed Rej Arkatis!
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
You don't see how to get there...
Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.