The Drifter the level 50 Whitehoof Gunslinger by pig

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
nsrr's Exotic Weapons 1.4.8
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassGunslinger
Level / Exp50 / 711%
Sizemedium
Lifes / Deaths

Primary Stats

Strength99 (base 29)
Dexterity111 (base 60)
Constitution90 (base 60)
Magic41 (base 10)
Willpower42 (base 10)
Cunning111 (base 60)

Resources

Life1525/1525
Steam115/115
Healing Factor1.4615384615385
Regeneration0.36538461538461

Speed

Mental-12%
Attack-12%
Movement+96.000000000004%
Spell-12%
Global+100%

Vision

Sight11
Lite11
Infravision6
See Stealth10
See Invisible10
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage105
Accuracy64
Crit Chance81%
APR6
Speed1.70

Offense: Spell

Spellpower34
Crit Chance31%
Speed1.1363636363636
Cooldown Reduction10

Offense: Mind

Mindpower52
Crit Chance57%
Speed1.1363636363636

Offense: Damage Bonus

Darkness+64%
Light+45%
Temporal+74%
Nature+50%
Fire+46%
All+30%

Offense: Damage Penetration

Lightning+26%
Darkness+20%
All0%

Defense: Base

Armour (hardiness)78.08934837382 (81.030927835052%)
Defense59
Ranged Defense59
Fatigue20
Physical Save73
Spell Save34
Mental Save47

Defense: Resistances

Darkness+ 70%( 70%)
Lightning+ 63%( 70%)
Nature+ 70%( 70%)
Temporal+ 78%( 85%)
Cold+ 58%( 70%)
Fire+ 50%( 70%)
Mind+ 60%( 70%)
All+ 47%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance40%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Automation1.30
1/5
1/5
5/5
5/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
5/5
5/5
5/5
5/5
Steamtech / Avoidance1.30
5/5
1/5
5/5
0/5
Steamtech / Gunslinging1.30
5/5
5/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
1/5
2/5
5/5

Generic Talents

Steamtech / Engineering1.20
1/5
1/5
1/5
5/5
Technique / Combat training1.30
5/5
3/5
0/5
2/5
0/5
0/5
Steamtech / Physics1.20
3/5
2/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
2/5
5/5
Race / Whitehooves1.00
5/5
5/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By The Drifter the Whitehoof Gunslinger level 9
20th Retaking 124th year of Ascendancy at 17:02
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By The Drifter the Whitehoof Gunslinger level 11
29th Retaking 124th year of Ascendancy at 08:54
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By The Drifter the Whitehoof Gunslinger level 30
38th Revenge 124th year of Ascendancy at 17:52
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By The Drifter the Whitehoof Gunslinger level 10
26th Retaking 124th year of Ascendancy at 21:59
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By The Drifter the Whitehoof Gunslinger level 20
50th Retaking 124th year of Ascendancy at 20:28
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By The Drifter the Whitehoof Gunslinger level 30
38th Revenge 124th year of Ascendancy at 17:52
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By The Drifter the Whitehoof Gunslinger level 40
33rd Dearth 124th year of Ascendancy at 21:55
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By The Drifter the Whitehoof Gunslinger level 50
44th Loss 124th year of Ascendancy at 09:57
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By The Drifter the Whitehoof Gunslinger level 50
45th Loss 124th year of Ascendancy at 07:35
see stats
Overpowered! (Nightmare (Adventure) difficulty) Did over 6000 damage in one attack.
By The Drifter the Whitehoof Gunslinger level 29
38th Revenge 124th year of Ascendancy at 04:19
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By The Drifter the Whitehoof Gunslinger level 33
11st Pain 124th year of Ascendancy at 04:46
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By The Drifter the Whitehoof Gunslinger level 27
21st Revenge 124th year of Ascendancy at 08:56
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By The Drifter the Whitehoof Gunslinger level 25
13rd Revenge 124th year of Ascendancy at 18:26
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By The Drifter the Whitehoof Gunslinger level 50
47th Loss 124th year of Ascendancy at 20:38
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By The Drifter the Whitehoof Gunslinger level 44
9th Loss 124th year of Ascendancy at 06:05
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By The Drifter the Whitehoof Gunslinger level 27
21st Revenge 124th year of Ascendancy at 09:49
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By The Drifter the Whitehoof Gunslinger level 19
50th Retaking 124th year of Ascendancy at 06:26
see stats
To the Bitter End (Nightmare (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By The Drifter the Whitehoof Gunslinger level 50
48th Loss 124th year of Ascendancy at 01:25
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By The Drifter the Whitehoof Gunslinger level 24
52nd Retaking 124th year of Ascendancy at 00:21
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 25.00 gold from the melting of
overpowered dragonbone totem of healing [power 896] (19 cooldown).
You collect a new ingredient:
lump of voratun (1).
You gain 7.65 gold from the melting of
warded voratun shield of the stars (0 def, 10 armour, 67-80.4 power, 188.5 block).
You gain 4.35 gold from the melting of
duelist's rough leather armour (7 def, 6 armour).
You gain 4.72 gold from the melting of
hardened leather gloves of the juggernaut (0 def, 2 armour).
You gain 5.02 gold from the melting of
reinforced drakeskin leather belt of transcendence.
You collect a new ingredient:
lump of voratun (1).
You gain 5.73 gold from the melting of
truestriking voratun waraxe (40.5-56.7 power, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 7.05 gold from the melting of
quick orichalcum trident of corruption (52.5-84 power, 16 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 10.11 gold from the melting of
overgrown voratun steamgun of true flight.
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 10.91 gold from the melting of
honing living mindstar of frost (16.5-18.15 power, 40 apr, nature damage).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Personal New Achievement: To the Bitter End (Nightmare (Adventure) difficulty)!
Today is the 48th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:13.


The Drifter deactivates
Embedded Restoration Systems.
The Drifter deactivates his cloak's restoration systems.

The Drifter tessellates his cloak!
The Drifter deactivates
Agile Gunner.
The Drifter deactivates
Steam Powered Armour.