beam special the level 11 Cornac Archmage by Cumdalon Magus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp11 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution22 (base 10)
Magic36 (base 36)
Willpower16 (base 13)
Cunning32 (base 23)

Resources

Life-37/314
Mana41/200
Healing Factor1.1524166372473
Regeneration2.5929374338064

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy8
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance15%
Speed1

Offense: Mind

Mindpower24
Crit Chance13%
Speed1

Offense: Damage Bonus

Lightning+16%
Physical+18%
All+5%

Offense: Damage Penetration

Arcane+5%
Lightning+5%
Nature+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save17
Spell Save18
Mental Save21

Defense: Resistances

Lightning+ 25%( 70%)
Nature+ 17%( 70%)
Temporal+ 13%( 70%)
Blight+ 13%( 70%)
Physical+ 10%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance40%
Confusion Resistance23%
Instadeath Resistance100%
Poison Resistance11%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Meta1.30
1/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
3/5
1/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
4/5
0/5

Effects

Quests

active
done
done
done
done
active
done
done

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By beam special the Cornac Archmage level 10
2nd Mirth 122nd year of Ascendancy at 01:52
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By beam special the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:02
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By beam special the Cornac Archmage level 10
3rd Mirth 122nd year of Ascendancy at 06:56
see stats

Log

Talent Displacement Shield is ready to use.
Adaldath the degenerated skeleton warrior hits beam special for (32 absorbed), 0 physical, (7 absorbed), 0 darkness, (4 absorbed), 0 nature, (3 absorbed), 0 blight, (17 absorbed), 0 darkness, (28 absorbed), 0 physical, (7 absorbed), 0 darkness, (4 absorbed), 0 nature, (3 absorbed), 0 blight, (17 absorbed), 0 darkness (0 total damage).

Beam special uses
Infusion: Regeneration.
Beam special starts regenerating health quickly.

Adaldath the degenerated skeleton warrior uses Warshout.
Beam special wanders around!

Talent Teleport: Angolwen is ready to use.
Talent Command Staff is ready to use.
Talent Manathrust is ready to use.
Talent Dig is ready to use.
Talent Ice Shards is ready to use.
Talent Arcane Vortex is ready to use.

Adaldath the degenerated skeleton warrior uses
Adrenaline Surge.
Adaldath the degenerated skeleton warrior feels a surge of adrenaline.

Beam special rearms.

Beam special is not silenced anymore.

Talent Congeal Time is ready to use.
Adaldath the degenerated skeleton warrior casts
Shadow Veil.
Your shield crumbles under the damage!

The shield around beam special crumbles.

Adaldath the degenerated skeleton warrior is covered in a veil of shadows!

Adaldath the degenerated skeleton warrior hits beam special for (21 absorbed), 116 darkness, 7 darkness, 4 nature, 3 blight, 17 darkness (147 total damage).
Adaldath the degenerated skeleton warrior hits beam special for 95 darkness, 7 darkness, 4 nature, 3 blight, 17 darkness (126 total damage).
Beam special is not stunned anymore.

Talent Infusion: Wild is ready to use.

Adaldath the degenerated skeleton warrior hits beam special for 96 darkness damage.
beam special the level 11 cornac archmage was swallowed by the void to death by Adaldath the degenerated skeleton warrior on level 2 of Ruins of Kor'Pul.