Aj'Krull the level 50 Whitehoof Necromancer by Aalator

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 362%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 27)
Dexterity73 (base 60)
Constitution62 (base 60)
Magic77 (base 60)
Willpower66 (base 60)
Cunning83 (base 60)

Resources

Mana488/488
Vim296/296
Life940/940
Steam132/132
Soul23/23
Healing Factor1.3398029716162
Regeneration0.33495074290405

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision10
See Stealth82.034765320746
See Invisible88.034765320746
ESP Range20
ESP Kindsundead, humanoid, giant

Offense: Mainhand

Damage50
Accuracy44
Crit Chance25%
APR12
Speed1.00

Offense: Spell

Spellpower82
Crit Chance50%
Speed1

Offense: Mind

Mindpower50
Crit Chance27%
Speed1

Offense: Damage Bonus

Physical+48%
Darkness+138%
Cold+85%
All+35%

Offense: Damage Penetration

Cold+55%
Darkness+55%

Defense: Base

Armour (hardiness)72 (45%)
Defense57
Ranged Defense57
Fatigue0
Physical Save64
Spell Save69
Mental Save68

Defense: Resistances

Darkness+ 70%( 70%)
Mind+ 41%( 70%)
Temporal+ 45%( 70%)
Blight+ 25%( 70%)
Physical+ 32%( 70%)
Cold+ 57%( 70%)
All+ 21%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance61%
Teleport Resistance61%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance0%

Inscriptions (5/5)

Runes
Runes
Runes
Implants
Implants

Class Talents

Spell / Glacial waste2.10
5/5
5/5
5/5
5/5
Spell / Nightfall2.29
5/5
1/5
1/5
0/5
Spell / Dreadmaster1.99
5/5
5/5
5/5
5/5
Spell / Age of dusk1.70
5/5
5/5
5/5
5/5
Spell / Grave1.30
5/5
3/5
0/5
0/5
Spell / Eradication1.70
5/5
5/5
3/5
5/5
Spell / Master of bones2.30
5/5
5/5
5/5
2/5
Spell / Master of flesh2.30
5/5
1/5
1/5
2/5
Spell / Animus1.50
5/5
1/5
4/5
5/5
Spell / Death1.70
1/5
1/5
5/5
5/5
Spell / Master necromancer2.30
5/5
1/5
1/5
1/5
Spell / Rime wraith1.70
5/5
4/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
5/5
5/5
5/5
5/5
Steamtech / Physics1.00
5/5
5/5
5/5
5/5
Spell / Spectre1.30
5/5
5/5
5/5
5/5
Race / Whitehooves1.00
5/5
5/5
5/5
5/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
5/5
Corruption / Curses1.00
5/5
5/5
5/5
5/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Aj'Krull the Whitehoof Necromancer level 14
19th Revenge 124th year of Ascendancy at 08:34
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Aj'Krull the Whitehoof Necromancer level 13
50th Retaking 124th year of Ascendancy at 22:53
see stats
Blood on the Moon (Nightmare (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By Aj'Krull the Whitehoof Necromancer level 29
44th Pain 124th year of Ascendancy at 17:57
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Aj'Krull the Whitehoof Necromancer level 34
22nd Loss 124th year of Ascendancy at 17:31
see stats
Imp'ing Away (Nightmare (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Aj'Krull the Whitehoof Necromancer level 50
17th Destruction 124th year of Ascendancy at 20:03
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Aj'Krull the Whitehoof Necromancer level 10
28th Retaking 124th year of Ascendancy at 13:10
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Aj'Krull the Whitehoof Necromancer level 20
52nd Revenge 124th year of Ascendancy at 18:10
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Aj'Krull the Whitehoof Necromancer level 30
45th Dearth 124th year of Ascendancy at 10:52
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Aj'Krull the Whitehoof Necromancer level 40
43rd Loss 124th year of Ascendancy at 06:26
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Aj'Krull the Whitehoof Necromancer level 49
16th Destruction 124th year of Ascendancy at 12:12
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Aj'Krull the Whitehoof Necromancer level 49
16th Destruction 124th year of Ascendancy at 12:18
see stats
Purely a Formality (Nightmare (Adventure) difficulty) Unlock a locked race or class while playing a character of that race/class.
By Aj'Krull the Whitehoof Necromancer level 33
46th Dearth 124th year of Ascendancy at 04:26
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Aj'Krull the Whitehoof Necromancer level 33
46th Dearth 124th year of Ascendancy at 04:26
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Aj'Krull the Whitehoof Necromancer level 50
17th Destruction 124th year of Ascendancy at 04:45
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Aj'Krull the Whitehoof Necromancer level 25
39th Pain 124th year of Ascendancy at 20:28
see stats
Sufficiently Advanced Technology (Nightmare (Adventure) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Aj'Krull the Whitehoof Necromancer level 25
39th Pain 124th year of Ascendancy at 20:28
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Aj'Krull the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 12:18
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Aj'Krull the Whitehoof Necromancer level 50
17th Destruction 124th year of Ascendancy at 15:48
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Aj'Krull the Whitehoof Necromancer level 36
23rd Loss 124th year of Ascendancy at 13:59
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Aj'Krull the Whitehoof Necromancer level 20
1st Pain 124th year of Ascendancy at 19:19
see stats

Log

Today is the 20th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 19:15.

Today is the 21st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.

There is a Entrance to the Sunwall Outpost here (press '' or right click to use).

There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
Today is the 22nd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:45.


Today is the 23rd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:05.


Today is the 24th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.


You don't see how to get there...

Today is the 25th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:20.

There is a Kruk Pride (Town) here (press '' or right click to use).

Run in which direction?

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Ran for 2 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: dialog is displayed).