Mind Rape the level 4 Moroii Anorithil by OmniNegro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceMoroii
ClassAnorithil
Level / Exp4 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 26)
Dexterity33 (base 26)
Constitution31 (base 26)
Magic33 (base 26)
Willpower36 (base 26)
Cunning36 (base 26)

Resources

Life-138/181
Positive39/39
Negative9/39
Psi0/172
Healing Factor1.1567164179104
Regeneration0.28917910447761

Speed

Mental0%
Attack0%
Movement+16.189610091913%
Spell+7.1922552278381%
Global+75.746979932723%

Vision

Sight10
Lite2
Infravision7
See Stealth11
See Invisible12

Offense: Mainhand

Damage19
Accuracy23
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance29%
Speed0.93290321942988

Offense: Mind

Mindpower32
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense9
Fatigue2
Physical Save23.6
Spell Save30.8
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance42%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
5/5
0/5
0/5
0/5
Celestial / Sunlight1.30
5/5
1/5
0/5
0/5
Celestial / Star fury1.30
5/5
1/5
0/5
0/5
Psionic / Solipsism1.00
5/5
1/5
0/5
0/5
Celestial / Twilight1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Moroii1.10
5/5
1/5
0/5
0/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Celestial / Light1.30
5/5
1/5
0/5
0/5
Celestial / Hymns1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

On fingers
On fingers
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Log

Mind Rape picks up (h.): mindwoven linen robe of nature (+15%) (0 def, 0 armour).
You pickup 0.75 gold pieces.


Talent Searing Light is ready to use.

Mind Rape picks up (n.):
high-capacity pouch of iron shots of accuracy (44/44, 14-16.8 power, 1 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: at door).


Mind Rape casts Searing Light.

Mind Rape hits Skeleton master archer for 72 light damage.
Skeleton master archer uses Pinning Shot.

Mind Rape's light area effect hits Skeleton master archer for
35 light damage.
Mind Rape is pinned to the ground.

Mind Rape converts some damage to Psi!
Skeleton master archer's Pinning Shot hits
Mind Rape for 67 to psi, 79 physical (146 total damage).

Skeleton master archer uses Crippling Shot.

Mind Rape slows down.

Mind Rape converts some damage to Psi!
Skeleton master archer's Crippling Shot hits
Mind Rape for 65 to psi, 77 physical (142 total damage).
Mind Rape's light area effect hits Skeleton master archer for
30 light damage.

You do not have enough Negative energy to use Moonlight Ray.

Mind Rape casts Bathe in Light.

Skeleton master archer shoots!

Skeleton master archer's Shoot performs a ranged critical strike against Mind Rape!
Saving game...