Bonesman the level 20 Doomelf Necromancer by Sleme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceDoomelf
ClassNecromancer
Level / Exp20 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic62 (base 48)
Willpower47 (base 38)
Cunning11 (base 11)

Resources

Life149/149
Mana412/412
Soul14/15
Healing Factor1.1383363011315
Regeneration1.4229203764144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy5
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower56
Crit Chance20%
Speed1

Offense: Mind

Mindpower28
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+56%
Light+3%
Fire+10%
Arcane+18%
Cold+15%
All0%

Offense: Damage Penetration

Mind+5%
All0%

Defense: Base

Armour (hardiness)24 (30%)
Defense28
Ranged Defense28
Fatigue0
Physical Save28
Spell Save35
Mental Save30

Defense: Resistances

Darkness+ 70%( 70%)
Light -1%( 70%)
Blight+ 36%( 70%)
Cold+ 13%( 70%)
Fire+ 9%( 70%)
All+ 8%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance100%
Confusion Resistance22%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Animus1.30
4/5
2/5
5/5
3/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5
Spell / Glacial waste1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
1/5
2/5
0/5
Spell / Necrosis1.30
5/5
5/5
2/5
3/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

failed
done
done
failed
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Infinite x10 Got to level 10 of the infinite dungeon.
By Bonesman the Doomelf Necromancer level 11
3rd Summertide 122nd year of Ascendancy at 15:31
see stats
Level 10 Got a character to level 10.
By Bonesman the Doomelf Necromancer level 10
10th Mirth 122nd year of Ascendancy at 06:14
see stats
Level 20 Got a character to level 20.
By Bonesman the Doomelf Necromancer level 20
3rd Dusk 122nd year of Ascendancy at 19:50
see stats
That was close Killed your target while having only 1 life left.
By Bonesman the Doomelf Necromancer level 3
76th Pyre 122nd year of Ascendancy at 18:59
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Bonesman the Doomelf Necromancer level 18
7th Flare 122nd year of Ascendancy at 09:35
see stats

Log

Resting starts...
Talent Invoke Darkness is ready to use.
Your summoned ghoul disappears.
Your hiemal shield regenerates to full!
Talent Torture Souls is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Bonesman picks up (v.):
rough leather belt.
Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Corruption of the Doomed is ready to use.
Bonesman picks up (h.):
arcing dwarven-steel greatmaul of rage (42-64 power, 2 apr).
Bonesman picks up (g.):
Glota the ash magestaff (15-18 power, 3 apr, fire element).
Bonesman picks up (o.):
ranger's dwarven-steel steamgun.
Bonesman picks up (o.):
steady steel steamgun of acid.
Bonesman picks up (z.):
hardened leather armour of Eyal (9 def, 6 armour).
Bonesman picks up (q.):
chilling pouch of steel shots of paradox (20/20, 20-23 power, 2 apr).
Bonesman picks up (H.):
grounding iron helm (0 def, 3 armour).
Bonesman picks up (E.):
spellcowled kruk cloak (0 def, 0 armour).
Bonesman picks up (B.):
enlightening steel mail armour (2 def, 6 armour).
Bonesman picks up (e.):
psionicist's gold ring of perseverance.
Bonesman picks up (e.):
Ring of Growth.
Bonesman picks up (n.):
quick dwarven-steel greatsword (37-59 power, 2 apr).
Lore found:
Ring of Growth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 9 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: interesting terrain).