rescueyeekpls the level 9 Yeek Solipsist by noctsol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassSolipsist
Level / Exp9 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic12 (base 10)
Willpower39 (base 33)
Cunning22 (base 18)

Resources

Life156/156
Psi204/204
Healing Factor1.1100003099961
Regeneration0.27750007749902

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage12
Accuracy26
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage11
Accuracy26
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance5%
Speed1

Offense: Mind

Mindpower33
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15.3
Spell Save23.77
Mental Save23

Defense: Resistances

Blight+ 14%( 70%)
Acid+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
5/5
1/5
1/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
3/5
1/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
2/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Talent Dig is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Rescueyeekpls picks up (b.):
healing infusion (heal 40; cd 10).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


You don't see how to get there...


You are yanked out of this place!

Ran for 8 turns (stop reason: dialog is displayed).


You gain 3.28 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.57 gold from the transmogrification of
miner's iron helm (0 def, 5 armour).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.75 gold from the transmogrification of
arcing iron greatsword (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

[
EXPOLEVEL] Exponential Leveling enabled.