Grekal Lee the level 7 Cornac Adventurer by DadLun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 12)
Dexterity20 (base 17)
Constitution32 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning26 (base 22)

Resources

Life246/261
Stamina123/123
Psi92/92
Healing Factor1.2824420161895
Regeneration0.32061050404738

Speed

Mental0%
Attack0%
Movement+6%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage35
Accuracy37
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save23
Spell Save8
Mental Save13

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Psionic / Talent perfection1.30
0/5
0/5
5/5
0/5
Technique / Black Belt1.30
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Technique / Agile Combatant1.30
1/5
1/5
0/5
0/5
Technique / Unarmed discipline1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
4/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

You pickup 0.60 gold pieces.
There is a way to the previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Grekal Lee wears (replacing
rough leather armour (3 def, 2 armour)): duelist's rough leather armour (5 def, 5 armour).

You gain 5.25 gold from the transmogrification of
extending elm totem of summon tentacle [power 95] (25 cooldown).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.88 gold from the transmogrification of
umbral iron gauntlets (0 def, 1 armour).
You gain 0.90 gold from the transmogrification of
umbral iron gauntlets (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-21 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Grekal Lee deactivates
Specialty.
Grekal Lee activates
Specialty.
Grekal Lee deactivates
Striking Stance.
Grekal Lee activates
Striking Stance.