Shooty McWhoopy the level 3 Cornac Archer by Baget

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp3 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity23 (base 21)
Constitution16 (base 10)
Magic12 (base 10)
Willpower14 (base 10)
Cunning12 (base 12)

Resources

Life136/157
Stamina109/136
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy34
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Blight+11%
Cold+15%
Fire+12%
Nature+3%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save9
Spell Save24
Mental Save9

Defense: Resistances

Darkness+ 26%( 70%)
Blight+ 17%( 70%)
Nature+ 16%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
3/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Quiver
Main armor

Inventory

Achievements

Log

Talent Steady Shot is ready to use.

Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


Shooty McWhoopy picks up (b.):
ethereal rune of the sneak (power 9; resist 12%; move 31%; dur 5; cd 17).
Shooty McWhoopy picks up (f.):
warrior's copper amulet of mastery (0.10 Technique / Combat training).
Shooty McWhoopy picks up (g.):
Vargh Redemption.
Lore found:
Vargh Redemption
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Shooty McWhoopy wears:
Vargh Redemption.

There is a stairs back to Trollmire here (press '' or right click to use).

You gain 5.25 gold from the transmogrification of
overpowered elm wand of clairvoyance [power 9] (23 cooldown).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.24 gold from the transmogrification of
iron greatsword of erosion (15-24 power, 1 apr).
You gain 3.17 gold from the transmogrification of
balanced iron greatsword of massacre (23-37 power, 1 apr).
You gain 4.82 gold from the transmogrification of
balanced iron greatmaul of persecution (17-26 power, 1 apr).
You gain 2.92 gold from the transmogrification of
balanced iron greatmaul (20-29 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-25 power, 1 apr).
You gain 3.34 gold from the transmogrification of
hateful iron battleaxe of phasing (16-23 power, 11 apr).
You gain 1.73 gold from the transmogrification of
warrior's copper amulet of mastery (0.10 Technique / Combat training).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 32; cd 17).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 36; cd 12).
You gain 1.85 gold from the transmogrification of
ethereal rune of the sneak (power 9; resist 12%; move 31%; dur 5; cd 17).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 17%; magical; dur 2; cd 15).
There is a collapsed tower here (press '' or right click to use).