Silmar the level 5 Skeleton Archmage by Drakarn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 10)
Constitution13 (base 13)
Magic21 (base 21)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life159/172
Mana52/133
Healing Factor1.1445901639344
Regeneration0.28614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Mainhand

Damage12
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save15
Spell Save24
Mental Save15

Defense: Resistances

Nature+ 12%( 70%)
Lightning+ 26%( 70%)
Arcane+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Ice1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Aether1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
0/5
0/5
0/5
0/5
Spell / Stone1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done

Equipment

On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Silmar the Skeleton Archmage level 5
4th Mirth 122nd year of Ascendancy at 17:30
see stats

Log

Burning from Arcane blade hits Silmar for (7 absorbed), 0 fire (0 total damage).
You pickup 0.55 gold pieces.

Silmar stops burning.


The shield around Silmar crumbles.

Silmar picks up (e.):
flaming iron mace (108% power, 2 apr).
You pickup 0.70 gold pieces.

You pickup 0.65 gold pieces.

Talent Chain Lightning is ready to use.

Talent Rune: Manasurge is ready to use.
You pickup 0.65 gold pieces.

Silmar picks up (g.):
iron mail armour (2 def, 4 armour).

Talent Rune: Shielding is ready to use.
Talent Bone Armour is ready to use.

There is an exit to Derth here (press '' or right click to use).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.99 gold from the transmogrification of
flaming iron mace (108% power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).

Zemek says: 'You there!'


Ran for 5 turns (stop reason: interesting character).


Saving game...

Saving done.

Silmar deactivates
Arcane Power.