Coptai the level 8 Drem Writhing One by GorillaPower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDrem
ClassWrithing One
Level / Exp8 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity12 (base 10)
Constitution17 (base 13)
Magic32 (base 27)
Willpower15 (base 10)
Cunning16 (base 10)

Resources

Life289/289
Insanity0/100
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Invisible3

Offense: Mainhand

Damage12
Accuracy6
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)10.5 (43.579428603723%)
Defense3
Ranged Defense3
Fatigue11
Physical Save11
Spell Save23
Mental Save10

Defense: Resistances

Acid+ 16%( 70%)
Nature+ 10%( 70%)
Fire+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance20%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
4/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Race / Drem1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

The Arena Unlocked Arena mode.
By Coptai the Drem Writhing One level 5
21st Voratun 122nd year of Ascendancy at 04:24
see stats

Log

You pickup 0.75 gold pieces.
You pickup 0.60 gold pieces.

Coptai picks up (o.):
agate.
Coptai picks up (q.):
zircon.
Coptai picks up (q.):
citrine.
Coptai picks up (o.):
agate.
Coptai picks up (q.):
citrine.
You pickup 0.90 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Coptai wears (replacing
scorching brass lantern): Planar Beacon.

You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 1.70 gold from the transmogrification of
potent elm vilestaff of might (12-14 power, 2 apr, blight element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.