Manenawn the level 2 Cornac Summoner by DerWanderer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp2 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower17 (base 17)
Cunning17 (base 17)

Resources

Life101/101
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage5
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save9
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


War hound hits Black bear for 47 physical damage.

War hound hits Black bear for 47 physical damage.
Black bear hits War hound for 19 physical damage.
You collect a new ingredient:
bear paw (1).
War hound hits Black bear for 47 physical damage.

War hound killed Black bear!

Resting starts...

Your summoned war hound disappears.
Talent War Hound is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 20 turns (stop reason: at door).


There is a way to the next level here (press '' or right click to use).
Ran for 60 turns (stop reason: interesting terrain).


You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.67 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (111% power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (100% power, 2 apr).
You gain 1.93 gold from the transmogrification of
shimmering elm vilestaff (100% power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, acid element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 14).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 44; cd 11).
There is a way to the previous level here (press '' or right click to use).