Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
True Respec 1.5.10Allow respec stats, categories and prodigies. Also remove location and last learnt restrictions. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Plenum Tooltip Custom Edit 1.6.0Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Skeleton |
Class | Temporal Warden |
Level / Exp | 30 / 75% |
Size | medium |
Lifes / Deaths | Killed by Eilinynne the greater faeros at level 27 on the 49th Haze 122nd year of Ascendancy at 01:31 0 / 7Killed by Xurevena the bone giant at level 29 on the 25th Regrowth 123rd year of Ascendancy at 01:27 Killed by Ce'Nath the corrupted mastocytic feeder at level 30 on the 80th Regrowth 123rd year of Ascendancy at 23:03 Killed by Bethetha the corrupted protoplasmic controller at level 30 on the 80th Regrowth 123rd year of Ascendancy at 23:23 Killed by Bethetha the corrupted protoplasmic controller at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 01:20 Killed by Ce'Nath the corrupted mastocytic feeder at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 02:51 Killed by steamgun turret at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 03:01 |
Primary Stats
Strength | 37 (base 10) |
Dexterity | 77 (base 60) |
Constitution | 42 (base 10) |
Magic | 86 (base 60) |
Willpower | 51 (base 12) |
Cunning | 38 (base 14) |
Resources
Life | -153/953 |
Paradox | 300 |
Healing Factor | 1.2264150943396 |
Regeneration | 5.2122641509433 |
Speed
Mental | -7.5273121069586E-12% |
Attack | -7.5273121069586E-12% |
Movement | +32.268086021983% |
Spell | -7.5273121069586E-12% |
Global | +100% |
Vision
Sight | 10 |
Lite | -1 |
Infravision | 13 |
See Stealth | 42.492529975434 |
See Invisible | 38.492529975434 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 175 |
Accuracy | 51 |
Crit Chance | 11% |
APR | 27 |
Speed | 1.00 |
Offense: Spell
Spellpower | 54 |
Crit Chance | 12% |
Speed | 1.0000000000001 |
Offense: Mind
Mindpower | 42 |
Crit Chance | 9% |
Speed | 1.0000000000001 |
Offense: Damage Bonus
Darkness | +8% |
Temporal | +8% |
Blight | +6% |
Nature | +12% |
Cold | +35% |
All | 0% |
Offense: Damage Penetration
Darkness | +10% |
Temporal | +10% |
Blight | +25% |
Physical | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 19 (38.536585365854%) |
Defense | 64 |
Ranged Defense | 64 |
Fatigue | 1.669446550417 |
Physical Save | 29 |
Spell Save | 39 |
Mental Save | 33 |
Defense: Resistances
Lightning | + 27%( 70%) |
Light | + 20%( 70%) |
Temporal | + 24%( 70%) |
Nature | + 24%( 70%) |
Darkness | + 27%( 70%) |
Cold | + 28%( 70%) |
All | + 10%( 70%) |
Defense: Immunities
Stun Resistance | 36% |
Bleed Resistance | 100% |
Confusion Resistance | 20% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 43% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 347 damage for 4 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 110 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 530 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Hounds | 1.30 |
| 4/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Chronomancy / Bow Threading | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 3/5 |
| 4/5 |
| 4/5 |
| 1/5 |
Chronomancy / Blade Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Guardian | 1.30 |
| 4/5 |
| 2/5 |
| 3/5 |
| 3/5 |
Generic Talents
Undead / Skeleton | 1.10 |
| 1/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Chronomancy / Chronomancy | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Fate Weaving | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
beneficial effect | Immune to miasma engine effects. Miasma Adaptation |
beneficial effect | The target's accuracy and power have been increased by 6. 3 Fateweaver |
beneficial effect | Increases defense by 14. Mobile Defense |
beneficial effect | The target is moving is 12% faster. 1 Celerity |
beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
beneficial effect | The target is under the effect of the cloak of deception, making it look human. Cloak of Deception |
detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
beneficial effect | The target's defense and saves have been increased by 6. 3 Spin |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the repented thief from death by fire wyrm. Escort: repented thief (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * You've found the needed vial of elder vampire blood. * You've found the needed warg claw. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Wil +4 Cun dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+1 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Quiver | quiver of yew arrows 'Coallore' (19/20, 41-57.4 power, 10 apr) quiver of yew arrows 'Coallore' (19/20, 41-57.4 power, 10 apr)3.0 T3 arrow ammo [Random Unique] Arcane/Master/Psionic Power 41.0 - 57.4 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +10 Crit +2.0% Capacity 20 Rld cld 3 Ranged+ +8 darkness +20 physical On Hit.r1 +8 darkness On Crit.r2 +16 darkness +12 fire On Hit: * 20% chance to knock the target back 3 spaces and deal 170 physical damage Arrows are used with bows to pierce your foes to death. |
Light source | Wintertide Phial Wintertide Phial2.0 T2 lite [Unique] Arcane While equipped: ---------- misc Light +1 Infravis +6 Cleanse your mind of up to 5 (based on Magic) detrimental mental effects. Uses 40 power out of 60/60 This phial seems filled with darkness, yet it cleanses your thoughts. |
On head | Ce'Nina the rough leather cap (0 def, 1 armour) Ce'Nina the rough leather cap (0 def, 1 armour)2.0 T1 head armor [Rare] Nature While equipped: ----- def ----- Armour +1 Fatigue +1% Resists +6% lightning +7% temporal +3% light Phys.save +6 (+3 eff.) Die.at -20.00 life HP.reg +4.00 Stun/Frz- +10% Def/telep +15 Res/telep +15% Dur/telep +15% A cap made of leather. |
Tool | Chillreeve [power 255] (15 cooldown) Chillreeve [power 255] (15 cooldown)2.0 T3 torque charm [Rare] Psionic While equipped: Stats +4 Wil dps ---------- Dmg.mod +6% blight Res.pen +25% blight +20% physical Phasing +30% Melee Ret 4 cold ----- def ----- Defense +10 (+3 eff.) Spell.save +6 (+2 eff.) ---------- misc Mana/s.crit +2.00 Blast the opponent's mind dealing 217 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
On fingers | Hayadan Hayadan0.1 T2 ring jewelry [Random Unique] Arcane/Psionic While equipped: Stats +5 Cun +6 Wil dps ---------- Mind.pwr +6 (+2 eff.) Phasing +10% Melee Ret 2 arcane ----- def ----- Blind- +43% ---------- misc Vim/s.crit +2.00 Infravis +7 See.Stealth +14 See.Invis +10 Rings can have magical properties. |
On fingers | gladiator's steel ring of misery gladiator's steel ring of misery0.1 T2 ring jewelry [Ego++] Master/Psionic While equipped: Stats +5 Str +2 Cun +5 Con dps ---------- Phys.pwr +7 (+2 eff.) Melee+ 9 physical Ranged+ 11 physical On Hit (Melee): * 11% chance to reduce all saves and defense by 27 On Hit (Ranged): * 12% chance to reduce all saves and defense by 27 ---------- misc Hate/m.crit +1.00 Max.hate +5.00 Bleeding Edge: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings can have magical properties. |
Around waist | Tarrugorach the hardened leather belt Tarrugorach the hardened leather belt1.0 T3 belt armor [Random Unique] Arcane While equipped: Stats +1 Dex +5 Mag dps ---------- Crit.mult +20.00% Phys.pwr +5 (+1 eff.) Spell.pwr +4 (+1 eff.) ----- def ----- Resists +8% light +11% darkness Mind.save +10 (+5 eff.) ---------- misc Mana/turn +0.33 Max.mana +28.00 A belt that goes around your waist. |
In main hand | Elenahell the Sewercrypt Elenahell the Sewercrypt4.0 T3 longbow 2H weapon [Random Unique] Nature Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Atk.spd 100% Range +8 Ranged+ +8 nature On Crit.r2 +4 nature On Hit: * 20% chance to slow global speed by 54% While equipped: Stats +11 Str +8 Dex +8 Mag +25 Wil +5 Cun +27 Con dps ---------- Dmg.mod +12% nature ----- def ----- Resists +3% nature Max.HP +36.00 ---------- misc Masteries +0.15 Wild-gift/Fungus Regenerate 110 life over 5 turns Puts all charms on 20 cooldown Longbows are used to shoot arrows at your foes. |
On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)1.0 T2 hands armor [Unique] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +3% Spell.pwr +2 (+1 eff.) S.pwr/crit +4 Dmg.mod +8% darkness +8% temporal Res.pen +10% darkness +10% temporal ----- def ----- Resists +8% darkness +8% temporal ---------- misc N.En/turn +0.20 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. On Spell Hit: 10% Dust to Dust 2 Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)9.0 T3 light armor [Unique] Arcane While equipped: Stats +8 Cun dps ---------- Apr +10 ----- def ----- Armour +12 Defense +14 (+4 eff.) When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Cloak | Cloak of Deception Cloak of Deception1.0 cloak armor [Plot Item] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+2 eff.) Mind.pwr +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
Around neck | Belolaith Belolaith0.1 T2 amulet jewelry [Rare] Nature While equipped: ----- def ----- Armour +2 Resists +13% lightning +3% nature Max.HP +80.00 Confus- +20% Stun/Frz- +26% Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Equi/ret +0.12 Amulets can have magical properties. |
Inventory
biting gale rune of the warrior (damage 225; dur 4; cd 19) biting gale rune of the warrior (damage 225; dur 4; cd 19)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 20 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 225.37 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Strength stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
biting gale rune of the wizard (damage 319; dur 4; cd 15) biting gale rune of the wizard (damage 319; dur 4; cd 15)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to direct a cone of chilling stormwind doing 319.23 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Its effects scale with your Magic stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the psychic (absorb 264; dur 3; cd 15) shielding rune of the psychic (absorb 264; dur 3; cd 15)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 264 damage for 3 turns. Its effects scale with your Willpower stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
Frigidsweeper Frigidsweeper0.1 T1 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +12% acid Res.pen +5% acid Melee Ret 2 cold On Hit (Melee): * 10% chance to reduce armor by 36% ----- def ----- Resists +10% light +11% darkness Blind- +20% Amulets can have magical properties. |
insulating copper amulet of mastery (0.10 Chronomancy / Fate Weaving) insulating copper amulet of mastery (0.10 Chronomancy / Fate Weaving)0.1 T1 amulet jewelry [Ego] Nature/Master While equipped: ----- def ----- Resists +10% cold +11% fire ---------- misc Masteries +0.10 Chronomancy/Fate Weaving Amulets can have magical properties. |
copper ring of fire (+22%) copper ring of fire (+22%)0.1 T1 ring jewelry [Ego] Nature While equipped: dps ---------- Dmg.mod +11% fire ----- def ----- Resists +22% fire Rings can have magical properties. |
steel ring 'Yvulewyn' steel ring 'Yvulewyn'0.1 T2 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +11% cold ----- def ----- Resists +5% arcane +22% cold Crit.dmg- 10.00% Spell.save +9 (+3 eff.) Mind.save +3 (+2 eff.) Silence- +20% Rings can have magical properties. |
voratun battleaxe 'Hellsstalker' (57-85.5 power, 4 apr) voratun battleaxe 'Hellsstalker' (57-85.5 power, 4 apr)3.0 T5 battleaxe 2H weapon [Rare] Master Power 57.0 - 85.5 Physical Uses 170% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +4 Crit +8.0% Atk.spd 100% On Crit.r2 +12 fire On Hit: * 20% chance to reduce armor by 36% While equipped: dps ---------- Dmg.mod +21% lightning +12% fire +9% acid Res.pen +25% acid +19% all Acc +35 (+10 eff.) Apr +19 Melee Ret 6 acid Massive two-handed battleaxes. |
Surefire Surefire4.0 T1 longbow 2H weapon [Unique] Master Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Atk.spd 105% Range +9 While equipped: Stats +3 Dex dps ---------- Phys.crit +5.0% Dmg.mod +5% physical Acc +12 (+4 eff.) This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it. |
Velavea the Sunbloom Velavea the Sunbloom4.0 T1 longbow 2H weapon [Rare] Master Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Atk.spd 100% Range +6 On Hit.r1 +16 light +4 nature While equipped: Stats +3 Str dps ---------- Phys.pwr +9 (+2 eff.) Melee Ret 2 light ----- def ----- Resists +3% nature Longbows are used to shoot arrows at your foes. |
elm longbow elm longbow4.0 T1 longbow 2H weapon [Normal] Power 0.0 - 0.0 Physical Uses 50% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Atk.spd 100% Range +6 Longbows are used to shoot arrows at your foes. |
Madin the Lustreslicer (14/14, 25.5-35.7 power, 5 apr) Madin the Lustreslicer (14/14, 25.5-35.7 power, 5 apr)3.0 T1 arrow ammo [Rare] Master Power 25.5 - 35.7 Physical Uses 70% Dex, 100% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +1.0% Capacity 14 Ranged+ +20 light On Hit.r1 +12 cold On Crit.r2 +20 light Arrows are used with bows to pierce your foes to death. |
acidic quiver of elm arrows of paradox (16/16, 12.5-17.5 power, 5 apr) acidic quiver of elm arrows of paradox (16/16, 12.5-17.5 power, 5 apr)3.0 T1 arrow ammo [Ego] Arcane Power 12.5 - 17.5 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +1.0% Capacity 16 Ranged+ +9 temporal On Hit: * 9% chance to gain 10% of a turn (3/turn limit) On Crit: * Splash the target with acid dealing 153 damage over 5 turns and reducing armor and accuracy by 20 Arrows are used with bows to pierce your foes to death. |
quiver of elm arrows (18/18, 14-19.6 power, 5 apr) quiver of elm arrows (18/18, 14-19.6 power, 5 apr)3.0 T1 arrow ammo [Normal] Power 14.0 - 19.6 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +1.0% Capacity 18 Arrows are used with bows to pierce your foes to death. |
deadly quiver of ash arrows of wind (19/19, 32-44.8 power, 7 apr) deadly quiver of ash arrows of wind (19/19, 32-44.8 power, 7 apr)3.0 T2 arrow ammo [Ego] Nature/Master Power 32.0 - 44.8 Physical Uses 100% Mag, 70% Dex Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +7 Crit +1.5% Capacity 19 Proj.spd +200% On Hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 207 physical damage Arrows are used with bows to pierce your foes to death. |
quiver of ash arrows 'Nimbusseam' (23/23, 21.5-30.1 power, 7 apr) quiver of ash arrows 'Nimbusseam' (23/23, 21.5-30.1 power, 7 apr)3.0 T2 arrow ammo [Rare] Arcane Power 21.5 - 30.1 Physical Uses 70% Dex, 100% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +7 Crit +1.5% Capacity 23 Rld cld 3 Ranged+ +20 lightning +16 mind On Hit.r1 +20 mind On Crit.r2 +8 lightning On Hit: * 20% chance to reduce all saves and defense by 27 Arrows are used with bows to pierce your foes to death. |
quiver of ash arrows of amnesia (21/21, 23.5-32.9 power, 7 apr) quiver of ash arrows of amnesia (21/21, 23.5-32.9 power, 7 apr)3.0 T2 arrow ammo [Ego+] Psionic Power 23.5 - 32.9 Physical Uses 70% Dex, 100% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +7 Crit +1.5% Capacity 21 On Hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) Arrows are used with bows to pierce your foes to death. |
quiver of elven-wood arrows of torment (18/18, 42-58.8 power, 14 apr) quiver of elven-wood arrows of torment (18/18, 42-58.8 power, 14 apr)3.0 T4 arrow ammo [Ego+] Psionic Power 42.0 - 58.8 Physical Uses 70% Dex, 100% Mag Mastery Strength of Purpose Acc+ +0.3% crit chance (max 25%) Apr +14 Crit +2.5% Capacity 18 On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Arrows are used with bows to pierce your foes to death. |
acidic stralite shield of fire resistance (+22%) (0 def, 8 armour, 137.5 block) acidic stralite shield of fire resistance (+22%) (0 def, 8 armour, 137.5 block)7.0 T4 shield armor [Ego] Nature/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Melee+ 8 acid Melee Ret 7 acid ----- def ----- Armour +8 Fatigue +8% Resists +22% fire ---------- misc Talents +1 Block Handheld deflection devices. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Flashcut Flashcut1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- Mind.crit +2% Res.pen +5% lightning ----- def ----- Resists +6% darkness Max.HP +32.00 ---------- misc Max.hate +2.00 A belt that goes around your waist. |
Nightwreck Nightwreck1.0 T1 belt armor [Rare] Master While equipped: dps ---------- Res.pen +5% darkness ----- def ----- Armour +10 Defense +30 (+8 eff.) Spell.save +3 (+1 eff.) Stealth +5 A belt that goes around your waist. |
blurring rough leather belt blurring rough leather belt1.0 T1 belt armor [Ego] Master While equipped: ----- def ----- Defense +8 (+2 eff.) Stealth +6 A belt that goes around your waist. |
rough leather belt 'Duatheldredge' rough leather belt 'Duatheldredge'1.0 T1 belt armor [Rare] Arcane While equipped: dps ---------- Dmg.mod +12% acid +3% mind +6% darkness Res.pen +15% darkness ----- def ----- Resists +3% acid +6% light +6% darkness A belt that goes around your waist. |
Kilnwrest (2 def, 0 armour) Kilnwrest (2 def, 0 armour)2.0 T3 cloak armor [Rare] Nature While equipped: Stats +2 Cun +2 Wil dps ---------- Crit.mult +10.00% Res.pen +10% fire Acc +15 (+5 eff.) On Hit (Melee): * 20% chance to reduce armor by 36% ----- def ----- Defense +2 (+1 eff.) Fatigue -7% Max.HP +47.00 ---------- misc Equi/ret +0.20 Max.stam +13.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Bogrebel (0 def, 1 armour) Bogrebel (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Dmg.mod +6% light Res.pen +5% nature +5% lightning Melee Ret 6 nature On Hit (Melee): * 10% chance to slow global speed by 54% ----- def ----- Armour +1 Fatigue -4% Resists +6% nature Phys.save +6 (+3 eff.) ---------- misc Max.enc +22 A pair of boots made of leather. |
pair of rough leather boots (0 def, 1 armour) pair of rough leather boots (0 def, 1 armour)2.0 T1 feet armor [Normal] While equipped: ----- def ----- Armour +1 A pair of boots made of leather. |
rough leather gloves of dexterity (+2) (0 def, 1 armour) rough leather gloves of dexterity (+2) (0 def, 1 armour)1.0 T1 hands armor [Ego] Master While equipped: Stats +2 Dex dps ---------- Acc +12 (+4 eff.) ----- def ----- Armour +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Aruta the hardened leather gloves (0 def, 2 armour) Aruta the hardened leather gloves (0 def, 2 armour)1.0 T2 hands armor [Rare] Master While equipped: Stats +4 Dex dps ---------- Dmg.mod +9% acid Acc +14 (+4 eff.) Melee Ret 4 arcane 2 acid ----- def ----- Armour +2 Resists +15% acid Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Chalidolin the linen wizard hat (1 def, 0 armour) Chalidolin the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Psionic While equipped: Stats +2 Str dps ---------- Mind.crit +3% Crit.mult +15.00% Mind.pwr +3 (+1 eff.) Apr +1 ----- def ----- Defense +1 (+1 eff.) Resists +1% physical Die.at -20.00 life ---------- misc Psi/turn +0.12 A pointy cloth hat, very wizardly... |
linen wizard hat (1 def, 0 armour) linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Normal] While equipped: ----- def ----- Defense +1 (+1 eff.) A pointy cloth hat, very wizardly... |
linen wizard hat of time (+11%) (1 def, 0 armour) linen wizard hat of time (+11%) (1 def, 0 armour)2.0 T1 head armor [Ego] Arcane While equipped: dps ---------- Dmg.mod +11% temporal ----- def ----- Defense +1 (+1 eff.) Resists +11% temporal A pointy cloth hat, very wizardly... |
Adayath the Woeguile (1 def, 0 armour) Adayath the Woeguile (1 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: Stats +2 Cun dps ---------- Dmg.mod +3% darkness ----- def ----- Defense +1 (+1 eff.) Resists +6% fire +6% darkness +6% cold A pointy cloth hat, very wizardly... |
stabilizing rough leather cap of strength (+2) (0 def, 1 armour) stabilizing rough leather cap of strength (+2) (0 def, 1 armour)2.0 T1 head armor [Ego] Master While equipped: Stats +2 Str ----- def ----- Armour +1 Fatigue +1% Phys.save +10 (+5 eff.) A cap made of leather. |
lapis lazuli lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
quartz quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern 'Hettuvon' brass lantern 'Hettuvon'2.0 T1 lite [Rare] Master While equipped: ----- def ----- Resists +9% acid +3% temporal +6% cold ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern 'Neruthra' brass lantern 'Neruthra'2.0 T1 lite [Rare] Disrupt While equipped: dps ---------- Phys.pwr +10 (+2 eff.) Apr +1 ----- def ----- Resists +6% lightning +3% all Spell.save +6 (+2 eff.) Die.at -20.00 life Stun/Frz- +20% Teleport- +10% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 85/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang Rungof's Fang1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Blazebore (dig speed 29 turns) Blazebore (dig speed 29 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Cun +1 Str dps ---------- Dmg.mod +3% fire Acc +4 (+1 eff.) ----- def ----- Resists +6% acid Phys.save +3 (+2 eff.) Max.HP +20.00 Disarm- +10% ---------- misc Infravis +3 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe 'Brodidragund' (dig speed 19 turns) iron pickaxe 'Brodidragund' (dig speed 19 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str +2 Dex +2 Cun dps ---------- Res.pen +5% temporal ----- def ----- Resists +6% darkness +6% fire ---------- misc See.Invis +9 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Entropy (1/1) Rod of Entropy (1/1)2.0 T2 rod charm [Unique] Unknown While carried: ---------- misc Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 136% of the healing done. This effect scales with your Magic stat.. Uses 75 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Delugarion the Glarevagrant [power 230] (15 cooldown) Delugarion the Glarevagrant [power 230] (15 cooldown)2.0 T3 wand charm [Rare] Arcane While equipped: dps ---------- Res.pen +5% light ----- def ----- Defense +5 (+2 eff.) Resists +9% blight Max.HP +60.00 Stun/Frz- +10% Fire a magical bolt dealing 196 fire damage Puts all charms on 15 cooldown 100% to gain a 22% chance to evade weapon attacks for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
By Cake the Skeleton Temporal Warden level 24
36th Haze 122nd year of Ascendancy at 12:12 see stats
By Cake the Skeleton Temporal Warden level 30
69th Regrowth 123rd year of Ascendancy at 16:02 see stats
By Cake the Skeleton Temporal Warden level 21
43rd Dusk 122nd year of Ascendancy at 05:50 see stats
By Cake the Skeleton Temporal Warden level 26
48th Haze 122nd year of Ascendancy at 02:28 see stats
By Cake the Skeleton Temporal Warden level 10
10th Flare 122nd year of Ascendancy at 11:25 see stats
By Cake the Skeleton Temporal Warden level 20
35th Dusk 122nd year of Ascendancy at 19:19 see stats
By Cake the Skeleton Temporal Warden level 30
69th Regrowth 123rd year of Ascendancy at 00:38 see stats
By Cake the Skeleton Temporal Warden level 26
48th Haze 122nd year of Ascendancy at 02:28 see stats
By Cake the Skeleton Temporal Warden level 28
70th Haze 122nd year of Ascendancy at 07:21 see stats
By Cake the Skeleton Temporal Warden level 26
48th Haze 122nd year of Ascendancy at 02:28 see stats
By Cake the Skeleton Temporal Warden level 26
48th Haze 122nd year of Ascendancy at 02:28 see stats
By Cake the Skeleton Temporal Warden level 9
9th Flare 122nd year of Ascendancy at 11:35 see stats
By Cake the Skeleton Temporal Warden level 21
42nd Dusk 122nd year of Ascendancy at 11:46 see stats
By Cake the Skeleton Temporal Warden level 29
12nd Regrowth 123rd year of Ascendancy at 07:29 see stats
By Cake the Skeleton Temporal Warden level 26
48th Haze 122nd year of Ascendancy at 02:28 see stats
By Cake the Skeleton Temporal Warden level 20
42nd Dusk 122nd year of Ascendancy at 03:07 see stats
By Cake the Skeleton Temporal Warden level 14
21st Dusk 122nd year of Ascendancy at 05:35 see stats
Log
Ce'Nath the corrupted mastocytic feeder hits Cake for (135 absorbed), 0 physical, (13 absorbed), 0 arcane, (8 absorbed), 0 arcane, (67 absorbed), 0 arcane (0 total damage).
Cake shoots!
Bethetha the corrupted protoplasmic controller reloads.
Velereta the corrupted protoplasmic controller's Beyond the Flesh misses Cake.
Cake's Shoot performs a ranged critical strike against Steamgun turret!
Cake's Shoot hits Ce'Nath the corrupted mastocytic feeder for (3 flat reduction), 0 darkness, (3 flat reduction), 0 fire, (1 flat reduction), 0 nature, (5 flat reduction), 0 darkness (0 total damage).
Cake's Shoot hits Velereta the corrupted protoplasmic controller for 3 darkness, (1 to psi shield), 2 fire, (0 to psi shield), 1 nature, 5 darkness (11 total damage).
Cake's Shoot hits Steamgun turret for 312 physical, 26 physical, 7 darkness, 4 nature, 7 darkness, 10 fire, 2 nature, 15 darkness (384 total damage).
Cake's Shoot hits Bethetha the corrupted protoplasmic controller for (3 flat reduction), 0 darkness, (3 flat reduction), 0 fire, (1 flat reduction), 0 nature, (5 flat reduction), 0 darkness (0 total damage).
Cake's Shoot hits Bloated ooze for 5 darkness, 6 fire, 2 nature, 9 darkness (22 total damage).
Blight Poison from Ce'Nath the corrupted mastocytic feeder hits Bethetha the corrupted protoplasmic controller for (4 flat reduction), 0 blight (0 total damage).
Crippling Blight from Ce'Nath the corrupted mastocytic feeder hits Bethetha the corrupted protoplasmic controller for (4 flat reduction), 0 blight (0 total damage).
Bloated ooze is poisoned with insidious blight!!
Bethetha the corrupted protoplasmic controller is poisoned with insidious blight!!
Velereta the corrupted protoplasmic controller shrugs off Ce'Nath the corrupted mastocytic feeder's 'Insidious Blight'!
Ce'Nath the corrupted mastocytic feeder's blight poison area effect hits Flame turret for 0 blight damage.
Ce'Nath the corrupted mastocytic feeder's blight poison area effect hits Cake for (13 absorbed), 0 blight (0 total damage).
Ce'Nath the corrupted mastocytic feeder's blight poison area effect hits Velereta the corrupted protoplasmic controller for 4 blight damage.
Ce'Nath the corrupted mastocytic feeder's blight poison area effect hits Steamgun turret for 14 blight damage.
Ce'Nath the corrupted mastocytic feeder's blight poison area effect hits Bethetha the corrupted protoplasmic controller for (4 flat reduction), 0 blight (0 total damage).
Ce'Nath the corrupted mastocytic feeder's blight poison area effect hits Bloated ooze for 9 blight damage.
Bethetha the corrupted protoplasmic controller shoots!
Velereta the corrupted protoplasmic controller activates Kinetic Aura.
Your shield crumbles under the damage!
The shield around Cake crumbles.
Steamgun turret's Steamgun Turret hits Cake for (168 absorbed), 220 physical (220 total damage).
Cake the level 30 skeleton temporal warden was smashed to death by a steamgun turret on level 1 of The Godfeaster.
Cake stops spinning fate.
Cake stops weaving fate.