Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | SkooBot 1.6.7Basic bot designed to automate some of the tedium of starting a new character. This bot will rest, explore, and use a very basic algorithm for engaging in combat. You will need to configure the bot's talent usage from within the game (Shift + F2 -> Option a)
This will probably not even get close to beating the game for you, and will frequently run into situations that it will not be able to act in. Changes in 0.0.12
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
True Respec 1.5.10Allow respec stats, categories and prodigies. Also remove location and last learnt restrictions. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Plenum Tooltip Custom Edit 1.6.0Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Ghoul |
Class | Berserker |
Level / Exp | 15 / 71% |
Size | big |
Lifes / Deaths | Killed by Eletira the wolf at level 5 on the 7th Mirth 122nd year of Ascendancy at 17:38 0 / 6Killed by skeleton magus at level 11 on the 4th Flare 122nd year of Ascendancy at 12:53 Killed by Cyrudhewyn the gloomy honey tree at level 14 on the 4th Dusk 122nd year of Ascendancy at 03:47 Killed by Arayabeth the deformed dire wolf at level 15 on the 4th Dusk 122nd year of Ascendancy at 19:02 Killed by ritch flamespitter at level 15 on the 4th Dusk 122nd year of Ascendancy at 23:12 Killed by Cyroth the sick warg at level 15 on the 5th Dusk 122nd year of Ascendancy at 11:44 |
Primary Stats
Strength | 48 (base 41) |
Dexterity | 13 (base 11) |
Constitution | 39 (base 29) |
Magic | 14 (base 10) |
Willpower | 17 (base 10) |
Cunning | 23 (base 13) |
Resources
Life | -54/576 |
Stamina | 140/140 |
Healing Factor | 1.2081339712919 |
Regeneration | 0.30203349282297 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
See Stealth | 7 |
See Invisible | 5 |
Offense: Mainhand
Damage | 87 |
Accuracy | 40 |
Crit Chance | 72% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 3 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 25 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +22% |
Nature | +24% |
Darkness | +12% |
Cold | +18% |
Fire | +6% |
Mind | +3% |
All | 0% |
Offense: Damage Penetration
Darkness | +5% |
Lightning | +5% |
Mind | +15% |
Cold | +15% |
Defense: Base
Armour (hardiness) | 15.317011280365 (73.452380952381%) |
Defense | 5 |
Ranged Defense | 5 |
Fatigue | 12 |
Physical Save | 30 |
Spell Save | 16 |
Mental Save | 20 |
Defense: Resistances
Arcane | + 12%( 70%) |
Mind | + 13%( 70%) |
All | + 7%( 70%) |
Lightning | + 16%( 70%) |
Light | + 17%( 70%) |
Physical | + 12%( 70%) |
Cold | + 27%( 70%) |
Fire | + 26%( 70%) |
Darkness | + 21%( 70%) |
Defense: Immunities
Stun Resistance | 94% |
Confusion Resistance | 24% |
Fear Resistance | 100% |
Poison Resistance | 80% |
Blind Resistance | 22% |
Silence Resistance | 23% |
Bleed Resistance | 100% |
Disarm Resistance | 41% |
Pinning Resistance | 66% |
Instadeath Resistance | 100% |
Knockback Resistance | 44% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
Technique / Berserker's strength | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Bloodthirst | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Undead / Ghoul | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 4/5 |
| 0/5 |
Effects
talent | Berserker Rage |
beneficial effect | The target is walking in its own retch, negating the natural ghoul's speed penalty. Retched |
detrimental effect | The target's morale is weakened, reducing its attack power, mind power, and spellpower by 10. Intimidated |
beneficial effect | Increases critical hit chance by 50%. Berserker Rage |
Quests
You failed to protect the lost defiler from death by fire imp. Escort: lost defiler (level 1 of Ruins of Kor'Pul) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
On feet | Murktouch the pair of rough leather boots (0 def, 1 armour) Murktouch the pair of rough leather boots (0 def, 1 armour)2.0 T1 feet armor [Rare] Arcane While equipped: dps ---------- Dmg.mod +6% darkness On Hit (Melee): * 20% chance to reduce damage dealt by 15% ----- def ----- Armour +1 Resists +3% darkness +9% fire Silence- +23% Confus- +24% Stun/Frz- +23% ---------- misc Light +2 A pair of boots made of leather. |
Light source | Frozennoon the brass lantern Frozennoon the brass lantern2.0 T1 lite [Rare] Psionic While equipped: dps ---------- Dmg.mod +3% lightning +3% fire Res.pen +15% cold Melee Ret 6 cold ----- def ----- Resists +6% fire Mind.save +6 (+3 eff.) ---------- misc Light +3 See.Stealth +7 See.Invis +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% lightning +10% cold ----- def ----- Resists +10% lightning +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. Call Lightning: Level 1.0 Pwr.cost 15 out of 30/30. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 31.73 to 95.20 lightning damage (63.47 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
Tool | Skykiller [power 116] (15 cooldown) Skykiller [power 116] (15 cooldown)2.0 T1 wand charm [Rare] Arcane While equipped: dps ---------- Mind.pwr +15 (+7 eff.) Dmg.mod +3% mind Res.pen +15% mind +5% lightning Create a radius 3 storm for 5 turns. Each turn, creatures within take 28 lightning damage and will be dazed for 1 turn (141 total damage) Puts all charms on 15 cooldown 100% to heal for 33. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | Hydratir Hydratir0.1 T1 ring jewelry [Rare] Master While equipped: Stats +1 Dex +4 Wil dps ---------- Mind.crit +1% ----- def ----- Crit.dmg- 5.00% Max.HP +20.00 Disarm- +20% Pinning- +22% Knockbk- +22% ---------- misc Light +1 Rings can have magical properties. |
On fingers | copper ring 'Stormpiety' copper ring 'Stormpiety'0.1 T1 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +3% nature +9% lightning On Hit (Melee): * 10% chance to reduce all saves and defense by 17 ----- def ----- Resists +6% mind Max.HP +20.00 Disarm- +21% Pinning- +23% Knockbk- +22% Rings can have magical properties. |
Around waist | Eluwen Eluwen1.0 T1 belt armor [Rare] Master While equipped: Stats +4 Cun +3 Wil dps ---------- Phys.pwr +3 (+1 eff.) Acc +10 (+3 eff.) ----- def ----- Spell.save +6 (+5 eff.) Die.at -40.00 life ---------- misc Stam/turn +2.00 Size +1 A belt that goes around your waist. |
In main hand | Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)5.0 T1 greatmaul 2H weapon [Unique] Master Power 30.0 - 51.0 Physical Uses 130% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +7 Crit +1.5% Atk.spd 100% While equipped: Shattering Blow: Level 2.6 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns. Also if the target is protected by a temporary damage shield there is 70% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
On hands | hardened leather gloves 'Jetsweep' (0 def, 2 armour) hardened leather gloves 'Jetsweep' (0 def, 2 armour)1.0 T2 hands armor [Random Unique] Nature While equipped: Stats +2 Wil dps ---------- Crit.mult +10.00% Melee+ 8 fire 14 cold Dmg.mod +8% cold +6% darkness +3% fire ----- def ----- Armour +2 Resists +11% cold +5% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | Corpsekarma (2 def, 4 armour) Corpsekarma (2 def, 4 armour)14.0 T1 heavy armor [Rare] Master While equipped: dps ---------- Dmg.mod +18% nature Res.pen +5% darkness ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% Resists +5% physical Phys.save +10 (+5 eff.) A suit of armour made of mail. |
Cloak | Eluriatira the Satyrbreak (1 def, 0 armour) Eluriatira the Satyrbreak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Str +4 Mag +1 Cun +2 Con dps ---------- Mind.pwr +5 (+2 eff.) Dmg.mod +3% nature ----- def ----- Defense +1 (+1 eff.) ---------- misc Psi/ret +0.12 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | copper amulet 'Anofast' copper amulet 'Anofast'0.1 T1 amulet jewelry [Rare] Nature While equipped: Stats +2 Cun dps ---------- Mind.crit +3% ----- def ----- Resists +11% light +12% darkness +5% arcane Blind- +22% ---------- misc Max.hate +2.00 Amulets can have magical properties. |
Inventory
Blood of Life Blood of Life0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
wild infusion of the sneak (res 21%; magical; dur 4; cd 10) wild infusion of the sneak (res 21%; magical; dur 4; cd 10)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 10 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 21% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
shatter afflictions rune of the titan (absorb 66; cd 20) shatter afflictions rune of the titan (absorb 66; cd 20)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 20 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 66 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Constitution stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
psionicist's copper ring psionicist's copper ring0.1 T1 ring jewelry [Ego] Psionic While equipped: Stats +2 Wil ----- def ----- Mind.save +4 (+2 eff.) Rings can have magical properties. |
elm magestaff of illumination (10-12 power, 2 apr, fire element) elm magestaff of illumination (10-12 power, 2 apr, fire element)5.0 T1 staff 2H weapon [Ego] Nature Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+3 eff.) Dmg.mod +10% fire ----- def ----- Defense +7 (+7 eff.) ---------- misc Light +3 Talents +1 Command Staff Illuminate: Puts all charms on 6 cooldown Level 1.0 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 24.80 light damage. Staves designed for wielders of magic, by the greats of the art. |
Morbusvenom the iron battleaxe (24.5-36.75 power, 1 apr) Morbusvenom the iron battleaxe (24.5-36.75 power, 1 apr)3.0 T1 battleaxe 2H weapon [Rare] Master Power 24.5 - 36.8 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +1 Crit +4.5% Atk.spd 100% Melee+ +12 nature While equipped: ----- def ----- Resists +3% nature ---------- misc Infravis +1 Massive two-handed battleaxes. |
slime-covered iron greatmaul (16.5-24.75 power, 1 apr) slime-covered iron greatmaul (16.5-24.75 power, 1 apr)5.0 T1 greatmaul 2H weapon [Ego] Disrupt Power 16.5 - 24.8 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +1 Crit +0.5% Atk.spd 100% On Hit: * 9% chance to slow global speed by 43% Massive two-handed mauls. |
iron greatsword (13.5-21.6 power, 1 apr) iron greatsword (13.5-21.6 power, 1 apr)3.0 T1 greatsword 2H weapon [Normal] Power 13.5 - 21.6 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Massive two-handed swords. |
Sparkreaper (16/16, 15-18 power, 1 apr) Sparkreaper (16/16, 15-18 power, 1 apr)3.0 T1 shot ammo [Rare] Nature Power 15.0 - 18.0 Physical Uses 70% Dex, 50% Cun Acc+ +0.2% base dam (max 20%) Apr +1 Crit +4.0% Capacity 16 Ranged+ +20 lightning +9 cold +16 mind On Crit.r2 +9 cold Shots are used with slings to pummel your foes to death. |
Spiderrock (3 def, 2 armour) Spiderrock (3 def, 2 armour)9.0 T1 light armor [Rare] Nature While equipped: Stats +3 Wil dps ---------- Crit.mult +15.00% Dmg.mod +3% nature Melee Ret 6 acid On Hit (Melee): * 10% chance to reduce armor by 8% ----- def ----- Armour +2 Defense +3 (+3 eff.) Fatigue +6% Max.HP +25.00 HP.reg +2.00 Heal.mod +11% ---------- misc Max.hate +2.00 Max.psi +10.00 A suit of armour made of leather. |
iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)14.0 T1 heavy armor [Normal] While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% A suit of armour made of mail. |
iron mail armour of acid resistance (2 def, 4 armour) iron mail armour of acid resistance (2 def, 4 armour)14.0 T1 heavy armor [Ego] Master While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% Resists +15% acid A suit of armour made of mail. |
iron mail armour of resilience (2 def, 4 armour) iron mail armour of resilience (2 def, 4 armour)14.0 T1 heavy armor [Ego] Nature While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% Max.HP +20.00 A suit of armour made of mail. |
Balorig the rough leather belt Balorig the rough leather belt1.0 T1 belt armor [Rare] Psionic While equipped: Stats +2 Wil dps ---------- Crit.mult +15.00% Res.pen +5% physical Acc +10 (+3 eff.) ----- def ----- Armour +2 Phys.save +3 (+1 eff.) Mind.save +6 (+3 eff.) Die.at -20.00 life Max.HP +44.00 ---------- misc Stam/turn +3.00 A belt that goes around your waist. |
Emibeth the rough leather belt Emibeth the rough leather belt1.0 T1 belt armor [Rare] Master While equipped: Stats +3 Mag dps ---------- Phys.pwr +2 (+0 eff.) ----- def ----- Armour +2 Resists +5% arcane Spell.save +5 (+4 eff.) Silence- +10% ---------- misc Size +1 A belt that goes around your waist. |
grounding rough leather belt grounding rough leather belt1.0 T1 belt armor [Ego] Nature While equipped: ----- def ----- Resists +5% lightning +5% temporal A belt that goes around your waist. |
Foggash (6 def, 0 armour) Foggash (6 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Con dps ---------- Mind.crit +2% Phys.pwr +5 (+1 eff.) Dmg.mod +6% darkness Melee Ret 6 darkness ----- def ----- Defense +6 (+6 eff.) Phys.save +5 (+2 eff.) ---------- misc Stam/turn +1.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen cloak 'Shiverbreaker' (1 def, 4 armour) linen cloak 'Shiverbreaker' (1 def, 4 armour)2.0 T1 cloak armor [Rare] Nature While equipped: Stats +2 Str dps ---------- Res.pen +15% acid ----- def ----- Armour +4 Defense +1 (+1 eff.) Resists +12% cold Max.HP +32.00 ---------- misc Stam/turn +3.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Cloak of Deception Cloak of Deception1.0 cloak armor [Plot Item] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+5 eff.) Mind.pwr +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
Mucushunt (0 def, 1 armour) Mucushunt (0 def, 1 armour)2.0 T1 feet armor [Rare] Nature While equipped: ----- def ----- Armour +1 Resists +5% lightning +6% temporal +9% nature A pair of boots made of leather. |
pair of rough leather boots of speed (0 def, 1 armour) pair of rough leather boots of speed (0 def, 1 armour)2.0 T1 feet armor [Ego] Arcane While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +1 A pair of boots made of leather. |
pair of rough leather boots of tirelessness (0 def, 1 armour) pair of rough leather boots of tirelessness (0 def, 1 armour)2.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +1 ---------- misc Stam/turn +0.40 Max.stam +12.00 A pair of boots made of leather. |
pair of rough leather boots of tirelessness (0 def, 1 armour) pair of rough leather boots of tirelessness (0 def, 1 armour)2.0 T1 feet armor [Ego] Master While equipped: ----- def ----- Armour +1 ---------- misc Stam/turn +0.40 Max.stam +10.00 A pair of boots made of leather. |
Aruriarin the linen wizard hat (1 def, 0 armour) Aruriarin the linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Rare] Nature While equipped: Stats +3 Str dps ---------- Dmg.mod +10% fire Res.pen +5% acid On Hit (Melee): * 10 arcane resource burn ----- def ----- Defense +1 (+1 eff.) Resists +6% nature +15% fire A pointy cloth hat, very wizardly... |
prismatic rough leather cap of dexterity (+3) (0 def, 1 armour) prismatic rough leather cap of dexterity (+3) (0 def, 1 armour)2.0 T1 head armor [Ego] Nature/Master While equipped: Stats +3 Dex ----- def ----- Armour +1 Fatigue +1% Resists +10% light +11% darkness A cap made of leather. |
iron helm 'Betheramina' (0 def, 5 armour) iron helm 'Betheramina' (0 def, 5 armour)3.0 T1 head armor [Rare] Nature While equipped: dps ---------- Crit.mult +20.00% Mind.pwr +5 (+2 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +6% lightning +6% temporal Phys.save +3 (+1 eff.) ---------- misc Hate/m.crit +1.00 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
4 agate 4 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
131 alchemist agate 131 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern scorching brass lantern2.0 T1 lite [Ego] Arcane While equipped: dps ---------- Melee Ret 12 fire ----- def ----- Resists +5% fire ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Radiancewar the iron pickaxe (dig speed 29 turns) Radiancewar the iron pickaxe (dig speed 29 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Mind.crit +1% Dmg.mod +3% light ----- def ----- Mind.save +9 (+4 eff.) ---------- misc Psi/ret +0.08 Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)3.0 T1 digger tool [Ego] Master While equipped: Stats +2 Str ----- def ----- Fatigue -4% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
By Cake the Ghoul Berserker level 10
2nd Flare 122nd year of Ascendancy at 02:24 see stats
By Cake the Ghoul Berserker level 15
4th Dusk 122nd year of Ascendancy at 19:00 see stats
By Cake the Ghoul Berserker level 9
3rd Summertide 122nd year of Ascendancy at 18:03 see stats
By Cake the Ghoul Berserker level 15
4th Dusk 122nd year of Ascendancy at 16:04 see stats
Log
Ran for 5 turns (stop reason: detrimental status effect).
Cake's morale has been lowered.
Cyroth the sick warg uses Lightning Speed.
Cyroth the sick warg turns into pure lightning!.
Cyroth the sick warg is back to normal.
Melee retaliation hits Cyroth the sick warg for 7 cold damage.
Cake hits Cyroth the sick warg for 17 lightning damage.
Cake hits Deformed poison ivy for 18 lightning damage.
Cyroth the sick warg hits Cake for 69 physical damage.
Talent Rune: Shatter Afflictions is ready to use.
Berserker Rage's rage awakens!
Cake uses Retch.
Cake VOMITS on the ground!
Cyroth the sick warg howls
Cake hits Cyroth the sick warg for 17 lightning damage.
Cake hits Deformed poison ivy for 18 lightning damage.
Cake speeds up in the retch.
Cake's purging blight area effect hits Deformed poison ivy for 21 blight damage.
Cake's purging blight area effect hits Cyroth the sick warg for 21 blight damage.
Cake receives 38 healing from Cake's purging blight area effect.
Cyroth the sick warg uses Stunning Blow.
Cake resists the stunning blow!
Cake resists the stunning blow!
Melee retaliation hits Cyroth the sick warg for 7 cold, 7 cold (14 total damage).
Cyroth the sick warg hits Cake for 40 physical, 45 physical (84 total damage).
Cake the level 15 ghoul berserker was crushed to death by Cyroth the sick warg on level 3 of Heart of the Gloom.
Cake speeds down outside of the retch.
Cake deactivates Berserker Rage.
Cake's rage subsides!