Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | SkooBot 1.6.7Basic bot designed to automate some of the tedium of starting a new character. This bot will rest, explore, and use a very basic algorithm for engaging in combat. You will need to configure the bot's talent usage from within the game (Shift + F2 -> Option a)
This will probably not even get close to beating the game for you, and will frequently run into situations that it will not be able to act in. Changes in 0.0.12
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
True Respec 1.5.10Allow respec stats, categories and prodigies. Also remove location and last learnt restrictions. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Plenum Tooltip Custom Edit 1.6.0Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Cornac |
Class | Rogue |
Level / Exp | 9 / 35% |
Size | medium |
Lifes / Deaths | Killed by Xereda the degenerated skeleton warrior at level 8 on the 1st Mirth 122nd year of Ascendancy at 07:19 0 / 5Killed by Poreldatira the red ooze at level 8 on the 1st Mirth 122nd year of Ascendancy at 13:12 Killed by Mayythra the degenerated skeleton warrior at level 8 on the 1st Mirth 122nd year of Ascendancy at 14:14 Killed by Betibeth the green mold at level 8 on the 1st Mirth 122nd year of Ascendancy at 14:46 Killed by The Shade at level 9 on the 2nd Mirth 122nd year of Ascendancy at 16:56 |
Primary Stats
Strength | 13 (base 11) |
Dexterity | 30 (base 23) |
Constitution | 10 (base 10) |
Magic | 10 (base 10) |
Willpower | 15 (base 10) |
Cunning | 35 (base 31) |
Resources
Life | -26/199 |
Stamina | 106/136 |
Healing Factor | 1 |
Regeneration | 20.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
Infravision | 5 |
See Stealth | 32.205720692758 |
See Invisible | 32.205720692758 |
Offense: Mainhand
Damage | 9 |
Accuracy | 44 |
Crit Chance | 16% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 17 |
Accuracy | 44 |
Crit Chance | 17% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 5 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 25 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +10% |
Lightning | +4% |
Offense: Damage Penetration
Cold | +15% |
Lightning | +10% |
Defense: Base
Armour (hardiness) | 3 (38.536585365854%) |
Defense | 36 |
Ranged Defense | 36 |
Fatigue | 0 |
Physical Save | 8 |
Spell Save | 8 |
Mental Save | 34 |
Defense: Resistances
Acid | + 25%( 70%) |
Blight | + 12%( 70%) |
Physical | + 8%( 70%) |
Cold | + 18%( 70%) |
All | + 7%( 70%) |
Lightning | + 12%( 70%) |
Temporal | + 20%( 70%) |
Fire | + 12%( 70%) |
Darkness | + 21%( 70%) |
Defense: Immunities
Disarm Resistance | 31% |
Bleed Resistance | 10% |
Confusion Resistance | 21% |
Stun Resistance | 22% |
Instadeath Resistance | 100% |
Silence Resistance | 22% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Duelist | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Throwing knives | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Scoundrel | 1.30 |
| 2/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 1/5 |
Effects
talent | Apply Poison |
beneficial effect | A flow of life spins around the target, regenerating 20.00 life per turn. Regeneration |
detrimental effect | The more you use infusions, the longer they will take to recharge (+4 cooldowns). Infusion Saturation |
beneficial effect | Has 1 throwing knives prepared: 1 KnivesRange: 5 Net Damage: 40 - 56 Accuracy: 58 (knife) APR: 6 Crit Chance: +25% Crit mult: 188% Uses Stats: 50% Cun, 70% Dex |
beneficial effect | Parrying melee and ranged attacks: Has a 23% chance to deflect up to 8 damage from the next 2.4 attack(s). Parried attacks cannot crit. Parrying |
Quests
You successfully escorted the lost sun paladin to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost sun paladin (level 1 of Ruins of Kor'Pul)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
On feet | Ulfuromindur (0 def, 1 armour) Ulfuromindur (0 def, 1 armour)2.0 T1 feet armor [Rare] Arcane While equipped: dps ---------- Acc +15 (+5 eff.) Melee Ret 4 physical ----- def ----- Armour +1 Resists +6% temporal Silence- +22% Confus- +21% Stun/Frz- +22% Def/telep +5 Res/telep +5% Dur/telep +5% ---------- misc Max.stam +10.00 A pair of boots made of leather. |
Quiver | high-capacity pouch of iron shots of erosion (47/47, 14-16.8 power, 1 apr) high-capacity pouch of iron shots of erosion (47/47, 14-16.8 power, 1 apr)3.0 T1 shot ammo [Ego] Nature/Master Power 14.0 - 16.8 Physical Uses 50% Cun, 70% Dex Acc+ +0.2% base dam (max 20%) Apr +1 Crit +4.0% Capacity 47 Ranged+ +6 nature While equipped: ---------- misc Reload +1 Shots are used with slings to pummel your foes to death. |
On hands | rough leather gloves 'Giloneg' (0 def, 1 armour) rough leather gloves 'Giloneg' (0 def, 1 armour)1.0 T1 hands armor [Rare] Nature While equipped: dps ---------- Phys.crit +1.0% Melee+ 6 lightning Dmg.mod +4% lightning Acc +10 (+3 eff.) Melee Ret 4 acid ----- def ----- Armour +1 Resists +5% lightning +12% acid Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | Tundrasweep the rough leather cap (0 def, 1 armour) Tundrasweep the rough leather cap (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: dps ---------- Res.pen +15% cold ----- def ----- Armour +1 Fatigue +1% Resists +6% cold +5% fire +3% temporal Disarm- +10% A cap made of leather. |
Tool | Eye of the Dreaming One Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Mind.save +10 (+5 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Around waist | cleansing rough leather belt cleansing rough leather belt1.0 T1 belt armor [Ego] Disrupt While equipped: ----- def ----- Resists +7% acid +5% blight A belt that goes around your waist. |
Main armor | mindwoven linen robe of darkness (+15%) (0 def, 0 armour) mindwoven linen robe of darkness (+15%) (0 def, 0 armour)2.0 T1 cloth armor [Ego] Arcane/Psionic While equipped: dps ---------- Mind.crit +2% Mind.pwr +2 (+1 eff.) Dmg.mod +10% darkness ----- def ----- Resists +15% darkness +7% all Mind.save +16 (+7 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Light source | Blazequench Blazequench2.0 T1 lite [Rare] Master While equipped: Stats +2 Str dps ---------- Res.pen +10% lightning ----- def ----- Crit.dmg- 5.00% ---------- misc Light +9 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In off hand | balanced iron dagger of paradox (9.5-12.35 power, 5 apr) balanced iron dagger of paradox (9.5-12.35 power, 5 apr)1.0 T1 dagger 1H weapon [Ego] Arcane/Master Power 9.5 - 12.4 Physical Uses 45% Cun, 45% Dex Mastery Dagger Mastery Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Melee+ +5 temporal While equipped: dps ---------- Acc +5 (+2 eff.) ----- def ----- Defense +6 (+3 eff.) Resists +5% temporal Disarm- +21% Sharp, short and deadly. |
Cloak | Cyrothra the linen cloak (1 def, 0 armour) Cyrothra the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +4 Cun +2 Dex dps ---------- Mind.crit +1% Crit.mult +15.00% ----- def ----- Defense +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
In main hand | iron waraxe 'Galakalthochik' (11-15.4 power, 2 apr) iron waraxe 'Galakalthochik' (11-15.4 power, 2 apr)3.0 T1 waraxe 1H weapon [Rare] Psionic Power 11.0 - 15.4 Physical Uses 100% Str Acc+ +0.3% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% On Hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: ----- def ----- Resists +6% cold +1% physical Mind.save +6 (+3 eff.) Cut- +10% One-handed war axes. |
Inventory
regeneration infusion of the duelist (heal 164; 13 cd) regeneration infusion of the duelist (heal 164; 13 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Won't Break Stealth 100% Is a nature gift Description: Activate the infusion to heal yourself for 164 life over 5 turns. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
elm magestaff 'Flashrage' (10-12 power, 2 apr, fire element) elm magestaff 'Flashrage' (10-12 power, 2 apr, fire element)5.0 T1 staff 2H weapon Reqs Mag 11 [Rare] Nature Power 10.0 - 12.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+2 eff.) Dmg.mod +3% acid +10% fire On Hit (Melee): * 20% chance to slow global speed by 43% * 10 arcane resource burn ----- def ----- Defense +6 (+3 eff.) Resists +3% lightning ---------- misc Light +2 Talents +1 Command Staff Illuminate: Puts all charms on 6 cooldown Level 1.0 Pwr.cost 6 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 26.47 light damage. Staves designed for wielders of magic, by the greats of the art. |
iron dagger (10-13 power, 5 apr) iron dagger (10-13 power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 10.0 - 13.0 Physical Uses 45% Cun, 45% Dex Mastery Dagger Mastery Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
iron dagger (10-13 power, 5 apr) iron dagger (10-13 power, 5 apr)1.0 T1 dagger 1H weapon [Normal] Power 10.0 - 13.0 Physical Uses 45% Cun, 45% Dex Mastery Dagger Mastery Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
Blizzardveil Blizzardveil4.0 T1 sling 1H weapon Reqs Shoot [Rare] Master Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +6 Proj.spd +100% While equipped: Stats +4 Dex dps ---------- Phys.crit +2.0% Dmg.mod +3% cold Res.pen +15% physical Acc +6 (+2 eff.) ---------- misc Reload +1 Slings are used to hurl stones or metal shots at your foes. |
Dimmarrow (3 def, 2 armour) Dimmarrow (3 def, 2 armour)9.0 T1 light armor [Rare] Disrupt While equipped: Stats +2 Dex dps ---------- Phys.pwr +5 (+5 eff.) Dmg.mod +6% darkness Res.pen +10% darkness +15% physical ----- def ----- Armour +2 Defense +3 (+2 eff.) Fatigue +6% Resists +11% nature +10% blight A suit of armour made of leather. |
rough leather armour (3 def, 2 armour) rough leather armour (3 def, 2 armour)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +3 (+2 eff.) Fatigue +6% A suit of armour made of leather. |
Bregudor the Lightimmortal (2 def, 4 armour) Bregudor the Lightimmortal (2 def, 4 armour)14.0 T1 heavy armor Reqs - Heavy armour training Str 14 [Rare] Master While equipped: dps ---------- Dmg.mod +3% light On Hit (Melee): * 20% chance to reduce armor by 10% ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +16% acid +3% light A suit of armour made of mail. |
linen cloak 'Rainsnake' (1 def, 0 armour) linen cloak 'Rainsnake' (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Str +1 Con dps ---------- Dmg.mod +3% mind On Hit (Melee): * 10% chance to reduce armor by 10% * 10% chance to reduce all saves and defense by 17 ----- def ----- Defense +1 (+1 eff.) Resists +6% mind A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Fulayantir the pair of rough leather boots (0 def, 1 armour) Fulayantir the pair of rough leather boots (0 def, 1 armour)2.0 T1 feet armor [Rare] Nature While equipped: Stats +2 Con ----- def ----- Armour +1 Resists +3% lightning +2% physical HP.reg +3.00 Heal.mod +20% Stun/Frz- +20% A pair of boots made of leather. |
traveler's pair of rough leather boots of speed (0 def, 1 armour) traveler's pair of rough leather boots of speed (0 def, 1 armour)2.0 T1 feet armor [Ego] Arcane/Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +1 Fatigue -5% Phys.save +5 (+5 eff.) ---------- misc Max.enc +21 A pair of boots made of leather. |
linen wizard hat 'Voruriakira' (11 def, 0 armour) linen wizard hat 'Voruriakira' (11 def, 0 armour)2.0 T1 head armor [Rare] Arcane While equipped: dps ---------- Dmg.mod +11% darkness +3% acid ----- def ----- Defense +11 (+5 eff.) Resists +16% darkness +3% light Crit.dmg- 5.00% Knockbk- +10% Teleport- +20% A pointy cloth hat, very wizardly... |
Ce'Niwe the rough leather cap (0 def, 1 armour) Ce'Niwe the rough leather cap (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +3 Con dps ---------- Phys.crit +1.0% ----- def ----- Armour +1 Fatigue +1% Resists +9% lightning Heal.mod +5% Poison- +20% Confus- +10% Stun/Frz- +10% A cap made of leather. |
Shadowwilter the rough leather cap (0 def, 1 armour) Shadowwilter the rough leather cap (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +3 Dex dps ---------- Dmg.mod +12% darkness Res.pen +20% light +10% mind ----- def ----- Armour +1 Fatigue +1% A cap made of leather. |
Treekin (1 def, 0 armour) Treekin (1 def, 0 armour)2.0 T1 head armor [Rare] Disrupt While equipped: Stats +1 Dex dps ---------- Phys.pwr +15 (+11 eff.) Apr +1 ----- def ----- Defense +1 (+1 eff.) Resists +5% nature +5% blight A pointy cloth hat, very wizardly... |
rough leather cap 'Marduregohir' (0 def, 1 armour) rough leather cap 'Marduregohir' (0 def, 1 armour)2.0 T1 head armor [Rare] Master While equipped: Stats +1 Mag +3 Con dps ---------- Phys.crit +1.0% Crit.mult +10.00% ----- def ----- Armour +1 Fatigue +1% ---------- misc See.Invis +6 A cap made of leather. |
iron helm 'Yveda' (0 def, 3 armour) iron helm 'Yveda' (0 def, 3 armour)3.0 T1 head armor [Rare] Nature While equipped: Stats +1 Cun +3 Dex dps ---------- Res.pen +15% mind ----- def ----- Armour +3 Fatigue +5% Resists +5% lightning +5% temporal ---------- misc Infravis +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
2 agate 2 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
spinel spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of focus brass lantern of focus2.0 T1 lite [Ego] Psionic While equipped: Stats +3 Wil dps ---------- Dmg.mod +5% mind ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Singepall the iron pickaxe (dig speed 28 turns) Singepall the iron pickaxe (dig speed 28 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str +2 Mag +1 Wil +2 Cun +3 Con dps ---------- Dmg.mod +3% fire Melee Ret 2 fire ----- def ----- Resists +5% arcane ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1) Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
iron torque of mindblast [power 105] (15 cooldown) iron torque of mindblast [power 105] (15 cooldown)2.0 T1 torque charm [Ego] Psionic Blast the opponent's mind dealing 105 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
Achievements
Log
Cake uses Dirty Fighting.
The Shade misses Cake.
Cake hits Iceblock for 21 physical, 7 lightning (27 total damage).
Melee retaliation hits Iceblock for 5 acid, 5 physical (8 total damage).
Cake uses Infusion: Regeneration.
Cake starts regenerating health quickly.
The Shade misses Cake.
The Shade casts Manathrust.
Cake hits Iceblock for 9 physical, 7 lightning, 22 physical, 6 temporal, 7 lightning (48 total damage).
Melee retaliation hits Iceblock for 5 acid, 5 physical, 5 acid, 5 physical (17 total damage).
The Shade hits Cake for (30 to ice), 45 arcane (45 total damage).
The Shade misses Cake.
Cake hits Iceblock for 12 physical, 7 lightning, 20 physical, 6 temporal, 7 lightning (50 total damage).
Melee retaliation hits Iceblock for 5 acid, 5 physical, 5 acid, 5 physical (17 total damage).
Cake performs a melee critical strike against Cake!
The Shade misses Cake.
Cake hits Iceblock for 20 physical, 7 lightning, 24 physical, 6 temporal, 7 lightning (60 total damage).
Melee retaliation hits Iceblock for 5 acid, 5 physical, 5 acid, 5 physical (17 total damage).
Cake is free from the ice.
The Shade casts Freeze.
The Shade hits Cake for 94 cold damage.
Cake the level 9 cornac rogue was iced to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.
Cake deactivates Apply Poison.
Cake stops regenerating health quickly.