Vasruatda the level 7 Ogre Archmage by Sun Tzulander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassArchmage
Level / Exp7 / 89%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower18 (base 20)
Cunning13 (base 11)

Resources

Life155/155
Mana117/117
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision2
See Invisible5

Offense: Mainhand

Damage13
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance13%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+4%
Arcane+6%
Cold+6%
All0%
Lightning+6%
Temporal+9%
Fire+16%
Mind+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save17
Mental Save10

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 14%( 70%)
Blight+ 13%( 70%)
Arcane+ 21%( 70%)
Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance12%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done

Equipment

Tool
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Vasruatda the Ogre Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:22
see stats
The Arena Unlocked Arena mode.
By Vasruatda the Ogre Archmage level 7
3rd Mirth 122nd year of Ascendancy at 19:08
see stats

Log


Ran for 4 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.75 gold pieces.

Ran for 9 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Ogric Wrath is ready to use.
You pickup 0.45 gold pieces.

Vasruatda picks up (a.):
iron longsword of vileness (104% power, 2 apr).
You pickup 0.55 gold pieces.

You pickup 0.80 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 2.13 gold from the transmogrification of
iron longsword of vileness (104% power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).
Vasruatda deactivates
Shielding.
Vasruatda activates
Shielding.
Vasruatda deactivates
Arcane Power.
Vasruatda activates
Arcane Power.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.