Shiny the level 9 Cornac Sun Paladin by scorpio462003

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp9 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic33 (base 33)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life275/275
Positive44/44
Stamina139/139
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage39
Accuracy27
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+3%
Lightning+11%
Light+20%
Cold+6%

Offense: Damage Penetration

Blight+15%

Defense: Base

Armour (hardiness)29.413408721348 (65.897138898113%)
Defense20
Ranged Defense20
Fatigue26
Physical Save13
Spell Save15
Mental Save24

Defense: Resistances

Lightning+ 22%( 70%)
Acid+ 6%( 70%)
Light+ 50%( 70%)
Temporal+ 3%( 70%)
Cold+ 15%( 70%)
Physical+ 5%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
2/5
3/5
1/5
0/5
Celestial / Sun1.30
4/5
1/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Shiny the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 19:50
see stats

Log

--------------------------------
Shiny wears (replacing
iron mace of paradox (14-19 power, 2 apr)): acidic iron longsword of massacre (17-24 power, 2 apr).

--------------------------------

You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.09 gold from the transmogrification of
grounding linen wizard hat of lightning (+20%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 4.99 gold from the transmogrification of
rough leather belt 'Cracklevagrant'.
You gain 0.75 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 1.21 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 10-13 power, 45 block).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 5.36 gold from the transmogrification of
Lisamille the iron longsword (12-16 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 4.96 gold from the transmogrification of
Benaridig the Unlightbrand (17-26 power, 1 apr).
You gain 1.29 gold from the transmogrification of
starlit copper amulet.
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shiny deactivates
Weapon of Light.
Shiny activates
Weapon of Light.
Shiny deactivates
Chant of Fortitude.
Shiny activates
Chant of Fortitude.
Resting starts...

Talent Weapon of Wrath is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).