WaruiMajou the level 50 Higher Archmage by Thracker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 3359%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 10)
Dexterity41 (base 15)
Constitution50 (base 27)
Magic173 (base 60)
Willpower128 (base 60)
Cunning102 (base 60)

Resources

Life830/830
Mana683/683
Steam100/100
Healing Factor1.2786847857242
Regeneration0.31967119643106

Speed

Mental0%
Attack0%
Movement+25.85179503776%
Spell0%
Global+122.45843205308%

Vision

Sight14
Lite15
Infravision5.1606961258558
See Stealth37.071945551318
See Invisible80.920082981606

Offense: Mainhand

Damage120
Accuracy43
Crit Chance32%
APR60
Speed1.00

Offense: Spell

Spellpower103
Crit Chance80%
Speed1
Cooldown Reduction36.666666666667

Offense: Mind

Mindpower68
Crit Chance32%
Speed1

Offense: Damage Bonus

Acid+49%
Blight+33%
Arcane+125%
Cold+168%
All+24%
Darkness+42%
Light+44%
Temporal+49%
Physical+64%
Lightning+257%
Fire+109%
Nature+36%

Offense: Damage Penetration

Darkness+27%
Lightning+130%
Cold+40%
Temporal+54%
Blight+20%
Arcane+69%
Fire+40%
All+10%

Defense: Base

Armour (hardiness)52 (50.65183292883%)
Defense51
Ranged Defense62
Fatigue0
Physical Save56
Spell Save71
Mental Save48

Defense: Resistances

Acid+ 51%( 70%)
Arcane+ 62%( 70%)
Cold+ 69%( 70%)
All+ 34%( 70%)
Lightning+ 70%( 70%)
Light+ 44%( 70%)
Temporal+ 75%( 75%)
Physical+ 43%( 70%)
Darkness+ 49%( 70%)
Fire+ 51%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance45%
Teleport Resistance100%
Blind Resistance45%
Silence Resistance85%
Disarm Resistance24%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance53%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Meta1.30
1/5
4/5
1/5
4/5
Spell / Temporal1.30
1/5
3/5
1/5
3/5
Spell / Air1.30
5/5
4/5
4/5
3/5
Spell / Thaumaturgy1.30
4/5
3/5
1/5
5/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
1/5
1/5
1/5
4/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
3/5
5/5

Generic Talents

Race / Higher1.00
1/5
4/5
5/5
5/5
Spell / Aegis1.30
1/5
3/5
1/5
2/5
Steamtech / Physics1.00
3/5
2/5
2/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By WaruiMajou the Higher Archmage level 39
78th Dusk 123rd year of Ascendancy at 03:45
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By WaruiMajou the Higher Archmage level 48
49th Regrowth 124th year of Ascendancy at 17:36
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By WaruiMajou the Higher Archmage level 39
8th Flare 123rd year of Ascendancy at 18:27
see stats
Anti-Antimagic! (Insane (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By WaruiMajou the Higher Archmage level 32
9th Pyre 123rd year of Ascendancy at 09:58
see stats
Arachnophobia (Insane (Roguelike) difficulty) Destroyed the spydric menace.
By WaruiMajou the Higher Archmage level 50
20th Pyre 124th year of Ascendancy at 22:38
see stats
Atamathoned! (Insane (Roguelike) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By WaruiMajou the Higher Archmage level 50
5th Decay 124th year of Ascendancy at 08:06
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By WaruiMajou the Higher Archmage level 50
62nd Regrowth 124th year of Ascendancy at 10:37
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By WaruiMajou the Higher Archmage level 42
13rd Haze 123rd year of Ascendancy at 03:21
see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty) Killed Borius in the Bearscape.
By WaruiMajou the Higher Archmage level 24
62nd Haze 122nd year of Ascendancy at 22:27
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By WaruiMajou the Higher Archmage level 20
75th Dusk 122nd year of Ascendancy at 20:07
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By WaruiMajou the Higher Archmage level 41
8th Haze 123rd year of Ascendancy at 04:20
see stats
Don't Poosh it! (Insane (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By WaruiMajou the Higher Archmage level 48
36th Regrowth 124th year of Ascendancy at 06:56
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By WaruiMajou the Higher Archmage level 33
28th Pyre 123rd year of Ascendancy at 07:20
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By WaruiMajou the Higher Archmage level 50
46th Haze 124th year of Ascendancy at 21:43
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By WaruiMajou the Higher Archmage level 25
6th Decay 122nd year of Ascendancy at 20:09
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By WaruiMajou the Higher Archmage level 50
79th Regrowth 124th year of Ascendancy at 04:51
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By WaruiMajou the Higher Archmage level 25
7th Decay 122nd year of Ascendancy at 11:57
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By WaruiMajou the Higher Archmage level 50
14th Haze 124th year of Ascendancy at 22:35
see stats
Guiding Hand (Insane (Roguelike) difficulty) Saved all escorted adventurers.
By WaruiMajou the Higher Archmage level 37
3rd Flare 123rd year of Ascendancy at 17:12
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By WaruiMajou the Higher Archmage level 33
30th Pyre 123rd year of Ascendancy at 01:14
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By WaruiMajou the Higher Archmage level 10
5th Flare 122nd year of Ascendancy at 10:47
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By WaruiMajou the Higher Archmage level 20
61st Dusk 122nd year of Ascendancy at 20:43
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By WaruiMajou the Higher Archmage level 30
5th Regrowth 123rd year of Ascendancy at 11:09
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By WaruiMajou the Higher Archmage level 40
1st Haze 123rd year of Ascendancy at 13:50
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By WaruiMajou the Higher Archmage level 50
61st Regrowth 124th year of Ascendancy at 18:27
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By WaruiMajou the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 22:41
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By WaruiMajou the Higher Archmage level 50
49th Dusk 124th year of Ascendancy at 08:07
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By WaruiMajou the Higher Archmage level 50
5th Decay 124th year of Ascendancy at 07:48
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By WaruiMajou the Higher Archmage level 23
49th Haze 122nd year of Ascendancy at 11:28
see stats
Portal reaver (Insane (Roguelike) difficulty) Fought the two Sorcerers and closed two invocation portals.
By WaruiMajou the Higher Archmage level 50
46th Haze 124th year of Ascendancy at 21:42
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By WaruiMajou the Higher Archmage level 50
72nd Dusk 124th year of Ascendancy at 17:19
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By WaruiMajou the Higher Archmage level 30
45th Regrowth 123rd year of Ascendancy at 21:36
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By WaruiMajou the Higher Archmage level 21
13rd Haze 122nd year of Ascendancy at 06:04
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By WaruiMajou the Higher Archmage level 41
8th Haze 123rd year of Ascendancy at 09:33
see stats
Tales of the Spellblaze (Insane (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By WaruiMajou the Higher Archmage level 48
49th Regrowth 124th year of Ascendancy at 17:36
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By WaruiMajou the Higher Archmage level 10
7th Flare 122nd year of Ascendancy at 00:16
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By WaruiMajou the Higher Archmage level 48
49th Regrowth 124th year of Ascendancy at 17:36
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By WaruiMajou the Higher Archmage level 50
20th Pyre 124th year of Ascendancy at 10:26
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By WaruiMajou the Higher Archmage level 43
35th Haze 123rd year of Ascendancy at 14:01
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By WaruiMajou the Higher Archmage level 24
61st Haze 122nd year of Ascendancy at 04:27
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By WaruiMajou the Higher Archmage level 18
49th Dusk 122nd year of Ascendancy at 04:24
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By WaruiMajou the Higher Archmage level 21
12nd Haze 122nd year of Ascendancy at 20:56
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By WaruiMajou the Higher Archmage level 38
7th Flare 123rd year of Ascendancy at 21:52
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By WaruiMajou the Higher Archmage level 50
12nd Haze 124th year of Ascendancy at 14:22
see stats

Log

You gain 4.44 gold from the transmogrification of hungering pulsing mindstar of clarity (13-14 power, 32 apr, nature damage).
You gain 4.63 gold from the transmogrification of
hungering pulsing mindstar of balance (14-15 power, 32 apr, nature damage).
You gain 7.63 gold from the transmogrification of
elemental voratun dagger of crippling (37-48 power, 9 apr).
You gain 3.49 gold from the transmogrification of
acidic voratun dagger of erosion (36-47 power, 9 apr).
You gain 12.39 gold from the transmogrification of
stormbringer's stralite dagger of ruin (29-38 power, 9 apr).
You gain 2.15 gold from the transmogrification of
flaming stralite dagger of massacre (36-46 power, 9 apr).
You gain 9.91 gold from the transmogrification of
caustic stralite dagger of evisceration (29-38 power, 9 apr).
You gain 4.63 gold from the transmogrification of
balanced stralite dagger of massacre (38-50 power, 9 apr).
You gain 7.44 gold from the transmogrification of
flaming voratun waraxe of evisceration (40-55 power, 6 apr).
You gain 9.09 gold from the transmogrification of
warbringer's stralite waraxe of shearing (28-40 power, 5 apr).
You gain 7.01 gold from the transmogrification of
thought-forged voratun longsword of vileness (42-58 power, 6 apr).
You gain 5.32 gold from the transmogrification of
shimmering elven-wood magestaff of might (25-30 power, 5 apr, lightning element).
You gain 4.69 gold from the transmogrification of
cruel elven-wood starstaff of might (25-30 power, 5 apr, darkness element).
You gain 4.85 gold from the transmogrification of
cruel elven-wood starstaff of might (25-30 power, 5 apr, darkness element).
You gain 3.44 gold from the transmogrification of
surging ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 2.61 gold from the transmogrification of
grounding gold amulet of willpower (+5).
You gain 2.51 gold from the transmogrification of
blink rune of the warrior (range 7; phase 26; cd 18).
There is a A gate into Last Hope's graveyard here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Last Hope (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.


The furious lightning storm around WaruiMajou calms down and disappears.