Too Ghoul for School the level 10 Higher Necromancer by RomanFlour

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp10 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic35 (base 34)
Willpower25 (base 13)
Cunning27 (base 22)

Resources

Life46/82
Mana5/238
Soul1/11
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision6
See Stealth41.082562303769
See Invisible41.082562303769
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage15
Accuracy5
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance36%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+16%
Nature+5%
Darkness+6%
Blight+10%
Cold+26%
Fire+22%
All0%

Offense: Damage Penetration

Lightning+5%
Light+10%
Cold+25%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save23
Spell Save25
Mental Save27

Defense: Resistances

Acid+ 13%( 70%)
Nature+ 16%( 70%)
Temporal+ 10%( 70%)
Cold+ 25%( 70%)
Lightning+ 16%( 70%)
Fire+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance36%
Poison Resistance20%
Confusion Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
3/5
1/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
active
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Too Ghoul for School the Higher Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 22:28
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Too Ghoul for School the Higher Necromancer level 9
1st Summertide 122nd year of Ascendancy at 21:38
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Too Ghoul for School the Higher Necromancer level 6
78th Pyre 122nd year of Ascendancy at 16:30
see stats

Log

Skeleton warrior misses Mayuriamina the black bear.
Too Ghoul for School hits Mayuriamina the black bear for 17 lightning damage.
Mayuriamina the black bear hits Ghast for 42 physical damage.
Too Ghoul for School feels pain again.

Talent Chill of the Tomb is ready to use.
Ghoul bites poison into Mayuriamina the black bear.
Ghoul misses Mayuriamina the black bear.

Too Ghoul for School casts
Black Ice.
You collect a new ingredient:
bear paw (1).
Too Ghoul for School hits Mayuriamina the black bear for 63 cold damage.
Too Ghoul for School killed Mayuriamina the black bear!

Too Ghoul for School has regained its confidence.

Your summoned ghoul disappears.

Too Ghoul for School picks up (i.):
Zubibeth the linen wizard hat (1 def, 0 armour).
Ghast has regained its confidence.

Ghast has regained its confidence.

Ghast has regained its confidence.

Skeleton warrior has regained its confidence.

Talent Call of the Crypt is ready to use.
Talent Rigor Mortis is ready to use.

Talent Black Ice is ready to use.

Talent Torture Souls is ready to use.

Too Ghoul for School picks up (h.):
Frigidknave the pair of iron boots (0 def, 3 armour).