1212 the level 11 Halfling Archer by Dogecute1412

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassArcher
Level / Exp11 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity54 (base 36)
Constitution15 (base 10)
Magic11 (base 10)
Willpower14 (base 10)
Cunning40 (base 23)

Resources

Life282/282
Stamina140/140
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth35.359939435378
See Invisible37.359939435378

Offense: Mainhand

Damage45
Accuracy52
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance13%
Speed1

Offense: Mind

Mindpower25
Crit Chance13%
Speed1

Offense: Damage Bonus

Physical+9%
Darkness+6%
Lightning+16%
Nature+5%

Offense: Damage Penetration

Fire+20%
Lightning+20%

Defense: Base

Armour (hardiness)5 (69.687909656376%)
Defense48
Ranged Defense48
Fatigue0
Physical Save28
Spell Save19
Mental Save26

Defense: Resistances

Physical+ 5%( 70%)
Lightning+ 44%( 70%)
Light+ 17%( 70%)
Nature+ 10%( 70%)
Darkness+ 11%( 70%)
Arcane+ 5%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Teleport Resistance20%
Instadeath Resistance100%
Pinning Resistance0%
Poison Resistance20%
Silence Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
5/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Poisons1.20
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
1/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
5/5
3/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By 1212 the Halfling Archer level 10
2nd Mirth 122nd year of Ascendancy at 06:22
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By 1212 the Halfling Archer level 10
2nd Mirth 122nd year of Ascendancy at 21:43
see stats

Log

1212 shoots!
Talent Steady Shot is ready to use.
1212's Shoot performs a ranged critical strike against Gloomy honey tree!
1212's Shoot hits Gloomy honey tree for
90 physical damage.
Gloomy honey tree uses
Dark Tendrils.

1212 uses
Headshot.
1212's Headshot performs a ranged critical strike against Gloomy honey tree!
You collect a new ingredient:
honey tree root (1).
1212's Headshot hits Gloomy honey tree for
226 physical damage.
1212's Headshot killed Gloomy honey tree!

Resting starts...

Talent Infusion: Wild is ready to use.
1212 starts regenerating health quickly.

The dark tendrils lash at 1212.

1212 is pinned to the ground.

Gloomy honey tree's creeping dark hits
1212 for 4 darkness damage.
Gloomy honey tree's creeping dark hits
1212 for 4 darkness damage.
The dark tendrils dissipate.

1212 is no longer pinned.

Gloomy honey tree's creeping dark hits
1212 for 4 darkness damage.
Gloomy honey tree's creeping dark hits
1212 for 4 darkness damage.
1212 stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


1212 picks up (c.):
Yaredevor.
Ran for 3 turns (stop reason: hostile spotted to the east (gloomy giant venus flytrap)).