Dwarf Sum Night the level 15 Dwarf Summoner by Dogecute1412

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceDwarf
ClassSummoner
Level / Exp15 / 64%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength28 (base 16)
Dexterity12 (base 11)
Constitution20 (base 10)
Magic1 (base 1)
Willpower57 (base 39)
Cunning53 (base 41)

Resources

Life452/452
Equilibrium50
Healing Factor1.2070588855781
Regeneration0.30176472139452

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth34.470023594311
See Invisible34.470023594311

Offense: Mainhand

Damage19
Accuracy42
Crit Chance17%
APR22
Speed1.00

Offense: Offhand

Damage19
Accuracy42
Crit Chance17%
APR22
Speed1.00

Offense: Spell

Spellpower1
Crit Chance14%
Speed1

Offense: Mind

Mindpower41
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+3%
Mind+3%
Physical+9%
Cold+3%
Fire+3%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)23.413408721348 (65.897138898113%)
Defense13
Ranged Defense13
Fatigue11
Physical Save23
Spell Save24
Mental Save38

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 13%( 70%)
Arcane+ 5%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)
Darkness+ 11%( 70%)
Light+ 6%( 70%)
Temporal+ 8%( 70%)
Physical+ 1%( 70%)
Lightning+ 6%( 70%)
Fire+ 9%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Pinning Resistance40%
Bleed Resistance40%
Confusion Resistance24%
Disarm Resistance42%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
5/5
2/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
5/5
1/5
4/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
1/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Wild-gift / Antimagic1.00
1/5
2/5
1/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
active
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Exploration mode) Completed antimagic training in the Ziguranth camp.
By Dwarf Sum Night the Dwarf Summoner level 15
3rd Dearth 122nd year of Ascendancy at 06:59
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Dwarf Sum Night the Dwarf Summoner level 10
17th Profit 122nd year of Ascendancy at 17:10
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Dwarf Sum Night the Dwarf Summoner level 6
19th Voratun 122nd year of Ascendancy at 05:12
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Dwarf Sum Night the Dwarf Summoner level 12
34th Profit 122nd year of Ascendancy at 19:56
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Dwarf Sum Night the Dwarf Summoner level 12
36th Profit 122nd year of Ascendancy at 14:15
see stats

Log


You pickup 0.60 gold pieces.

You pickup 0.80 gold pieces.

Dwarf Sum Night picks up (c.):
Crystal Shard (16-19 power, 4 apr, physical element).
Lore found:
Crystal Shard
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


Dwarf Sum Night deactivates
Master Summoner.
Dwarf Sum Night activates
Master Summoner.
Resting starts...

Talent Antimagic Shield is ready to use.
Talent Antimagic Zone is ready to use.
Talent Mana Clash is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Dwarf Sum Night activates
Antimagic Shield.

Interface unlocked, mouse disabled on the map
You gain 1.55 gold from the transmogrification of
hardened leather armour of fire resistance (9 def, 6 armour).
You gain 10.00 gold from the transmogrification of
Crystal Shard (16-19 power, 4 apr, physical element).
There is a Zigur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.