CAN YOU TAKE ME HIGHER (SUN AND MOON) the level 15 Higher Anorithil by Carados1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAnorithil
Level / Exp15 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution25 (base 22)
Magic53 (base 41)
Willpower23 (base 10)
Cunning25 (base 21)

Resources

Life435/435
Positive62/62
Negative62/62
Healing Factor1.1245178243369
Regeneration5.9037185777686

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision2

Offense: Mainhand

Damage20
Accuracy5
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower45
Crit Chance11%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+9%
Light+10%
Temporal+11%
Nature+5%
Fire+3%
Mind+3%
All0%

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)26 (63%)
Defense23
Ranged Defense23
Fatigue0
Physical Save14
Spell Save38
Mental Save16

Defense: Resistances

Cold+ 28%( 70%)
Acid+ 15%( 70%)
Nature+ 16%( 70%)
Temporal+ 20%( 70%)
Mind+ 10%( 70%)
Lightning+ 15%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance49%
Confusion Resistance29%
Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance44%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
1/5
1/5
0/5
Celestial / Twilight1.30
1/5
1/5
2/5
0/5
Celestial / Star fury1.30
1/5
1/5
1/5
0/5
Celestial / Sunlight1.30
4/5
3/5
1/5
4/5

Generic Talents

Celestial / Hymns1.30
2/5
1/5
2/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
3/5
1/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By CAN YOU TAKE ME HIGHER (SUN AND MOON) the Higher Anorithil level 10
9th Mirth 122nd year of Ascendancy at 16:56
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By CAN YOU TAKE ME HIGHER (SUN AND MOON) the Higher Anorithil level 4
77th Pyre 122nd year of Ascendancy at 08:16
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By CAN YOU TAKE ME HIGHER (SUN AND MOON) the Higher Anorithil level 10
4th Flare 122nd year of Ascendancy at 13:08
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By CAN YOU TAKE ME HIGHER (SUN AND MOON) the Higher Anorithil level 15
18th Dusk 122nd year of Ascendancy at 11:34
see stats

Log

You have no more inscription slots.
You are now inscribed with Rune: Shielding.

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.


The staff carver spends a substantial amount of time teaching you all of the techniques of staff combat.


Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Shielding is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a portal back here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.


There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
A shield forms around CAN YOU TAKE ME HIGHER (SUN AND MOON).