Ndimini the level 25 Dwarf Sun Paladin by jkackley

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassSun Paladin
Level / Exp25 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 28)
Dexterity19 (base 20)
Constitution68 (base 55)
Magic47 (base 37)
Willpower29 (base 10)
Cunning31 (base 10)

Resources

Mana253/291
Vim248/248
Life1014/1014
Positive114/114
Stamina317/317
Healing Factor1.4681295749342
Regeneration22.808861076177

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite11
Infravision7
See Stealth43.601735099766
See Invisible43.601735099766

Offense: Mainhand

Damage63
Accuracy37
Crit Chance20%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance20%
Speed1

Offense: Mind

Mindpower26
Crit Chance11%
Speed1

Offense: Damage Bonus

Fire+10%
Darkness+26%
Light+36%
Nature+9%
Cold+15%
Physical+12%
Mind+9%
All0%

Offense: Damage Penetration

Physical+10%
Light+5%
Cold+10%

Defense: Base

Armour (hardiness)66.36174050493 (81.898876157654%)
Defense29
Ranged Defense29
Fatigue28
Physical Save59
Spell Save67
Mental Save48

Defense: Resistances

Acid+ 29%( 70%)
Blight+ 17%( 70%)
Cold+ 46%( 70%)
All+ 12%( 70%)
Darkness+ 32%( 70%)
Light+ 70%( 70%)
Temporal+ 35%( 70%)
Lightning+ 24%( 70%)
Fire+ 24%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Knockback Resistance20%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance67%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
5/5
5/5
5/5
3/5
Celestial / Sun1.30
5/5
1/5
5/5
2/5
Celestial / Combat1.30
5/5
5/5
5/5
3/5
Technique / Shield offense1.00
5/5
3/5
2/5
2/5
Celestial / Radiance1.30
5/5
5/5
2/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
5/5
5/5
5/5
1/5
Spell / Stone alchemy1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
2/5
3/5
3/5
2/5
Celestial / Chants1.30
5/5
5/5
5/5
3/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
4/5
0/5
3/5
4/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
failed
failed
done
done
done
done
active
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Ndimini the Dwarf Sun Paladin level 16
24th Shortage 122nd year of Ascendancy at 19:23
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Ndimini the Dwarf Sun Paladin level 22
13rd Iron 123rd year of Ascendancy at 07:41
see stats
Level 10 Got a character to level 10.
By Ndimini the Dwarf Sun Paladin level 10
23rd Wealth 122nd year of Ascendancy at 10:44
see stats
Level 20 Got a character to level 20.
By Ndimini the Dwarf Sun Paladin level 20
7th Iron 123rd year of Ascendancy at 19:08
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Ndimini the Dwarf Sun Paladin level 5
18th Voratun 122nd year of Ascendancy at 17:21
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Ndimini the Dwarf Sun Paladin level 15
16th Shortage 122nd year of Ascendancy at 20:12
see stats
The secret city Discovered the truth about mages.
By Ndimini the Dwarf Sun Paladin level 15
41st Dearth 122nd year of Ascendancy at 15:38
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Ndimini the Dwarf Sun Paladin level 23
22nd Steel 123rd year of Ascendancy at 04:37
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Ndimini the Dwarf Sun Paladin level 15
36th Dearth 122nd year of Ascendancy at 11:43
see stats

Log


Ndimini wears (replacing
flaming dwarven-steel longsword of evisceration (24-34 power, 4 apr)): Mardunarileg (28-38 power, 4 apr).

Ndimini wears (replacing
Duathelfear (0 def, 1 armour)): stabilizing dwarven-steel helm (0 def, 4 armour).

You gain 16.42 gold from the transmogrification of
hardened leather cap 'Festersteel' (0 def, 3 armour).
You gain 8.43 gold from the transmogrification of
dwarven-steel plate armour of the dragon (0 def, 11 armour).
You gain 4.59 gold from the transmogrification of
dwarven-steel plate armour of Eyal (0 def, 11 armour).
You gain 25.00 gold from the transmogrification of
Spinal Cage (5 def, 8 armour).
You gain 25.00 gold from the transmogrification of
Eel-skin armour (16 def, 0 armour).
You gain 1.41 gold from the transmogrification of
shimmering cashmere robe (0 def, 0 armour).
You gain 2.70 gold from the transmogrification of
barbed pouch of dwarven-steel shots of crippling (17/17, 39-47 power, 3 apr).
You gain 5.07 gold from the transmogrification of
plaguebringer's dwarven-steel dagger (17-22 power, 7 apr).
You gain 6.62 gold from the transmogrification of
plaguebringer's dwarven-steel waraxe of daylight (18-26 power, 4 apr).
You gain 20.18 gold from the transmogrification of
Emalle the steel mace (14-19 power, 16 apr).
You gain 9.73 gold from the transmogrification of
void walker's yew vilestaff of warding (20-24 power, 4 apr, blight element).
You gain 8.54 gold from the transmogrification of
greater yew starstaff of warding (20-24 power, 4 apr, darkness element).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

There is a Mark of the Spellblaze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Talent Block is ready to use.

There is a The entry to the old tower of Dreadfell here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).