Sion the level 50 Orc Psyshot by Razan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeEasy Exploration
SexMale
RaceOrc
ClassPsyshot
Level / Exp50 / 317%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 26)
Dexterity103 (base 60)
Constitution68 (base 60)
Magic12 (base 10)
Willpower41 (base 13)
Cunning84 (base 60)

Resources

Life1265/1265
Mana549/549
Psi106/106
Steam100/100
Healing Factor1.3681295749341
Regeneration0.34203239373354

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage70
Accuracy71
Crit Chance39%
APR22
Speed1.00

Offense: Offhand

Damage31
Accuracy54
Crit Chance34%
APR39
Speed1.00

Offense: Spell

Spellpower12
Crit Chance20%
Speed1

Offense: Mind

Mindpower55
Crit Chance24%
Speed1

Offense: Damage Bonus

Mind+24%
Fire+28%
All+18%

Defense: Base

Armour (hardiness)56 (53.594633868923%)
Defense67
Ranged Defense67
Fatigue0
Physical Save53
Spell Save20
Mental Save33

Defense: Resistances

Darkness+ 54%( 70%)
Light+ 53%( 70%)
Physical+ 54%( 70%)
Mind+ 59%( 70%)
All+ 45%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance0%
Disarm Resistance50%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Psytech gunnery1.30
5/5
5/5
1/5
0/5
Psionic / Psionic fog1.30
2/5
1/5
0/5
0/5
Steamtech / Dread1.30
3/5
1/5
5/5
1/5
Psionic / Action at a distance1.30
5/5
1/5
0/5
0/5
Psionic / Nightmare1.30
1/5
5/5
0/5
0/5
Steamtech / Mechstar1.30
5/5
5/5
3/5
1/5
Psionic / Gestalt1.30
2/5
1/5
0/5
0/5
Steamtech / Thoughts of iron1.30
5/5
1/5
3/5
5/5

Generic Talents

Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
5/5
1/5
1/5
5/5
0/5
0/5
Steamtech / Physics1.20
3/5
4/5
3/5
0/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
4/5
5/5
5/5
Technique / Conditioning1.00
1/5
5/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Log

Mechanical Arms hits Spiked tentacle for 46 nature damage.

Mechanical Arms performs a melee critical strike against Spiked tentacle!
Mechanical Arms hits Spiked tentacle for
47 nature damage.
Mechanical Arms hits Spiked tentacle for
85 nature damage.

Resting starts...

Sion has finished recovering.

Talent Vitality is ready to use.
Talent Mind Injection is ready to use.
You are yanked out of this place!

Rested for 25 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of voratun (1).
You gain 17.45 gold from the melting of
enhanced voratun steamsaw of crippling (151% power, 0 apr).
You gain 4.58 gold from the melting of
savage's voratun ring of lightning (+32%).
You gain 3.30 gold from the melting of
starlit voratun amulet.
You gain 10.50 gold from the melting of
clarifying voratun amulet of manastreaming.
You gain 2.20 gold from the melting of
ethereal rune (power 24; resist 16%; move 49%; dur 5; cd 19).
You gain 3.62 gold from the melting of
steam generator implant (steam 12).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


Today is the 28th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.


A psionic shield forms around Sion.