








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 Items Vault 1.7.6Donators/Buyers bonus! Very Crafty Hands 1.7.4Changes the Crafty Hands prodigy to allow imbuing into any item. This is probably not balanced at all and just exists as a proof of concept. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. No Prodigy Requirements 1.7.4Prodigies have minimal requirements - usually none. Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog New Alchemist 1.7.6Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Frost Invoker 1.7.6Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Playable Wight Race 1.7.4Adds High Wights as a playable race: tough, psionic undead who arise naturally yet stand outside the natural order. Also adds Forest Wights as a playable race: undead with a connection to fire, light, and nature. Models by Rexorcorum. Mentalist class 1.5.5Adds the mentalist class. Mentalists are psionics that specialize in manipulating the mind of their foes. Naloren Pack 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides: Spirited Combat: Cleansing Water: Whitewater: Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind: Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star: Puncture: Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast: Psi Weaving: Altered Talents Quick as Thought: Mindhook: Resonant Focus: Frenzied Focus: Transcendent Telekinesis: Transcendent Electrokinesis: Static Net: Transcendent Pyrokinesis: --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Battleborn |
Class | Mentalist |
Level / Exp | 1 / 46% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 12 (base 10) |
Constitution | 13 (base 11) |
Magic | 12 (base 10) |
Willpower | 19 (base 17) |
Cunning | 16 (base 14) |
Resources
Life | 169/200 |
Psi | 1/90 |
Healing Factor | 1.0283363011315 |
Regeneration | 5.3987655809405 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +83.333333333333% |
Vision
Sight | 10 |
Lite | 3 |
See Stealth | 9.1340430109894 |
See Invisible | 9.1340430109894 |
Offense: Mainhand
Damage | 6 |
Accuracy | 13 |
Crit Chance | 10% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 6 |
Accuracy | 13 |
Crit Chance | 10% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 21 |
Crit Chance | 10% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 0 |
Physical Save | 8 |
Spell Save | 10 |
Mental Save | 12 |
Defense: Resistances
精神 | + 15%( 71%) |
All | + 7%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
灵能 / Brain damage | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 心灵战斗 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / Mindsabers | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / Watchfullness | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / Mind Control | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / 唯我主义 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / Battleborn | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / Mental Resilience | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵能 / Thrill | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Mind Sabers |
talent | Mental Resistance |
talent | Clairvoyance |
detrimental effect | 目标进入唯我状态并且被自己的思维所干扰 (-20% 整体速度 )。 唯我论 |
detrimental effect | 目标中毒,每回合受到 3.15 自然伤害。 毒素 |
Quests
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
主护甲 | ![]() 2.00 负重。 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
在副手 | ![]() 装备需求: - 意志 11 装备力量来源 自然力量 3.00 负重。 类型:武器/灵晶 ; 材质等级 1 基础伤害:2.5-2.8 使用属性: 50%意志, 30%灵巧 伤害类型:自然 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 获得技能: +1 灵晶调谐 精神强度:+2(+1有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
在主手 | ![]() 装备需求: - 意志 11 装备力量来源 自然力量 3.00 负重。 类型:武器/灵晶 ; 材质等级 1 基础伤害:2.0-2.2 使用属性: 50%意志, 30%灵巧 伤害类型:精神 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 获得技能: +1 灵晶调谐 精神强度:+2(+1有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
光源 | ![]() 2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 铁剑 (12-16 伤害, 2 护甲穿透) 装备需求: - 力量 11 3.00 负重。 类型:武器/长剑 ; 材质等级 1 基础伤害:11.5-16.1 使用属性: 100%力量 伤害类型:物理 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 锋利,长而致命。 |
![]() 铁质重靴 (0 闪避, 3 护甲) 装备需求: - 重甲训练 3.00 负重。 类型:护甲/脚部 ; 材质等级 1 当使用或装备时: 护甲值:+3 疲劳值:+2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
![]() 装备力量来源 未知力量 1.00 负重。 [剧情物品] 类型:水晶球/水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
白色蠕虫团使用了繁殖.
Mentalist diverts some damage to its mind!
Mentalist因精神伤害受到了治疗!
Mentalist将伤害转移到灵能值!
绿色蠕虫团击中Mentalist造成0 到灵能值, 0 精神, 0 到灵能值, 2 物理 (3合计伤害).
白色蠕虫团用毒素覆盖Mentalist。
Mentalist diverts some damage to its mind!
Mentalist中毒了!
Mentalist因精神伤害受到了治疗!
Mentalist将伤害转移到灵能值!
白色蠕虫团击中Mentalist造成0 到灵能值, 0 精神, 1 到灵能值, 2 自然 (3合计伤害).
Mentalist diverts some damage to its mind!
Mentalist因精神伤害受到了治疗!
Mentalist将伤害转移到灵能值!
绿色蠕虫团击中Mentalist造成0 到灵能值, 0 精神, 0 到灵能值, 2 物理 (3合计伤害).
白色蠕虫团未命中Mentalist。
Mentalist diverts some damage to its mind!
Mentalist diverts some damage to its mind!
Mentalist因精神伤害受到了治疗!
Mentalist将伤害转移到灵能值!
白色蠕虫团击中Mentalist造成0 精神, 0 到灵能值, 3 物理 (3合计伤害).
绿色蠕虫团击中Mentalist造成0 到灵能值, 0 精神, 0 到灵能值, 2 物理 (3合计伤害).
Mentalist diverts some damage to its mind!
技能 纹身:狂暴 已经可以使用。
Mentalist因精神伤害受到了治疗!
Mentalist将伤害转移到灵能值!
白色蠕虫团的毒素击中Mentalist造成0 到灵能值, 0 精神, 1 到灵能值, 2 自然 (3合计伤害).
你没有足够的灵能值施展:Mindsaber attack