Taeil the level 1 Skeleton Rogue by Miss Notch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp1 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity20 (base 13)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life-4/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision5
Stealth24.389321494191

Offense: Mainhand

Damage17
Accuracy24
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy24
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save9.45
Spell Save7
Mental Save9.8

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Taeil hits Skeleton archer for 19 physical, 13 physical (32 total damage).
Skeleton archer hits Taeil for 2 physical damage.

Taeil performs a melee critical strike against Skeleton archer!
Taeil hits Skeleton archer for 21 physical, 22 physical (43 total damage).
Taeil killed Skeleton archer!

You pickup 0.75 gold pieces.


Resting starts...

Talent Stealth is ready to use.
Talent Dual Strike is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Taeil activates Stealth.

Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Skeleton mage briefly catches sight of you!
Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Saving game...