Marauder the level 6 Dwarf Bulwark by Pavol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceDwarf
ClassBulwark
Level / Exp6 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 29)
Dexterity14 (base 16)
Constitution15 (base 12)
Magic9 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life290/290
Stamina142/142
Healing Factor1.0460311219418
Regeneration5.9284305224708

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage48
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+11%
Darkness+11%

Defense: Base

Armour (hardiness)27.883307766991 (81.151787968034%)
Defense5
Ranged Defense5
Fatigue23
Physical Save18
Spell Save7
Mental Save14

Defense: Resistances

Darkness+ 22%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Marauder the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 03:17
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

The rod emits a strange noise, glows briefly and returns to normal.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).