Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Fallen Meditant class 1.6.0Adds the Fallen Meditant class. The Fallen was once a monk; training in a natural combat style upon a mountain. They have been cast down. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Savage Evolution for Cursed 1.7.6Forgo arms to ravage your foes with fist and claw. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Quickshot and Munitions Expert Evolutions for Archer 1.7.6Adds two class evolutions for Archer, the Quickshot and the Munitions Expert. As a Quickshot, the Archer gains the ability to equip a second quiver/pouch in the tool slot and has a 50% chance on archery hit to trigger a shot using ammo from your tool slot. As a Munitions Expert, the Archer gains the Munitions talent tree unlocked at 1.3 mastery. Provides three munitions sustains to enhance your shots with fire, poison, or piercing capabilities. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
Campaign | Infinite |
Mode | Madness Roguelike |
Sex | Female |
Race | Higher |
Class | LightMage |
Level / Exp | 7 / 94% |
Size | 中等 |
Lifes / Deaths | Killed by tempest at level 7 on the 2 狂欢月 122 year of Ascendancy at 10:01 / 1 |
Primary Stats
Strength | 12 (base 11) |
Dexterity | 14 (base 11) |
Constitution | 16 (base 14) |
Magic | 31 (base 30) |
Willpower | 27 (base 26) |
Cunning | 17 (base 17) |
Resources
Life | -25/312 |
Mana | 209/221 |
Positive | 28/28 |
Healing Factor | 1.0545771506545 |
Regeneration | 22.620679881539 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +103% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 12 |
Accuracy | 8 |
Crit Chance | 5% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 27 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 22 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
光系 | +26% |
酸性 | +36% |
All | +16% |
Offense: Damage Penetration
光系 | +5% |
All | 0% |
Defense: Base
Armour (hardiness) | 15 (45%) |
Defense | 13 |
Ranged Defense | 13 |
Fatigue | 1 |
Physical Save | 28 |
Spell Save | 23 |
Mental Save | 20 |
Defense: Resistances
时空 | + 36%( 70%) |
酸性 | + 49%( 70%) |
枯萎 | + 36%( 70%) |
寒冷 | + 34%( 70%) |
物理 | + 37%( 70%) |
闪电 | + 35%( 70%) |
All | + 32%( 70%) |
Defense: Immunities
Poison Resistance | 10% |
Instadeath Resistance | 100% |
Inscriptions (3/4)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:11 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 幻术 | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 时空 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / Gravity | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
天空 / 阳光 | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
天空 / 太阳 | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
天空 / 光系 | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
法术 / Transport | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 高等人类 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
天空 / 赞歌 | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | 太阳风 |
talent | 堡垒赞歌 |
talent | 幻象护盾 |
detrimental effect | 你使用纹身的次数越多,纹身冷却时间越长 (+1 冷却时间 )。 纹身饱和 |
beneficial effect | 生命之流环绕目标,每回合回复 20.00 生命值。 再生 |
detrimental effect | 目标处于闪电飓风中心,使自身和周围目标每回合受到 29.42 ~ 88.27 闪电伤害。 风暴之怒 |
beneficial effect | 目标召唤其内心的力量,提高所有伤害加成16%,减少受到的所有伤害16%。 高等人类之怒 |
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
Equipment
在头上 | 粗制皮帽 '光彩石材' (0 闪避, 1 护甲) 粗制皮帽 '光彩石材' (0 闪避, 1 护甲)1阶稀有头部护甲(2.0负重) 大师杰作 词缀:体质 装备时: 属性 +2体质 ------ 进攻 ------ 抗性穿透 +5% 光系 ------ 防御 ------ 护甲 +1 抗性 +6% 枯萎 +3% 寒冷 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
主护甲 | 丝绸长袍 幸运之奥术 (0 闪避, 0 护甲) 丝绸长袍 幸运之奥术 (0 闪避, 0 护甲)4阶稀有长袍护甲(2.0负重) 自然力量 词缀:腐蚀 装备时: ------ 进攻 ------ 伤害加成 +20% 酸性 ------ 防御 ------ 抗性 +25% 酸性 +13% 所有 生命底限 -20.00 生命 状态免疫 +10% 毒素 ------ 其他 ------ 资源 +3.00 暴击回复仇恨 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
工具 | 穿透的强风之铁质项圈 [能量 105] (15 冷却) 穿透的强风之铁质项圈 [能量 105] (15 冷却)1阶词缀项圈护符(2.0负重) 灵能力量 词缀:强风/穿刺 在扇形区域呼出一阵强风,击退所有生物7格,并造成122物理伤害 让所有护符进入15回合冷却 100%几率在2回合内增加10%全体伤害抗性穿透. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
在脚上 | 绝缘的粗制皮靴 (0 闪避, 1 护甲) 绝缘的粗制皮靴 (0 闪避, 1 护甲)1阶词缀脚部护甲(2.0负重) 自然力量 词缀:绝缘 装备时: ------ 防御 ------ 护甲 +1 抗性 +5% 闪电 +6% 时空 一双用皮做的靴子。 |
在脖子上 | 敏捷之 (+2)铜项链 敏捷之 (+2)铜项链1阶词缀项链首饰(0.1负重) 自然力量 词缀:敏捷 装备时: 属性 +2敏捷 项链让你的脖子更加美丽! |
在主手 | 守护之闪烁的榆木群星法杖 (100% 伤害, 2 护甲穿透, 光系 伤害) 守护之闪烁的榆木群星法杖 (100% 伤害, 2 护甲穿透, 光系 伤害)1阶词缀法杖双手武器(5.0负重) 奥术能量 词缀:闪烁/守护 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 法术暴击 +1% 法术强度 +3(+1有效) ------ 防御 ------ 护甲 +4 闪避 +5(+5有效) 守护 +2 光系 ------ 其他 ------ 资源 +0.12 法力回复 +30.00 法力上限 技能 +1 法杖掌控 +2 守护 法杖经过精细的加工,被法师所使用。 |
光源 | 黄铜灯笼 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
平衡之青苔灵晶 (77% 伤害, 12 护甲穿透, 自然 伤害) 平衡之青苔灵晶 (77% 伤害, 12 护甲穿透, 自然 伤害)1阶词缀灵晶单手武器(3.0负重) 自然力量 词缀:平衡 当作武器使用时: 武器伤害: 77% 波动范围:1.1x 使用 50%意志, 30%灵巧 伤害 自然 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+1有效) ------ 防御 ------ 物理豁免 +2(+1有效) 法术豁免 +3(+1有效) 精神豁免 +2(+1有效) ------ 其他 ------ 资源 +0.50 被击中回复失衡 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
藤蔓灵晶 '呼唤幸福' (102% 伤害, 18 护甲穿透, 自然 伤害) 藤蔓灵晶 '呼唤幸福' (102% 伤害, 18 护甲穿透, 自然 伤害)2阶稀有灵晶单手武器(3.0负重) 自然力量 词缀:生命 当作武器使用时: 武器伤害:102% 波动范围:1.1x 使用 50%意志, 30%灵巧 伤害 自然 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +18 暴击率 +3.0% 攻击速度 100% 装备时: 属性 +2力量 +1意志 +1灵巧 ------ 进攻 ------ 精神暴击 +2% 精神强度 +4(+2有效) ------ 防御 ------ 生命值 +17.00 生命回复 +0.70 ------ 其他 ------ 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
云雾野生 (100% 伤害, 2 护甲穿透, 火焰 伤害) 云雾野生 (100% 伤害, 2 护甲穿透, 火焰 伤害)1阶稀有法杖单手武器(5.0负重) 大师杰作 词缀:短 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +1.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: 属性 +3灵巧 +1意志 ------ 进攻 ------ 伤害加成 +10% 火焰 法术暴击 +1% 法术强度 +3(+1有效) 精神暴击 +1% ------ 防御 ------ 抗性 +3% 寒冷 ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
榆木群星法杖 (100% 伤害, 2 护甲穿透, 光系 伤害) 榆木群星法杖 (100% 伤害, 2 护甲穿透, 光系 伤害)1阶普通法杖双手武器(5.0负重) 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 法术暴击 +1% 法术强度 +3(+1有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
流明惩罚 破碎的旧梦 (100% 伤害, 2 护甲穿透, 物理 伤害) 流明惩罚 破碎的旧梦 (100% 伤害, 2 护甲穿透, 物理 伤害)1阶稀有法杖双手武器(5.0负重) 大师杰作 词缀:残忍 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 暴击系数 +10.00% 伤害加成 +10% 物理 法术暴击 +6% 法术强度 +3(+1有效) ------ 防御 ------ 抗性 +3% 火焰 +6% 光系 +6% 寒冷 ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
平衡的铁斧 (100% 伤害, 2 护甲穿透) 平衡的铁斧 (100% 伤害, 2 护甲穿透)1阶词缀战斧单手武器(3.0负重) 大师杰作 词缀:平衡 当作武器使用时: 武器伤害:100% 波动范围:1.4x 使用 100%力量 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 装备时: ------ 进攻 ------ 命中 +5(+5有效) ------ 防御 ------ 闪避 +6(+6有效) 状态免疫 +21% 缴械 单手战斧。 |
生活的蘑菇 (103% 伤害, 2 护甲穿透) 生活的蘑菇 (103% 伤害, 2 护甲穿透)1阶稀有战斧单手武器(3.0负重) 大师杰作 词缀:平衡 当作武器使用时: 武器伤害:104% 波动范围:1.4x 使用 100%力量 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 装备时: 属性 +1魔力 ------ 进攻 ------ 命中 +5(+5有效) ------ 防御 ------ 闪避 +6(+6有效) 物理豁免 +3(+1有效) 精神豁免 +3(+2有效) 状态免疫 +20% 缴械 ------ 其他 ------ 资源 +10.00 活力上限 反隐身 +6 单手战斧。 |
铁斧 '黑暗之芦苇' (104% 伤害, 2 护甲穿透) 铁斧 '黑暗之芦苇' (104% 伤害, 2 护甲穿透)1阶稀有战斧单手武器(3.0负重) 大师杰作 词缀:平衡 当作武器使用时: 武器伤害:105% 波动范围:1.4x 使用 100%力量 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 装备时: 属性 +1体质 ------ 进攻 ------ 命中 +6(+6有效) ------ 防御 ------ 闪避 +5(+5有效) 抗性 +3% 闪电 +1% 物理 状态免疫 +20% 缴械 +10% 传送 单手战斧。 |
铁斧 灰烬秩序 (104% 伤害, 2 护甲穿透) 铁斧 灰烬秩序 (104% 伤害, 2 护甲穿透)1阶稀有战斧单手武器(3.0负重) 大师杰作 词缀:平衡 当作武器使用时: 武器伤害:105% 波动范围:1.4x 使用 100%力量 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +3% 火焰 抗性穿透 +10% 酸性 命中 +5(+5有效) 近战反伤 2 火焰 近战命中: * 20%几率降低25%护甲 ------ 防御 ------ 闪避 +6(+6有效) 状态免疫 +23% 缴械 单手战斧。 |
暗夜符文的粗制皮带 暗夜符文的粗制皮带1阶词缀腰带护甲(1.0负重) 奥术能量 词缀:暗夜符文 装备时: ------ 防御 ------ 抗性 +6% 光系 +5% 暗影 一条可以围住腰的皮带。 |
粗制皮带 '梦境的空瓶' 粗制皮带 '梦境的空瓶'1阶稀有腰带护甲(1.0负重) 大师杰作 词缀:模糊 装备时: 属性 +1体质 +3魔力 ------ 防御 ------ 闪避 +8(+7有效) 抗性 +3% 枯萎 +3% 光系 潜行 +6 一条可以围住腰的皮带。 |
亚麻长袍 (0 闪避, 0 护甲) 亚麻长袍 (0 闪避, 0 护甲)1阶普通长袍护甲(2.0负重) 装备时: ------ 防御 ------ 抗性 +7% 所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
呢绒长袍 (0 闪避, 0 护甲) 呢绒长袍 (0 闪避, 0 护甲)2阶普通长袍护甲(2.0负重) 装备时: ------ 防御 ------ 抗性 +9% 所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
枯萎之 (+11%)法力编织的亚麻长袍 (0 闪避, 0 护甲) 枯萎之 (+11%)法力编织的亚麻长袍 (0 闪避, 0 护甲)1阶词缀长袍护甲(2.0负重) 奥术能量 词缀:法力编织/枯萎 装备时: ------ 进攻 ------ 伤害加成 +11% 枯萎 法术暴击 +2% 法术强度 +2(+1有效) ------ 防御 ------ 抗性 +11% 枯萎 +7% 所有 法术豁免 +16(+8有效) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
学者的坚韧之粗制皮靴 (0 闪避, 1 护甲) 学者的坚韧之粗制皮靴 (0 闪避, 1 护甲)1阶词缀脚部护甲(2.0负重) 奥术能量/大师杰作 词缀:学者/坚韧 装备时: ------ 进攻 ------ 法术强度 +4(+2有效) ------ 防御 ------ 护甲 +1 ------ 其他 ------ 资源 +10.00 体力上限 +0.30 体力回复 一双用皮做的靴子。 |
柳树编织 (1 闪避, 0 护甲) 柳树编织 (1 闪避, 0 护甲)1阶稀有头部护甲(2.0负重) 自然力量 词缀:自然 装备时: ------ 进攻 ------ 伤害加成 +11% 自然 抗性穿透 +5% 精神 +15% 自然 近战命中: * 10%几率降低15闪避和豁免 ------ 防御 ------ 闪避 +1(+1有效) 抗性 +16% 自然 一顶法师风格的尖帽子…… |
清除的铁锁甲 (2 闪避, 4 护甲) 清除的铁锁甲 (2 闪避, 4 护甲)1阶词缀重甲护甲(14.0负重) 反魔法力量 装备需求: - 重甲训练 - 力量 14 词缀:清除 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) 抗性 +11% 自然 +11% 枯萎 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
星光校长 迷宫之太空 (3 闪避, 2 护甲) 星光校长 迷宫之太空 (3 闪避, 2 护甲)1阶稀有轻甲护甲(9.0负重) 大师杰作 词缀:酸性抗性 装备时: ------ 进攻 ------ 伤害加成 +3% 精神 +3% 寒冷 抗性穿透 +10% 精神 精神暴击 +3% ------ 防御 ------ 护甲 +2 闪避 +3(+3有效) 抗性 +16% 酸性 ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
闪电抗性之鞣制皮甲 (6 闪避, 4 护甲) 闪电抗性之鞣制皮甲 (6 闪避, 4 护甲)2阶词缀轻甲护甲(9.0负重) 大师杰作 装备需求: - 力量 14 词缀:闪电抗性 装备时: ------ 防御 ------ 护甲 +4 闪避 +6(+6有效) 抗性 +17% 闪电 ------ 其他 ------ 疲劳值 +7% 一套用皮革制成的皮甲。 |
铁质板甲 (0 闪避, 7 护甲) 铁质板甲 (0 闪避, 7 护甲)1阶普通板甲护甲(17.0负重) 装备需求: - 板甲训练 - 力量 22 装备时: ------ 防御 ------ 护甲 +7 ------ 其他 ------ 疲劳值 +22% 一套用金属片制成的板甲。 |
梦境自言自语 (0 闪避, 7 护甲) 梦境自言自语 (0 闪避, 7 护甲)1阶稀有板甲护甲(17.0负重) 大师杰作 装备需求: - 板甲训练 - 力量 22 词缀:酸性抗性 装备时: ------ 进攻 ------ 伤害加成 +3% 奥术 ------ 防御 ------ 护甲 +7 抗性 +17% 酸性 +5% 奥术 ------ 其他 ------ 暗视 +3 反隐身 +3 疲劳值 +22% 一套用金属片制成的板甲。 |
铁质板甲 棱镜杀手 (0 闪避, 7 护甲) 铁质板甲 棱镜杀手 (0 闪避, 7 护甲)1阶稀有板甲护甲(17.0负重) 大师杰作 装备需求: - 板甲训练 - 力量 22 词缀:酸性抗性 装备时: ------ 进攻 ------ 抗性穿透 +5% 光系 法术暴击 +1% ------ 防御 ------ 护甲 +7 抗性 +16% 酸性 +3% 精神 法术豁免 +9(+4有效) ------ 其他 ------ 疲劳值 +22% 一套用金属片制成的板甲。 |
梦境之叛徒 (0 闪避, 2 护甲, 23 格挡) 梦境之叛徒 (0 闪避, 2 护甲, 23 格挡)1阶稀有盾牌护甲(7.0负重) 灵能力量 装备需求: - 盾牌使用训练 词缀:风墙 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 装备时: 属性 +1意志 ------ 防御 ------ 护甲 +2 抗性 +6% 枯萎 +10% 物理 +3% 火焰 +3% 寒冷 抛射物减速 +12% 风墙特效 +16 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
玛瑙石 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
42 炼金玛瑙石 42 炼金玛瑙石1阶普通黑曜石炼金宝石(0.0负重) 当用作炼金炸弹时: 炸弹伤害 +5% 宝石可用来卖钱或用于法术仪式。 |
铁质鹤嘴锄 (挖掘速度38回合) 铁质鹤嘴锄 (挖掘速度38回合)1阶普通鹤嘴锄工具(3.0负重) 装备时: 属性 +1力量 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
尖晶石 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
鉴定水晶球 鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
一袋钢制子弹 '漆黑枪炮' (18/21, 121% 伤害, 2 护甲穿透) 一袋钢制子弹 '漆黑枪炮' (18/21, 121% 伤害, 2 护甲穿透)2阶随机史诗子弹弹药(3.0负重) 奥术能量/大师杰作 装备需求: - 敏捷 16 词缀:致残/强酸/精准 当作武器使用时: 武器伤害:122% 波动范围:1.2x 使用 70%敏捷, 50%灵巧 命中加成 +0.2% 基础伤害(最大20%) 命中 +6 护甲穿透 +2 暴击率 +10.5% 容量 21 远程命中 +12 精神 命中溅射一格 +8 精神 暴击溅射两格 +4 枯萎 命中时: * 10%几率降低16力量、敏捷和体质 暴击时: * 用酸液溅射对方,在5回合内造成75酸性伤害,并降低目标护甲和命中10 * 致残目标,降低30%攻击、施法和精神速度 子弹是配合投石索投掷敌人用的。 |
2 紫黄晶 2 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
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Tinel施放了照明术.
风暴术士失明了!
Tinel击中某物造成182 光系伤害。
Tinel击中风暴术士造成106 光系伤害。
风暴术士豁免了效果“炫目”!
Tinel卷入了飓风之中。
风暴术士的闪电之击击中Tinel造成67 闪电伤害。
幻象护盾击中风暴术士造成99 光系伤害。
Tinel被眩晕!
Tinel从眩晕中恢复。
风暴术士的风暴之怒击中Tinel造成49 闪电伤害。
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Tinel使用了高等人类之怒.
Tinel辐射出力量。
Tinel施放了Antigravity Blast.
风暴术士 被击退。
Tinel击中风暴术士造成94 物理伤害。
风暴术士的风暴之怒击中Tinel造成73 闪电伤害。
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风暴术士的风暴之怒击中Tinel造成79 闪电伤害。
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Tinel使用了纹身:回复.
Tinel开始快速回复生命值。
风暴术士的风暴之怒击中Tinel造成47 闪电伤害。