Defender the level 7 Cornac Reaver by alasl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassReaver
Level / Exp7 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity11 (base 11)
Constitution12 (base 12)
Magic16 (base 16)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life208/208
Equilibrium0
Vim151/151
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy21
Crit Chance8%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy21
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+3%
Cold+10%
Darkness+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save9
Spell Save15
Mental Save12

Defense: Resistances

Darkness+ 21%( 70%)
Lightning+ 12%( 70%)
Physical+ 8%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
You pickup 0.50 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

Defender picks up (b.):
blink rune of the warrior (range 3; phase 12; cd 15).
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Your arcane equipment or powers conflict with the gauntlets!
You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 3.03 gold from the transmogrification of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
linen robe of time (+7%) (0 def, 0 armour).
You gain 1.55 gold from the transmogrification of
psionicist's copper ring of corrosion (+22%).
You gain 2.00 gold from the transmogrification of
blink rune of the warrior (range 3; phase 12; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 17%; physical; dur 4; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.