Malagorn the level 16 Ghoul Archer by aestival

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassArcher
Level / Exp16 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 32)
Dexterity44 (base 43)
Constitution34 (base 10)
Magic13 (base 10)
Willpower8 (base 10)
Cunning13 (base 12)

Resources

Life602/602
Stamina124/124
Healing Factor1.185336564623
Regeneration0.29633414115575

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Mainhand

Damage74
Accuracy38
Crit Chance2%
APR22
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+8%
Blight+5%
Darkness+3%
Fire+15%
All0%

Offense: Damage Penetration

Darkness+10%
Acid+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense27
Ranged Defense27
Fatigue3
Physical Save33
Spell Save13
Mental Save13

Defense: Resistances

Acid+ 7%( 70%)
Blight+ 6%( 70%)
Physical+ 6%( 70%)
Mind+ 12%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance43%
Bleed Resistance100%
Disarm Resistance41%
Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Knockback Resistance43%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
4/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
5/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
5/5
5/5
0/5
Cunning / Survival1.00
0/5
0/5
2/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Malagorn the Ghoul Archer level 9
3rd Summertide 122nd year of Ascendancy at 13:32
see stats
Level 10 Got a character to level 10.
By Malagorn the Ghoul Archer level 10
9th Flare 122nd year of Ascendancy at 22:23
see stats
The Arena Unlocked Arena mode.
By Malagorn the Ghoul Archer level 13
26th Dusk 122nd year of Ascendancy at 09:56
see stats
The secret city Discovered the truth about mages.
By Malagorn the Ghoul Archer level 10
2nd Dusk 122nd year of Ascendancy at 09:33
see stats

Log

--------------------------------
You gain 4.56 gold from the melting of
Blizzardvengeance (0 def, 1 armour).
You gain 5.68 gold from the melting of
Nimbusvengeance the rough leather cap (5 def, 1 armour).
You gain 1.33 gold from the melting of
insulating rough leather belt of carrying.
You gain 9.93 gold from the melting of
Emelyth the hardened leather gloves (0 def, 2 armour).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You gain 0.86 gold from the melting of
rough leather armour of fire resistance (3 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 9.63 gold from the melting of
steel shield 'Frozenbane' (0 def, 4 armour, 38 block).
You collect a new ingredient:
lump of steel (1).
You gain 1.03 gold from the melting of
steel plate armour of temporal resistance (0 def, 9 armour).
You collect a new ingredient:
lump of steel (1).
You gain 20.20 gold from the melting of
Bregykhad (0 def, 18 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.13 gold from the melting of
stabilizing iron helm of strength (+3) (0 def, 3 armour).
You gain 23.65 gold from the melting of
rough leather cap 'Arovena' (0 def, 11 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 0.61 gold from the melting of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 0.80 gold from the melting of
woollen robe of protection (2 def, 3 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel longsword (17-24 power, 3 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatmaul (28-42 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.92 gold from the melting of
slime-covered steel dagger of dampening (12-16 power, 6 apr).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.