Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions: Ascendancy Level Cap Remover 1.7.6--- DESCRIPTION --- This addon removes the level 50 cap from the game (Age of Ascendancy main campaign and arena mode). I'm unsure if it works with DLC (I don't have the DLCs ;-; ). Enjoy :) P.S: This is a simpler version of "Campaign Uncapper" by Starkeep. Instead of scaling every dungeon to your level, this one only removes the level cap. Consider checking that addon out! --- INSTALLATION --- 1) Download the file 2) Move it inside /(Your Game Directory)/game/addons 3) Launch Tales of Maj'Eyal 4) On the main menu, select "Addons" 5) Find "Ascendancy Level Cap Remover" and ensure it's active --- COMPATIBILITY --- It is not compatible with mods that change data/birth/descriptors.lua (It should be compatible with most mods; it is unknown if it works with the ones that add new campaigns) Updated to work for 1.7.6 Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Giant |
| Class | Ogre |
| Level / Exp | 34 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 25 (base 24) |
| Dexterity | 10 (base 10) |
| Constitution | 26 (base 14) |
| Magic | 74 (base 14) |
| Willpower | 34 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 211/738 |
| Stamina | 259/259 |
| Healing Factor | 1.1316586254954 |
| Regeneration | 75.605689263768 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 62 |
| Accuracy | 47 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 44 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | -15% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 0 |
| Physical Save | 24 |
| Spell Save | 44 |
| Mental Save | 21 |
Defense: Resistances
| Fire | + 15%(100%) |
| Light | + 19%(100%) |
Defense: Immunities
| Disarm Resistance | 39% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 37 up to 5 times. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 333 life over 5 turns. |
Class Talents
Generic Talents
Effects
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 66.56 life per turn. Regeneration |
| detrimental effect | The target's mind has been shattered. Its body remains as a thrall to TheDoomAvenger. Mental Domination |
Quests
Equipment
| In main hand | dwarven-steel greatmaulRequires: - Strength 24 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Weapon Damage: PHYSICAL |
Inventory
Achievements
Log
Aruma the elven cultist hits TheDoomAvenger for 199 blight damage.
You cannot go into the wilds with the following effects: Spellshocked, Poison, Rotting Disease, Slow, Burning Hex
TheDoomAvenger wears (replacing wanderer's steel amulet of mastery (0.18 Cursed / Cursed form)): The Far-Hand.
Something misses TheDoomAvenger.
You cannot go into the wilds with the following effects: Spellshocked, Poison, Rotting Disease, Slow, Burning Hex
TheDoomAvenger uses Infusion: Regeneration.
TheDoomAvenger starts regenerating health quickly.
Shadow casts Blindside.
Shadow feeds you hate from its latest victim. (+8 hate)
Shadow hits Something for 94 physical damage.
Rotting Disease from Aruma the elven cultist hits TheDoomAvenger for 41 blight damage.
Poison from Bloated ooze hits TheDoomAvenger for 0 nature damage.
Elven blood mage channels a cone of blight energy through his elven-wood magestaff!
You have deflected 10 incoming damage!
Character control switched to ogre mauler.
Yvamina the elven guard shares damage with his oozes!
Elven blood mage hits TheDoomAvenger for (10 deflected), 89 blight (89 total damage).
Elven blood mage hits Yvamina the elven guard for 36 blight damage.
Elven blood mage hits ogre mauler for 88 blight damage.
Elven blood mage hits Bloated ooze for 57 blight damage.
Elven blood mage hits Shadow for (88 absorbed), 0 blight (0 total damage).
Aruma the elven cultist casts Soul Rot.
Mirror Image uses Taunt.
Elven blood mage killed TheDoomAvenger!
Aruma the elven cultist's Soul Rot hits ogre mauler for 177 blight damage.
Aruma the elven cultist casts Bone Spear.
Aruma the elven cultist hits ogre mauler for 134 physical damage.
Ogre mauler collapses.

