Delidunalathafang the level 5 Ghoul Wanderer3in1 by Sardooch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassWanderer3in1
Level / Exp5 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 14)
Dexterity13 (base 12)
Constitution28 (base 12)
Magic20 (base 20)
Willpower12 (base 14)
Cunning14 (base 14)

Resources

Life267/267
Mana94/94
Stamina117/117
Vim80/96
Healing Factor1.1456298990388
Regeneration0.28640747475971

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage37
Accuracy20
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+2%

Defense: Base

Armour (hardiness)10 (30%)
Defense6
Ranged Defense6
Fatigue13
Physical Save24
Spell Save11
Mental Save22

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Darkness+ 11%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blight1.00
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.00
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.00
1/5
1/5
0/5
0/5
Spell / Enhancement1.00
1/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
The shield around Delidunalathafang crumbles.


Resting starts...

Talent Rune: Shielding is ready to use.
Talent Wraithform is ready to use.
Rested for 52 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.95 gold pieces.

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You pickup 0.75 gold pieces.

You pickup 0.75 gold pieces.

There is a next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).