Ensiaon the level 3 Shalore Rogue by FailPail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassRogue
Level / Exp3 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity24 (base 21)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning19 (base 15)

Resources

Life121/121
Stamina104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth23.957448516131
See Invisible23.957448516131
Stealth23

Offense: Mainhand

Damage23
Accuracy33
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy33
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Nature+25%

Defense: Base

Armour (hardiness)1 (38.594633868923%)
Defense32
Ranged Defense32
Fatigue0
Physical Save7
Spell Save21
Mental Save11

Defense: Resistances

Blight+ 16%( 70%)
Nature+ 52%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
active

Equipment

On fingers
On fingers
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Ran for 14 turns (stop reason: at exit).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


--------------------------------

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 40 turns).
You gain 0.79 gold from the transmogrification of
mossy mindstar of balance (72% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (72% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (105% power, 2 apr).
You gain 0.70 gold from the transmogrification of
copper ring of frost (+20%).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 80; dur 3; cd 17).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 51; dur 3; cd 16).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 12).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 21%; magical; dur 2; cd 14).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 16 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 17 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 15).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
There is a ladder to the previous level here (press '' or right click to use).