Iserke the level 26 Cornac Cultist of Entropy by Xelif911

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassCultist of Entropy
Level / Exp26 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity16 (base 14)
Constitution31 (base 21)
Magic72 (base 55)
Willpower16 (base 12)
Cunning35 (base 26)

Resources

Life586/586
Insanity0/100
Paradox350
Healing Factor1.2658714593978
Regeneration18.165255442359

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth13
See Invisible8

Offense: Mainhand

Damage33
Accuracy24
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower50
Crit Chance12%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+51%
Light+3%
Cold+6%
Fire+6%
Mind+6%
All0%

Offense: Damage Penetration

Darkness+25%
Mind+5%
Temporal+10%

Defense: Base

Armour (hardiness)32.018941255876 (35.65183292883%)
Defense35
Ranged Defense35
Fatigue0
Physical Save27
Spell Save35
Mental Save33

Defense: Resistances

Mind+ 15%( 70%)
Acid+ 9%( 70%)
Light+ 6%( 70%)
Nature+ 23%( 70%)
Darkness+ 18%( 70%)
Physical+ 20%( 70%)
Fire+ 15%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance20%
Confusion Resistance10%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Demented / Madness1.30
0/5
0/5
0/5
0/5
Demented / Entropy1.30
2/5
2/5
1/5
0/5
Demented / Nether1.30
5/5
4/5
4/5
1/5
Demented / Rift1.45
2/5
1/5
0/5
0/5
Demented / Timethief1.45
2/5
1/5
1/5
0/5
Demented / Chronophage1.30
4/5
2/5
0/5
0/5
Demented / Void1.30
3/5
1/5
1/5
0/5

Generic Talents

Demented / Doom1.30
4/5
1/5
2/5
2/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Demented / Calamity1.30
2/5
1/5
4/5
0/5
Spell / Staff combat1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
2/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Iserke the Cornac Cultist of Entropy level 21
40th Haze 122nd year of Ascendancy at 18:33
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Iserke the Cornac Cultist of Entropy level 10
2nd Summertide 122nd year of Ascendancy at 15:27
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Iserke the Cornac Cultist of Entropy level 20
4th Haze 122nd year of Ascendancy at 11:19
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Iserke the Cornac Cultist of Entropy level 9
5th Mirth 122nd year of Ascendancy at 03:23
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Iserke the Cornac Cultist of Entropy level 9
7th Mirth 122nd year of Ascendancy at 06:46
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Iserke the Cornac Cultist of Entropy level 22
49th Haze 122nd year of Ascendancy at 21:11
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Iserke the Cornac Cultist of Entropy level 21
40th Haze 122nd year of Ascendancy at 18:09
see stats

Log

Talent Jinxed Touch is ready to use.
Iserke activates
Jinxed Touch.
A void star appears around Iserke.

Talent Temporal Form is ready to use.
Talent Atrophy is ready to use.
Iserke activates
Atrophy.
A void star appears around Iserke.

A void star appears around Iserke.

Rested for 39 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...


Saving done.

Saving game...

Saving done.