Orhel the level 2 Shalore Vector by gaborit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Reaver Tweaks 1.2.4
CampaignInfinite
ModeNormal Exploration
SexMale
RaceShalore
ClassVector
Level / Exp2 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity20 (base 19)
Constitution10 (base 10)
Magic16 (base 14)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life120/120
Stamina113/113
Vim104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy23
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save7
Spell Save10.5
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Debility1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Trap hits Orhel for 12 darkness damage.

Trap hits
Orhel for 12 darkness damage.

Orhel is not stunned anymore.


Talent Steady Shot is ready to use.
Talent Pacification Hex is ready to use.
Talent Disengage is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Curse of Defenselessness is ready to use.
Talent Dig is ready to use.

Orhel fails to disarm a trap (trap).

Orhel walks on a trap, and the beam changes.


Orhel is frozen to the ground!

Trap hits
Orhel for 12 cold damage.

Trap hits
Orhel for 12 cold damage.
Orhel the level 2 shalore vector was cooled to death by a spinning beam on level 1 of Infinite Dungeon.
Orhel deactivates Corrupted Archery.

Orhel warms up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Trap killed Orhel!

Saving done.

Saving game...