Skull Knight the level 7 Higher Arcane Blade by SafetyAlpaca

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp7 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic23 (base 22)
Willpower14 (base 10)
Cunning15 (base 13)

Resources

Life-15/219
Mana101/156
Stamina96/139
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage36
Accuracy19
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
Fire+5%
Arcane+9%
Cold+22%
All0%

Offense: Damage Penetration

Blight+10%
Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense12
Fatigue3
Physical Save12
Spell Save12
Mental Save10

Defense: Resistances

Cold+ 21%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Talent Rush is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Lore found:
letter to Rolf (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skull Knight picks up (b.):
shielding rune of the warrior (absorb 113; dur 4; cd 17).
Gunsnake uses
Percussive Bullets.
Gunsnake tweaks some of his bullets.

Gunsnake uses
Double Shots.
Ran for 4 turns (stop reason: hostile spotted to the northwest (Gunsnake)).


Skull Knight rushes out!
Skull Knight misses Gunsnake.
Evasive Shots fires a retaliatory shot at
Skull Knight!
Gunsnake's Evasive Shots performs a ranged critical strike against Skull Knight!
Skull Knight is stunned!

Skull Knight is knocked back!

Skull Knight shrugs off the effect 'Stunned'!
Gunsnake's Double Shots performs a ranged critical strike against Skull Knight!
Gunsnake's Double Shots hits
Skull Knight for 34 physical damage.
Gunsnake's Evasive Shots hits
Skull Knight for 44 physical, 14 lightning (58 total damage).
Gunsnake's Double Shots hits
Skull Knight for 22 physical, 14 lightning (36 total damage).
Gunsnake's Double Shots hits
Skull Knight for 21 physical, 14 lightning (35 total damage).
Gunsnake's Evasive Shots hits
Skull Knight for 70 physical damage.
Skull Knight the level 7 higher arcane blade was minced to death by Gunsnake on level 2 of Ruins of Kor'Pul.