Makrit the level 9 Orc Archer by noodlydoodly

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceOrc
ClassArcher
Level / Exp9 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 29)
Dexterity30 (base 29)
Constitution32 (base 29)
Magic28 (base 29)
Willpower30 (base 29)
Cunning30 (base 29)

Resources

Life317/317
Stamina114/114
Healing Factor1.1724420161895
Regeneration10.189385316139

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision9
See Stealth56.100507968842
See Invisible56.100507968842

Offense: Mainhand

Damage49
Accuracy52
Crit Chance19%
APR5
Speed1.11

Offense: Spell

Spellpower24
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance16%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (60.418071861941%)
Defense39
Ranged Defense39
Fatigue0
Physical Save28
Spell Save27
Mental Save25

Defense: Resistances

Darkness+ 17%( 70%)
Light+ 18%( 70%)
Temporal+ 23%( 70%)
Cold+ 22%( 70%)
All+ 8%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/5)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.50
5/5
5/5
1/5
0/5
Technique / Combat techniques1.20
5/5
5/5
1/5
0/5
Technique / Reflexes1.50
5/5
5/5
1/5
0/5
Technique / Archery training1.50
5/5
5/5
1/5
0/5
Technique / Combat veteran1.20
5/5
5/5
1/5
0/5
Technique / Marksmanship1.50
3/5
5/5
1/5
0/5

Generic Talents

Race / Orc1.20
5/5
1/5
0/5
0/5
Cunning / Survival1.20
5/5
5/5
0/5
0/5
Technique / Combat training1.50
2/5
3/5
3/5
3/5
3/5
3/5
Technique / Conditioning1.20
5/5
5/5
0/5
0/5
Technique / Mobility1.20
5/5
5/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
active
active

Equipment

Tool
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You gain 2.17 gold from the melting of
survivor's brass lantern.
You gain 2.78 gold from the melting of
brass lantern of clarity.
You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 1.11 gold from the melting of
hardened leather gloves of magic (+2) (0 def, 2 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 0.73 gold from the melting of
enveloping linen cloak (6 def, 0 armour).
You gain 0.75 gold from the melting of
woollen robe of corrosion (+15%) (0 def, 0 armour).
You gain 1.13 gold from the melting of
mindwoven woollen robe of the mountain (+9%) (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 5.73 gold from the melting of
Fogstreak (18/18, 124% power, 2 apr).
You gain 0.10 gold from the melting of
quiver of elm arrows (20/20, 108% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.75 gold from the melting of
strafer's iron steamgun of cold.
You collect a new ingredient:
lump of iron (1).
You gain 2.95 gold from the melting of
balanced iron steamsaw of purity (104% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.15 gold from the melting of
flaming iron greatsword (117% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.90 gold from the melting of
balanced iron greatsword of paradox (113% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron greatsword (115% power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.88 gold from the melting of
balanced steel greatmaul of vileness (136% power, 2 apr).
You gain 0.25 gold from the melting of
elm vilestaff (100% power, 2 apr, fire element).
You gain 1.40 gold from the melting of
earthen elm vilestaff (100% power, 2 apr, fire element).
You gain 0.55 gold from the melting of
copper amulet of magic (+2).
You gain 0.55 gold from the melting of
shatter afflictions rune (absorb 20; cd 17).
You gain 1.56 gold from the melting of
blink rune (range 4; phase 11; cd 13).
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