John the level 2 Shalore Skirmisher by verding721

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceShalore
ClassSkirmisher
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity16 (base 15)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life110/110
Stamina113/113
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage24
Accuracy24
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (40%)
Defense7
Ranged Defense7
Fatigue14
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 2 turns (stop reason: hostile spotted to the southeast (green ooze)).


John shoots!
Red crystal casts
Phase Door.

John shoots!
Green ooze splits in two!

John's Shoot hits Green ooze for
12 physical damage.
John's Shoot killed Green ooze!

John shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

John shoots!
Green ooze splits in two!

John's Shoot hits Green ooze for
15 physical damage.
John's Shoot killed Green ooze!

John shoots!
Welcome to level 2 [John].
John has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

John's Shoot hits Green ooze for
27 physical damage.
John's Shoot killed Green ooze!

John picks up (b.):
iron greatsword (114% power, 1 apr).