T-Mick the level 9 Halfling Skirmisher by T-Mick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp9 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity40 (base 33)
Constitution11 (base 10)
Magic14 (base 10)
Willpower13 (base 11)
Cunning24 (base 19)

Resources

Life223/223
Stamina132/132
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth13
See Invisible13

Offense: Mainhand

Damage60
Accuracy46
Crit Chance19%
APR3
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower7
Crit Chance10%
Speed1

Offense: Mind

Mindpower21.85
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense27.25
Ranged Defense30.75
Fatigue14
Physical Save9.975
Spell Save18.075
Mental Save19.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
5/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.50
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5
Technique / Acrobatics1.30
3/5
4/5
0/5
0/5

Effects

Quests

active
done
done
failed
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By T-Mick the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 06:03
see stats

Log


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on right side).


Saving done.


Bought:
regeneration infusion of the warrior (heal 113 over 5 turns) for 34.27 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.