Jyran the level 14 Skeleton Archer by Anguinis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp14 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity61 (base 40)
Constitution14 (base 10)
Magic11 (base 10)
Willpower15 (base 10)
Cunning50 (base 29)

Resources

Life389/389
Stamina132/132
Healing Factor1.1372895330003
Regeneration0.28432238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite5
Infravision12
See Stealth33.595095619122
See Invisible39.595095619122

Offense: Mainhand

Damage78
Accuracy54
Crit Chance23%
APR16
Speed1.00

Offense: Spell

Spellpower22
Crit Chance16%
Speed1

Offense: Mind

Mindpower29
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+14%
All0%

Offense: Damage Penetration

All+11%

Defense: Base

Armour (hardiness)13 (38.594633868923%)
Defense49
Ranged Defense49
Fatigue0
Physical Save13
Spell Save9
Mental Save24

Defense: Resistances

Lightning+ 22%( 70%)
Fire+ 12%( 70%)
Nature+ 3%( 70%)
Darkness+ 21%( 70%)
Physical+ 1%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance100%
Confusion Resistance40%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Jyran the Skeleton Archer level 10
57th Dusk 122nd year of Ascendancy at 09:05
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Jyran the Skeleton Archer level 11
13rd Haze 122nd year of Ascendancy at 10:00
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Jyran the Skeleton Archer level 11
12nd Haze 122nd year of Ascendancy at 04:29
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...

Jyran deactivates
Concealment.

Resting starts...

Talent Concealment is ready to use.
Jyran activates
Concealment.
You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 3.77 gold from the transmogrification of
bright brass lantern of health.
You gain 10.27 gold from the transmogrification of
Yvariatha the brass lantern.
You gain 4.00 gold from the transmogrification of
agate.
You gain 0.93 gold from the transmogrification of
stabilizing rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.43 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 5.78 gold from the transmogrification of
Tugar the Chillhunt (0 def, 1 armour).
You gain 8.95 gold from the transmogrification of
linen wizard hat 'Xayaba' (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.64 gold from the transmogrification of
insulating pair of iron boots (0 def, 3 armour).
You gain 18.41 gold from the transmogrification of
Wretchburst the vined mindstar (6-7 power, 18 apr, nature damage).
You gain 2.55 gold from the transmogrification of
balanced iron dagger of massacre (14-19 power, 5 apr).
You gain 1.29 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Way into the heart of the gloom here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.