MEET ME IN THE LOCKER ROOM the level 12 Skeleton Brawler by dickdefrag

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassBrawler
Level / Exp12 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 13)
Dexterity54 (base 28)
Constitution27 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning39 (base 31)

Resources

Life507/507
Stamina133/133
Healing Factor1.1386945338482
Regeneration0.28467363346206

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Barehand

Damage51
Accuracy41
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+11%
Lightning+3%
Light+6%
All0%

Offense: Damage Penetration

Lightning+10%
Mind+30%
Physical+5%
Cold+20%
Nature+5%

Defense: Base

Armour (hardiness)15 (35.65183292883%)
Defense43
Ranged Defense43
Fatigue0
Physical Save26
Spell Save7
Mental Save21

Defense: Resistances

Physical+ 1%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Light+ 3%( 70%)
Temporal+ 15%( 70%)
Darkness+ 6%( 70%)
Mind+ 3%( 70%)
Fire+ 14%( 70%)
Nature+ 25%( 70%)

Defense: Immunities

Silence Resistance22%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
1/5
3/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Grappling1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
3/5
1/5
1/5
Undead / Skeleton1.10
5/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By MEET ME IN THE LOCKER ROOM the Skeleton Brawler level 10
1st Flare 122nd year of Ascendancy at 03:57
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By MEET ME IN THE LOCKER ROOM the Skeleton Brawler level 9
9th Mirth 122nd year of Ascendancy at 16:38
see stats

Log

Areldatira the dreaming poison ivy hits MEET ME IN THE LOCKER ROOM for (23 flat reduction), 76 mind (76 total damage).

Areldatira the dreaming poison ivy has survived the set up.

Areldatira the dreaming poison ivy converts some damage to Psi!
MEET ME IN THE LOCKER ROOM hits Areldatira the dreaming poison ivy for (12 blocked), 17 to psi, 22 physical (39 total damage).
Areldatira the dreaming poison ivy receives 5 healing (5 psi heal).
Areldatira the dreaming poison ivy misses MEET ME IN THE LOCKER ROOM.
Areldatira the dreaming poison ivy has been set up!

Areldatira the dreaming poison ivy forges a dream shield to block the attack!
MEET ME IN THE LOCKER ROOM throws Areldatira the dreaming poison ivy to the ground!
Areldatira the dreaming poison ivy is dazed!

Areldatira the dreaming poison ivy misses MEET ME IN THE LOCKER ROOM.
Areldatira the dreaming poison ivy is not dazed anymore.

MEET ME IN THE LOCKER ROOM throws Areldatira the dreaming poison ivy to the ground!
Areldatira the dreaming poison ivy converts some damage to Psi!
MEET ME IN THE LOCKER ROOM hits Areldatira the dreaming poison ivy for (12 blocked), 18 to psi, 24 physical, (12 blocked), 19 to psi, 25 physical (86 total damage).
MEET ME IN THE LOCKER ROOM killed Areldatira the dreaming poison ivy!
MEET ME IN THE LOCKER ROOM isn't moving as defensively anymore.

Talent Double Strike is ready to use.

MEET ME IN THE LOCKER ROOM picks up (c.):
Tempestradiance (12-16 power, 2 apr).

MEET ME IN THE LOCKER ROOM has finished recovering.


Resting starts...

Talent Rush is ready to use.
Talent Vitality is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 78 turns (stop reason: all resources and life at maximum).