Flammenwerfer the level 7 Whitehoof Annihilator by NexusPL

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp7 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity24 (base 25)
Constitution14 (base 10)
Magic17 (base 10)
Willpower7 (base 10)
Cunning26 (base 25)

Resources

Life201/201
Steam100/100
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy28
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+18%
Light+10%

Defense: Base

Armour (hardiness)21.522593642275 (62.32946707186%)
Defense13
Ranged Defense13
Fatigue14
Physical Save19
Spell Save8
Mental Save11

Defense: Resistances

Cold+ 22%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Flammenwerfer the Whitehoof Annihilator level 4
11st Retaking 124th year of Ascendancy at 21:44
see stats

Log

Talent Flame Turret is ready to use.
Talent Boltgun is ready to use.
Talent Reactive Armor is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Implant: Steam Generator is ready to use.
Talent Reactive Armor is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Flammenwerfer wears:
Sunstone.

Flammenwerfer wears:
warrior's copper ring.

Flammenwerfer wears (replacing
iron steamgun): mighty iron steamgun of fire.

Flammenwerfer wears:
insulating rough leather belt of carrying.

Flammenwerfer wears (replacing
pair of rough leather boots (0 def, 1 armour)): traveler's pair of rough leather boots (0 def, 1 armour).

Flammenwerfer wears (replacing
iron shield (0 def, 2 armour, 94% power, 20 block)): icy iron shield (0 def, 2 armour, 96% power, 21.5 block).

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Exoskeleton
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

EUREKA!
Learnt new tinker schematic:
Iron Grip
EUREKA!
Learnt new tinker schematic:
Flash Powder
Connection to online server lost, trying to reconnect.
Saving game...

Saving done.