I smell BLOOD the level 6 Troll Barbarian by jurriaan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Informative inventory 1.3.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceTroll
ClassBarbarian
Level / Exp6 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity14 (base 15)
Constitution20 (base 15)
Magic1 (base 1)
Willpower11 (base 13)
Cunning13 (base 13)

Resources

Life296/296
Stamina117/117
Healing Factor1.1
Regeneration2.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage20
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower1
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.19 (73.452380952381%)
Defense4.4
Ranged Defense4.4
Fatigue13
Physical Save20.9
Spell Save4.2
Mental Save8.4

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Thug1.30
0/5
0/5
0/5
0/5
Technique / Barbarian1.30
3/5
3/5
0/5
0/5
Technique / Gladiator1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Troll1.00
1/5
0/5
0/5
0/5
Wild-gift / Genetics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
2/5
0/5

Effects

Quests

active
active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


I smell BLOOD hits White worm mass for 32 physical damage.
I smell BLOOD killed White worm mass!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.77 gold from the transmogrification of
iron shield of fire resistance (+17%) (4 def, 2 armour, 19 block).
You gain 1.62 gold from the transmogrification of
mindwoven linen wizard hat of the mind (+11%) (1 def, 0 armour).
You gain 1.71 gold from the transmogrification of
mindwoven linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 0.43 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-41.6 power, 6 apr).
You gain 2.26 gold from the transmogrification of
thought-forged iron battleaxe (14-21 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 32; turns 5; dispells darkness).
There is a way to the previous level here (press '' or right click to use).