Double the Fun the level 5 Troll Berserker by jurriaan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Informative inventory 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceTroll
ClassBerserker
Level / Exp5 / 47%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity22 (base 23)
Constitution21 (base 16)
Magic7 (base 10)
Willpower8 (base 10)
Cunning11 (base 11)

Resources

Life263/263
Stamina107/107
Healing Factor1
Regeneration9.0067225673831

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage43
Accuracy34
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower7
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.08 (78.924731182796%)
Defense7.2
Ranged Defense7.2
Fatigue12
Physical Save18.55
Spell Save5.25
Mental Save11.65

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.60
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
2/5
0/5
0/5
Technique / Dual weapons1.20
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Troll1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.60
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.60
0/5
0/5
3/5
2/5
3/5
0/5

Effects

Quests

done
active

Equipment

Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You pickup 0.85 gold pieces.
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

Double the Fun picks up (g.):
agate.
Double the Fun picks up (h.):
aquamarine.
Double the Fun picks up (i.):
spinel.
Double the Fun picks up (r.):
zircon.
Double the Fun picks up (p.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 0.60 gold from the transmogrification of
rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 2.12 gold from the transmogrification of
corrosive rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
There is a way to the next level here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Flurry is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Double the Fun wears (replacing
Bill's Tree Trunk (30-51 power, 7 apr)): arcing iron waraxe (12-16.8 power, 2 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).