Double Nightmare III the level 11 Troll Arcane Blade by jurriaan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Informative inventory 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceTroll
ClassArcane Blade
Level / Exp11 / 98%
Sizebig
Lifes / Deaths

Primary Stats

Strength49 (base 34)
Dexterity19 (base 13)
Constitution37 (base 24)
Magic34 (base 34)
Willpower24 (base 10)
Cunning29 (base 24)

Resources

Life498/498
Mana250/250
Stamina157/157
Healing Factor1.11
Regeneration10.186985275802

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage119
Accuracy41
Crit Chance19%
APR12
Speed0.92

Offense: Spell

Spellpower15.084542914645
Crit Chance6%
Speed1

Offense: Mind

Mindpower24.2
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)39.92 (93.554987212276%)
Defense8.15
Ranged Defense8.15
Fatigue15
Physical Save39.55
Spell Save34.95
Mental Save39.275

Defense: Resistances

All+ 6%( 70%)

Defense: Immunities

Disarm Resistance22%
Silence Resistance20%
Fear Resistance100%
Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Infusions

Class Talents

Technique / Combat techniques1.40
2/5
1/5
3/5
0/5
Technique / Magical combat1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.40
1/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
2/5
3/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.40
5/5
3/5
1/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
2/5
1/5
0/5
Spell / Air1.20
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.50
2/5
3/5
3/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
3/5
0/5
Race / Troll1.20
2/5
1/5
0/5
0/5
Technique / Conditioning1.30
2/5
4/5
0/5
0/5
Technique / Combat training1.60
1/5
0/5
4/5
3/5
5/5
0/5

Effects

talent
detrimental effect

Quests

active
active
done
done
failed
done
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Dragon's Greed (Nightmare (Adventure) difficulty) Amassed 8000 gold pieces.
By Double Nightmare III the Troll Arcane Blade level 4
78th Pyre 122nd year of Ascendancy at 07:14
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Double Nightmare III the Troll Arcane Blade level 10
36th Dusk 122nd year of Ascendancy at 06:17
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Double Nightmare III the Troll Arcane Blade level 11
39th Dusk 122nd year of Ascendancy at 10:32
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Double Nightmare III the Troll Arcane Blade level 8
28th Dusk 122nd year of Ascendancy at 01:53
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Double Nightmare III the Troll Arcane Blade level 7
23rd Dusk 122nd year of Ascendancy at 03:44
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Double Nightmare III the Troll Arcane Blade level 4
78th Pyre 122nd year of Ascendancy at 07:14
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Double Nightmare III the Troll Arcane Blade level 4
78th Pyre 122nd year of Ascendancy at 07:14
see stats

Log


Resting starts...

Talent Arcane Combat is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Player used:T_ARCANE_COMBAT

Double Nightmare III activates Arcane Combat.

There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Double Nightmare III deactivates Arcane Combat.

Arcane Combat has been disrupted by
anti-magic forces!
Talent Arcane Combat is ready to use.
Player used:T_ARCANE_COMBAT

Double Nightmare III activates Arcane Combat.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Double Nightmare III wears (replacing
Iseta the steel greatsword (33-52.8 power, 2 apr)): Colaryem (48-76.8 power, 12 apr).

Double Nightmare III deactivates Arcane Combat.